A simple 3D model : 3D « Windows Presentation Foundation « VB.Net






A simple 3D model

A simple 3D model
     
<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
      xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
      HorizontalAlignment="Center" VerticalAlignment="Center">
        <Viewport3D ClipToBounds="True" Width="300" Height="200">
          <Viewport3D.Camera>
                <PerspectiveCamera Position="0,0,4" LookDirection="0,0,-1" UpDirection="0,1,0" FieldOfView="45" />
          </Viewport3D.Camera>
          <ModelVisual3D>
            <ModelVisual3D.Content>
                <Model3DGroup>
                  <DirectionalLight Direction="0,0,-1" />
                  <GeometryModel3D>
                    <GeometryModel3D.Geometry>
                      <MeshGeometry3D Positions="0,1,0 1,-1,0 -1,-1,0" Normals="0,0,1 0,0,1 0,0,1" TriangleIndices="0,2,1" />
                    </GeometryModel3D.Geometry>
                    <GeometryModel3D.Material>
                      <DiffuseMaterial Brush="Red" />
                    </GeometryModel3D.Material>
                  </GeometryModel3D>
                </Model3DGroup>
            </ModelVisual3D.Content>
          </ModelVisual3D>
        </Viewport3D>
</Page>

   
    
    
    
    
  








Related examples in the same category

1.Define light and Material for 3D objectDefine light and Material for 3D object
2.Use 3D in Your ApplicationUse 3D in Your Application
3.MeshGeometry3DMeshGeometry3D
4.GeometryModel3D with MeshGeometry3DGeometryModel3D with MeshGeometry3D
5.GeometryModel3D Geometry MaterialGeometryModel3D Geometry Material
6.Setup Viewport3D.CameraSetup Viewport3D.Camera
7.DiffuseMaterial DemoDiffuseMaterial Demo
8.AmbientLight DemoAmbientLight Demo
9.Draw a 3D ModelDraw a 3D Model
10.Point lightPoint light
11.Directional lightDirectional light
12.Spot lightSpot light
13.Ambient lightAmbient light
14.Specular MaterialSpecular Material
15.Diffuse MaterialDiffuse Material
16.Interact with 3D ObjectsInteract with 3D Objects