Android Open Source - acceptableLosses Furniture Type From Project Back to project page acceptableLosses .
License The source code is released under:
MIT License
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Java Source Code package acceptableLosses.assets;
/ * f r o m w w w . j a v a 2 s . c o m * /
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public enum FurnitureType {
AI_CORE("ai core" , "aiCore" , true),
AIRLOCK("airlock" , "airlock" , false),
BED("bed" , "bed" , false),
BLAST_DOOR_CLOSED("blast door closed" , "blastDoorClosed" , true),
BLAST_DOOR_OPEN("blast door opened" , "blastDoorOpen" , false),
CRYOSTATIS_POD("cryostasis pod" , "cryostatisPod" , true),
HATCH("hatch" , "hatch" , false),
KITCHEN("kitchen" , "kitchen" , true),
LADDER("ladder" , "ladder" , false),
LIFE_SUPPORT("life support" , "lifeSupport" , true),
PORTAL("portal" , "portal" , false),
PROCESSING_CORE("processing core" , "processingCore" , true),
REACTOR("reactor" , "reactor" , true);
public final String name;
public final String textureName;
public TextureRegion texture;
public final boolean blocks;
// construction time, required materials
FurnitureType(String name, String textureName, boolean blocks) {
this.name = name;
this.textureName = textureName;
this.blocks = blocks;
}
}
Java Source Code List acceptableLosses.AcceptableLossesGame.java acceptableLosses.android.AndroidLauncher.java acceptableLosses.assets.AssetLoader.java acceptableLosses.assets.FurnitureType.java acceptableLosses.assets.TileType.java acceptableLosses.components.Appearance.java acceptableLosses.components.Cargo.java acceptableLosses.components.Citizen.java acceptableLosses.components.Destination.java acceptableLosses.components.Health.java acceptableLosses.components.Path.java acceptableLosses.components.Position.java acceptableLosses.components.Resume.java acceptableLosses.components.Sentience.java acceptableLosses.components.Task.java acceptableLosses.controls.GestureDetectorController.java acceptableLosses.controls.InputManager.java acceptableLosses.controls.ZoomInputProcessor.java acceptableLosses.controls.commands.Command.java acceptableLosses.controls.commands.TapCommand.java acceptableLosses.desktop.DesktopLauncher.java acceptableLosses.desktop.ImagePacker.java acceptableLosses.map.AsteroidGenerator.java acceptableLosses.map.Chunk.java acceptableLosses.map.Furniture.java acceptableLosses.map.MapTools.java acceptableLosses.map.Region.java acceptableLosses.map.Spawner.java acceptableLosses.pathing.FastNonOptimalHeuristic.java acceptableLosses.screens.GameScreen.java acceptableLosses.screens.SplashScreen.java acceptableLosses.systems.AiSystem.java acceptableLosses.systems.AppearanceRenderSystem.java acceptableLosses.systems.ElevationSystem.java acceptableLosses.systems.FurnitureRenderSystem.java acceptableLosses.systems.JobAssignerSystem.java acceptableLosses.systems.MapRenderSystem.java acceptableLosses.systems.MovementSystem.java acceptableLosses.systems.PathFinderSystem.java acceptableLosses.work.CivilianMover.java acceptableLosses.work.jobs.DigJob.java acceptableLosses.work.jobs.Job.java