Interact with 3D Objects : 3D « Windows Presentation Foundation « VB.Net






Interact with 3D Objects

Interact with 3D Objects
   
<Window x:Class="WpfApplication1.Window1"
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  Title="" Height="300" Width="300">
  <Viewport3D>
    <Viewport3D.Camera>
      <PerspectiveCamera LookDirection="0,0,-1" Position="0,0,5" />
    </Viewport3D.Camera>
    <ModelVisual3D>
      <ModelVisual3D.Content>
        <AmbientLight Color="White" />
      </ModelVisual3D.Content>
    </ModelVisual3D>
    <ModelUIElement3D MouseDown="polygon1_MouseDown">
      <GeometryModel3D>
        <GeometryModel3D.Geometry>
          <MeshGeometry3D Positions="-1,-1,1 1,-1,1 1,1,1" TriangleIndices="0 1 2" />
        </GeometryModel3D.Geometry>
        <GeometryModel3D.Material>
          <DiffuseMaterial Brush="Firebrick" />
        </GeometryModel3D.Material>
      </GeometryModel3D>
    </ModelUIElement3D>
    <ModelUIElement3D MouseDown="polygon2_MouseDown">
      <GeometryModel3D>
        <GeometryModel3D.Geometry>
          <MeshGeometry3D Positions="1,-1,0 1,1,0 -1,1,0" TriangleIndices="0 1 2" />
        </GeometryModel3D.Geometry>
        <GeometryModel3D.Material>
          <DiffuseMaterial Brush="CornflowerBlue" />
        </GeometryModel3D.Material>
      </GeometryModel3D>
    </ModelUIElement3D>
    <ModelUIElement3D MouseDown="polygon3_MouseDown">
      <GeometryModel3D>
        <GeometryModel3D.Geometry>
          <MeshGeometry3D Positions="1,0,0 1,1,0 0,1,0" TriangleIndices="0 1 2" />
        </GeometryModel3D.Geometry>
        <GeometryModel3D.Material>
          <DiffuseMaterial Brush="OrangeRed"/>
        </GeometryModel3D.Material>
      </GeometryModel3D>
    </ModelUIElement3D>
  </Viewport3D>
</Window>
//File:Window.xaml.vb
Imports System.Windows
Imports System.Windows.Input

Namespace WpfApplication1
  Public Partial Class Window1
    Inherits Window
    Public Sub New()
      InitializeComponent()
    End Sub

    Private Sub polygon1_MouseDown(sender As Object, e As MouseButtonEventArgs)
      MessageBox.Show("polygon1_MouseDown", "WpfApplication1")
    End Sub

    Private Sub polygon2_MouseDown(sender As Object, e As MouseButtonEventArgs)
      MessageBox.Show("polygon2_MouseDown", "WpfApplication1")
    End Sub

    Private Sub polygon3_MouseDown(sender As Object, e As MouseButtonEventArgs)
      MessageBox.Show("polygon3_MouseDown", "WpfApplication1")
    End Sub
  End Class
End Namespace

   
    
    
  








Related examples in the same category

1.Define light and Material for 3D objectDefine light and Material for 3D object
2.Use 3D in Your ApplicationUse 3D in Your Application
3.A simple 3D modelA simple 3D model
4.MeshGeometry3DMeshGeometry3D
5.GeometryModel3D with MeshGeometry3DGeometryModel3D with MeshGeometry3D
6.GeometryModel3D Geometry MaterialGeometryModel3D Geometry Material
7.Setup Viewport3D.CameraSetup Viewport3D.Camera
8.DiffuseMaterial DemoDiffuseMaterial Demo
9.AmbientLight DemoAmbientLight Demo
10.Draw a 3D ModelDraw a 3D Model
11.Point lightPoint light
12.Directional lightDirectional light
13.Spot lightSpot light
14.Ambient lightAmbient light
15.Specular MaterialSpecular Material
16.Diffuse MaterialDiffuse Material