Object collision : Animation « 2D Graphics « C# / C Sharp

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C# / C Sharp » 2D Graphics » AnimationScreenshots 
Object collision
Object collision


using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

public class Form1 : System.Windows.Forms.Form {
    private int dx = 4;
    private System.Windows.Forms.PictureBox picTarget;
    private System.Windows.Forms.PictureBox picBall;
    private System.Windows.Forms.Timer timer1;

    public Form1() {
        InitializeComponent();
    }
    private void InitializeComponent() {
      this.picTarget = new System.Windows.Forms.PictureBox();
      this.picBall = new System.Windows.Forms.PictureBox();
      this.timer1 = new System.Windows.Forms.Timer(new System.ComponentModel.Container());
      this.SuspendLayout();

      this.picTarget.BackColor = Color.Red;
      this.picTarget.Location = new System.Drawing.Point(160240);
      this.picTarget.Name = "picTarget";
      this.picTarget.Size = new System.Drawing.Size(5656);
      this.picTarget.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
      this.picTarget.TabIndex = 0;
      this.picTarget.TabStop = false;

      this.picBall.Image = new Bitmap("winter.jpg");
      this.picBall.Location = new System.Drawing.Point(24136);
      this.picBall.Name = "picBall";
      this.picBall.Size = new System.Drawing.Size(3232);
      this.picBall.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
      this.picBall.TabIndex = 1;
      this.picBall.TabStop = false;

      this.timer1.Enabled = true;
      this.timer1.Tick += new System.EventHandler(this.timer1_Tick);

      this.AutoScaleBaseSize = new System.Drawing.Size(513);
      this.BackColor = System.Drawing.Color.White;
      this.ClientSize = new System.Drawing.Size(392341);
      this.Controls.AddRange(new System.Windows.Forms.Control[] {
                                                                  this.picBall,
                                                                  this.picTarget});
      this.Name = "Form1";
      this.Text = "Crasher";
      this.ResumeLayout(false);

    }
    [STAThread]
    static void Main() {
      Application.Run(new Form1());
    }

    private void timer1_Tick(object sender, System.EventArgs e) {
      int newX, newY;
      newX = picBall.Location.X + dx;
      newY = picBall.Location.Y + dx;
      
      if (newX > this.Width - picBall.Width){
        dx = - dx;
      
      
      if (newX < 0){
        dx = - dx;
      }
      
      if (picBall.Bounds.IntersectsWith(picTarget.Bounds)){
        this.BackColor = Color.Black;
      else {
        this.BackColor = Color.White;
      }
      
      picBall.Location = new Point(newX, newY);
    }
}


           
       
Related examples in the same category
1. Button click action to move a ballButton click action to move a ball
2. Animates a circleAnimates a circle
3. Uses a thread to Animate a ballUses a thread to Animate a ball
4. Animates an imageAnimates an image
5. Animation and double bufferAnimation and double buffer
6. Timer based animationTimer based animation
7. No Flicker (Flicker Free) AnimationNo Flicker (Flicker Free) Animation
8. Animate ImageAnimate Image
9. Animate DemoAnimate Demo
10. Animate Image with ImageAnimator
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