Animate Image : Animation « 2D Graphics « C# / C Sharp

Animate Image

Animate Image
GDI+ Programming in C# and VB .NET
by Nick Symmonds

Publisher: Apress
ISBN: 159059035X
using System;
using System.Drawing;
using System.Windows.Forms;

namespace Animate_c
  public class animateImage : Form 
    //Create a Bitmpap Object.
    Bitmap animatedImage = new Bitmap("1.gif");
    bool currentlyAnimating = false;
    //This method begins the animation.
    public void AnimateImage() 
      if (!currentlyAnimating) 
        //Begin the animation only once.
        ImageAnimator.Animate(animatedImage, new EventHandler(this.OnFrameChanged));
        currentlyAnimating = true;
    private void OnFrameChanged(object o, EventArgs e) 
      //Force a call to the Paint event handler.
    protected override void OnPaint(PaintEventArgs e) 
      //Begin the animation.
      //Get the next frame ready for rendering.
      //Draw the next frame in the animation.
      e.Graphics.DrawImage(this.animatedImage, new Point(0, 0));
    public static void Main() 
      Application.Run(new animateImage());


Related examples in the same category

1.Object collisionObject collision
2.Button click action to move a ballButton click action to move a ball
3.Animates a circleAnimates a circle
4.Uses a thread to Animate a ballUses a thread to Animate a ball
5.Animates an imageAnimates an image
6.Animation and double bufferAnimation and double buffer
7.Timer based animationTimer based animation
8.No Flicker (Flicker Free) AnimationNo Flicker (Flicker Free) Animation
9.Animate DemoAnimate Demo
10.Animate Image with ImageAnimator