Low-Level Display Canvas:Key Code Example : Key Event « J2ME « Java

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Java » J2ME » Key EventScreenshots 
Low-Level Display Canvas:Key Code Example
Low-Level Display Canvas:Key Code Example

/*
J2ME: The Complete Reference

James Keogh

Publisher: McGraw-Hill

ISBN 0072227109

*/
//jad file (please verify the jar size)
/*
MIDlet-Name: KeyCodeExample
MIDlet-Version: 1.0
MIDlet-Vendor: MyCompany
MIDlet-Jar-URL: KeyCodeExample.jar
MIDlet-1: KeyCodeExample, , KeyCodeExample
MicroEdition-Configuration: CLDC-1.0
MicroEdition-Profile: MIDP-1.0
MIDlet-JAR-SIZE: 100

*/
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class KeyCodeExample extends MIDlet
{
  private Display  display;       
  private MyCanvas canvas;   
  public KeyCodeExample ()
  {
    display = Display.getDisplay(this);
    canvas  = new MyCanvas(this);
  }
  protected void startApp()
  {
    display.setCurrent(canvas);
  }
  protected void pauseApp()
  
  }
  protected void destroyAppboolean unconditional )
  
  }
  public void exitMIDlet()
  {
    destroyApp(true);
    notifyDestroyed();
  }
}
class MyCanvas extends Canvas implements CommandListener
{
  private Command exit;          
  private String direction;
  private KeyCodeExample keyCodeExample;
  public MyCanvas (KeyCodeExample keyCodeExample)
  {
    direction = "2=up 8=dn 4=lt 6=rt";    
    this.keyCodeExample = keyCodeExample;
    exit = new Command("Exit", Command.EXIT, 1);
    addCommand(exit);
    setCommandListener(this);
  
  protected void paint(Graphics graphics)
  {
    graphics.setColor(255,255,255);
    graphics.fillRect(00, getWidth(), getHeight());
    graphics.setColor(25500);
    graphics.drawString(direction, 00
                         Graphics.TOP | Graphics.LEFT);
  }
  public void commandAction(Command command, Displayable displayable)
  {
    if (command == exit)
    {
      keyCodeExample.exitMIDlet();
     }
  }
  protected void keyPressed(int key)
  {
    switch key ){
     case KEY_NUM2:
       direction = "up";
       break;
     case KEY_NUM8:
       direction = "down";
       break;
     case KEY_NUM4:
       direction = "left";
       break;
     case KEY_NUM6:
       direction = "right";
       break;
    }
    repaint();
  }
}


           
       
Related examples in the same category
1. Key Event DemoKey Event Demo
2. Event Example 1Event Example 1
3. Event Example 2Event Example 2
4. Game Key EventGame Key Event
5. Key MIDletKey MIDlet
6. Key Event with CanvasKey Event with Canvas
7. Canvas for processing key code and commandsCanvas for processing key code and commands
8. Canvas for processing game actionsCanvas for processing game actions
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