Uses a thread to Animate a ball : Animation « 2D Graphics « C# / C Sharp

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C# / C Sharp » 2D Graphics » AnimationScreenshots 
Uses a thread to Animate a ball
Uses a thread to Animate a ball


using System;
using System.Drawing;
using System.Threading;
using System.Windows.Forms;

public class AnimateBall : Form {
  private int x, y;
  private Button suspend = new Button();
  private Button resume = new Button();
  private Button abort = new Button();
  Thread t;

  public AnimateBall() {
    BackColor = Color.White;
    abort.Text = "Abort";
    suspend.Text = "Suspend";
    resume.Text = "Resume";

    int w = 20;
    suspend.Location = new Point(w, 200);
    resume.Location = new Point(w += 10 + suspend.Width, 200);     
    abort.Location = new Point(w += 10 + resume.Width, 200);

    abort.Click += new EventHandler(Abort_Click);
    suspend.Click += new EventHandler(Suspend_Click);
    resume.Click += new EventHandler(Resume_Click);

    Controls.Add(suspend);
    Controls.Add(resume);
    Controls.Add(abort);

    t = new Thread(new ThreadStart(Run));
    t.Start();
  }
  protected void Abort_Click(object sender, EventArgs e) {
    t.Abort();
  }
  protected void Suspend_Click(object sender, EventArgs e) {
    t.Suspend();
  }
  protected void Resume_Click(object sender, EventArgs e) {
    t.Resume();
  }
  protected override void OnPaintPaintEventArgs e )   {
    Graphics g = e.Graphics;
    g.FillEllipse(Brushes.Red, 100 ,y, ,4);
    base.OnPaint(e);
  }
  public void Run() {
    int dx=2, dy=2;
    y = 1

    while (true) {
      for(int i=0; i<140; i++) {
        y+=dy;
        Invalidate();
        Thread.Sleep(10);
      }
      dx = -dx; dy = -dy; 
    }
  }
  public static void Main( ) {
    Application.Run(new AnimateBall());
  }         
}
           
       
Related examples in the same category
1. Object collisionObject collision
2. Button click action to move a ballButton click action to move a ball
3. Animates a circleAnimates a circle
4. Animates an imageAnimates an image
5. Animation and double bufferAnimation and double buffer
6. Timer based animationTimer based animation
7. No Flicker (Flicker Free) AnimationNo Flicker (Flicker Free) Animation
8. Animate ImageAnimate Image
9. Animate DemoAnimate Demo
10. Animate Image with ImageAnimator
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