Android Open Source - Schooner-3D Curve Movement






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Back to project page Schooner-3D.

License

The source code is released under:

Apache License

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Java Source Code

/*
 * Copyright 2012 Dan Mercer//w  w w. j av a2 s. c  om
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.supermercerbros.gameengine.motion;

import com.supermercerbros.gameengine.math.Curve;
import com.supermercerbros.gameengine.math.MatrixUtils;
import com.supermercerbros.gameengine.objects.GameObject;

public class CurveMovement implements Movement {
  private final Curve xPos, yPos, zPos, wRot, xRot, yRot, zRot,
      xScl, yScl, zScl;

  /**
   * @param flags
   * @param curves
   * 
   * @throws ArrayIndexOutOfBoundsException if not enough Curves are supplied for the given flags
   */
  public CurveMovement(int flags, Curve... curves) {
    short index = 0;
    
    if ((flags & POSITION) != 0 && curves[index] != null) {
      xPos = curves[index++];
      yPos = curves[index++];
      zPos = curves[index++];
    } else {
      xPos = null;
      yPos = null;
      zPos = null;
    }
    
    if ((flags & ROTATION) != 0 && curves[index] != null) {
      wRot = curves[index++];
      xRot = curves[index++];
      yRot = curves[index++];
      zRot = curves[index++];
    } else {
      wRot = null;
      xRot = null;
      yRot = null;
      zRot = null;
    }
    
    if ((flags & SCALE) != 0 && curves[index] != null) {
      xScl = curves[index++];
      yScl = null;
      zScl = null;
    } else if ((flags & SCALE_AXIS) != 0 && curves[index] != null) {
      xScl = curves[index++];
      yScl = curves[index++];
      zScl = curves[index++];
    } else {
      xScl = null;
      yScl = null;
      zScl = null;
    }
  }

  @Override
  public void getFrame(GameObject target, MovementData data, long time) {
    final float framePoint = ((float) (time - data.startTime))
        / (float) data.duration;
    if (framePoint >= 1) {
      target.endMovement();
    }
    
    // Translate
    if (xPos != null) {
      final float posX = xPos.getInterpolation(framePoint);
      final float posY = yPos.getInterpolation(framePoint);
      final float posZ = zPos.getInterpolation(framePoint);
      MatrixUtils.translateM(target.modelMatrix, 0, data.matrix, 0, posX, posY, posZ);
    }
    
    // Rotate
    if (wRot != null) {
      final float rotW = wRot.getInterpolation(framePoint);
      final float rotX = xRot.getInterpolation(framePoint);
      final float rotY = yRot.getInterpolation(framePoint);
      final float rotZ = zRot.getInterpolation(framePoint);
      MatrixUtils.rotateQuaternionM(target.modelMatrix, 0, rotW, rotX, rotY, rotZ);
    }
    
    // Scale
    if (xScl != null) {
      if (yScl != null) {
        // Nonuniform Scale
        final float sclX = xScl.getInterpolation(framePoint);
        final float sclY = yScl.getInterpolation(framePoint);
        final float sclZ = zScl.getInterpolation(framePoint);
        MatrixUtils.scaleM(target.modelMatrix, 0, sclX, sclY, sclZ);
      } else {
        // Uniform Scale
        final float scl = xScl.getInterpolation(framePoint);
        MatrixUtils.scaleM(target.modelMatrix, 0, scl, scl, scl);
      }
    }
  }
}




Java Source Code List

com.supermercerbros.gameengine.GameActivity.java
com.supermercerbros.gameengine.GameView.java
com.supermercerbros.gameengine.Schooner3D.java
com.supermercerbros.gameengine.TestActivity.java
com.supermercerbros.gameengine.TestMaterials.java
com.supermercerbros.gameengine.TestObjects.java
com.supermercerbros.gameengine.animation.AnimationData.java
com.supermercerbros.gameengine.animation.Keyframe.java
com.supermercerbros.gameengine.animation.MeshAnimation.java
com.supermercerbros.gameengine.armature.ActionData.java
com.supermercerbros.gameengine.armature.Action.java
com.supermercerbros.gameengine.armature.BinarySkeletalVertexModifier.java
com.supermercerbros.gameengine.armature.Bone.java
com.supermercerbros.gameengine.armature.SkeletalVertexModifier.java
com.supermercerbros.gameengine.armature.Skeleton.java
com.supermercerbros.gameengine.collision.Bounds.java
com.supermercerbros.gameengine.collision.Collider.java
com.supermercerbros.gameengine.collision.CollisionDetector.java
com.supermercerbros.gameengine.collision.Collision.java
com.supermercerbros.gameengine.collision.DebugListener.java
com.supermercerbros.gameengine.collision.Edge.java
com.supermercerbros.gameengine.collision.Face.java
com.supermercerbros.gameengine.collision.Feature.java
com.supermercerbros.gameengine.collision.Intersection.java
com.supermercerbros.gameengine.collision.Line.java
com.supermercerbros.gameengine.collision.LocalDistMinimum.java
com.supermercerbros.gameengine.collision.Matrix.java
com.supermercerbros.gameengine.collision.OnCollisionCheckFinishedListener.java
com.supermercerbros.gameengine.collision.Plane.java
com.supermercerbros.gameengine.collision.Point.java
com.supermercerbros.gameengine.collision.Polyhedron.java
com.supermercerbros.gameengine.collision.SphereBounds.java
com.supermercerbros.gameengine.collision.Vector.java
com.supermercerbros.gameengine.collision.Vertex.java
com.supermercerbros.gameengine.debug.JankCatcher.java
com.supermercerbros.gameengine.debug.LoopLog.java
com.supermercerbros.gameengine.engine.Camera.java
com.supermercerbros.gameengine.engine.DataPipe.java
com.supermercerbros.gameengine.engine.EGLContextLostHandler.java
com.supermercerbros.gameengine.engine.Engine.java
com.supermercerbros.gameengine.engine.GameRenderer.java
com.supermercerbros.gameengine.engine.Light.java
com.supermercerbros.gameengine.engine.Normals.java
com.supermercerbros.gameengine.engine.RenderData.java
com.supermercerbros.gameengine.engine.Scene.java
com.supermercerbros.gameengine.engine.Time.java
com.supermercerbros.gameengine.engine.shaders.Material.java
com.supermercerbros.gameengine.engine.shaders.Program.java
com.supermercerbros.gameengine.engine.shaders.ShaderLib.java
com.supermercerbros.gameengine.engine.shaders.Shader.java
com.supermercerbros.gameengine.engine.shaders.VertexModifier.java
com.supermercerbros.gameengine.handlers.OnAnimationCompleteDispatcher.java
com.supermercerbros.gameengine.handlers.OnAnimationCompleteListener.java
com.supermercerbros.gameengine.hud.CoordsConverter.java
com.supermercerbros.gameengine.hud.GameHud.java
com.supermercerbros.gameengine.hud.HudElement.java
com.supermercerbros.gameengine.material.CelShadedMaterial.java
com.supermercerbros.gameengine.material.TexturedMaterial.java
com.supermercerbros.gameengine.math.BezierCurve.java
com.supermercerbros.gameengine.math.Curve.java
com.supermercerbros.gameengine.math.MatrixUtils.java
com.supermercerbros.gameengine.math.Quaternion.java
com.supermercerbros.gameengine.motion.CurveMovement.java
com.supermercerbros.gameengine.motion.MovementData.java
com.supermercerbros.gameengine.motion.Movement.java
com.supermercerbros.gameengine.objects.AnimatedMeshObject.java
com.supermercerbros.gameengine.objects.BasicMaterial.java
com.supermercerbros.gameengine.objects.BonedObject.java
com.supermercerbros.gameengine.objects.GameObject.java
com.supermercerbros.gameengine.objects.Metadata.java
com.supermercerbros.gameengine.parsers.ConstantCurve.java
com.supermercerbros.gameengine.parsers.GameFactory.java
com.supermercerbros.gameengine.parsers.PreBoneData.java
com.supermercerbros.gameengine.parsers.PreObjectData.java
com.supermercerbros.gameengine.parsers.Sch3D.java
com.supermercerbros.gameengine.render.Compositor.java
com.supermercerbros.gameengine.shaders.ProgramSource.java
com.supermercerbros.gameengine.texture.BitmapTexture.java
com.supermercerbros.gameengine.texture.ETC1CompressedTexture.java
com.supermercerbros.gameengine.texture.Texture.java
com.supermercerbros.gameengine.util.BetterDataInputStream.java
com.supermercerbros.gameengine.util.DelayedRunnable.java
com.supermercerbros.gameengine.util.GLES2.java
com.supermercerbros.gameengine.util.IPO.java
com.supermercerbros.gameengine.util.LoopingThread.java
com.supermercerbros.gameengine.util.Toggle.java
com.supermercerbros.gameengine.util.Utils.java