Android Open Source - acceptableLosses Asset Loader






From Project

Back to project page acceptableLosses.

License

The source code is released under:

MIT License

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Java Source Code

package acceptableLosses.assets;
//  ww  w.  ja  v  a  2  s  .  c om

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;

public class AssetLoader {

    public static TextureAtlas atlas;

    public static void init() {
        atlas = new TextureAtlas(Gdx.files.internal("textures/tile.atlas"));


        for (TileType tileType : TileType.values()) {
            tileType.texture = atlas.findRegion("wall/" + tileType.textureName);
            tileType.floor = atlas.findRegion("floor/" + tileType.textureName);
        }

        for (FurnitureType furnitureType : FurnitureType.values()) {
            furnitureType.texture = atlas.findRegion("building/" + furnitureType.textureName);
        }

    }


    public static void dispose() {
        atlas.dispose();
    }
}




Java Source Code List

acceptableLosses.AcceptableLossesGame.java
acceptableLosses.android.AndroidLauncher.java
acceptableLosses.assets.AssetLoader.java
acceptableLosses.assets.FurnitureType.java
acceptableLosses.assets.TileType.java
acceptableLosses.components.Appearance.java
acceptableLosses.components.Cargo.java
acceptableLosses.components.Citizen.java
acceptableLosses.components.Destination.java
acceptableLosses.components.Health.java
acceptableLosses.components.Path.java
acceptableLosses.components.Position.java
acceptableLosses.components.Resume.java
acceptableLosses.components.Sentience.java
acceptableLosses.components.Task.java
acceptableLosses.controls.GestureDetectorController.java
acceptableLosses.controls.InputManager.java
acceptableLosses.controls.ZoomInputProcessor.java
acceptableLosses.controls.commands.Command.java
acceptableLosses.controls.commands.TapCommand.java
acceptableLosses.desktop.DesktopLauncher.java
acceptableLosses.desktop.ImagePacker.java
acceptableLosses.map.AsteroidGenerator.java
acceptableLosses.map.Chunk.java
acceptableLosses.map.Furniture.java
acceptableLosses.map.MapTools.java
acceptableLosses.map.Region.java
acceptableLosses.map.Spawner.java
acceptableLosses.pathing.FastNonOptimalHeuristic.java
acceptableLosses.screens.GameScreen.java
acceptableLosses.screens.SplashScreen.java
acceptableLosses.systems.AiSystem.java
acceptableLosses.systems.AppearanceRenderSystem.java
acceptableLosses.systems.ElevationSystem.java
acceptableLosses.systems.FurnitureRenderSystem.java
acceptableLosses.systems.JobAssignerSystem.java
acceptableLosses.systems.MapRenderSystem.java
acceptableLosses.systems.MovementSystem.java
acceptableLosses.systems.PathFinderSystem.java
acceptableLosses.work.CivilianMover.java
acceptableLosses.work.jobs.DigJob.java
acceptableLosses.work.jobs.Job.java