Sprite « Development « Flash / Flex / ActionScript
Flash / Flex / ActionScript
1.
Animation
2.
Array
3.
Class
4.
Data Type
5.
Development
6.
Function
7.
Graphics
8.
Language
9.
Network
10.
Regular Expressions
11.
Statement
12.
String
13.
TextField
14.
XML
Java
Java Tutorial
Java Source Code / Java Documentation
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
C# / C Sharp
C# / CSharp Tutorial
ASP.Net
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
PHP
Python
SQL Server / T-SQL
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Flash / Flex / ActionScript
»
Development
»
Sprite
1.
Add TextField to Sprite
2.
Adding an Item to the Display List
3.
addChild( ) method doesn't guarantee that a display object is added to the display list.
4.
Removing an Item from the Display List
5.
Moving Objects Forward and Backward
6.
Change child index
7.
Depth test
8.
Manipulating Objects in Containers Collectively
9.
Applies a black color transformation to group, causing all children to be colored solid black
10.
Containment Events
11.
Using the buttonMode of the Sprite
12.
Using the hitArea
13.
Using hitTestPoint
14.
Swapping the Depths of Children
15.
Reparenting Display Objects
16.
Advanced Masks
17.
Masks
18.
Building an FLV Playback Application
w__w_w.___j_a_va___2__s._c___o__m
|
Contact Us
Copyright 2003 - 08 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.