Android Open Source - acceptableLosses Tile Type From Project Back to project page acceptableLosses .
License The source code is released under:
MIT License
If you think the Android project acceptableLosses listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
Java Source Code package acceptableLosses.assets;
/ / w w w . j a v a 2 s . c o m
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public enum TileType {
VACUUM("Vacuum" , null, false),
SILICON_ORE("Silicon Ore" , "silicon" , true),
CARBON_ORE("Carbon Ore" , "carbon" , true),
METAL_ORE("Metal Ore" , "metal" , true),
ICE("Ice" , "ice" , true);
public final String name;
public final String textureName;
public final boolean blocks;
public TextureRegion texture;
public TextureRegion floor;
TileType(String name, String textureName, boolean blocksMovement) {
this.name = name;
this.textureName = textureName;
this.blocks = blocksMovement;
}
}
Java Source Code List acceptableLosses.AcceptableLossesGame.java acceptableLosses.android.AndroidLauncher.java acceptableLosses.assets.AssetLoader.java acceptableLosses.assets.FurnitureType.java acceptableLosses.assets.TileType.java acceptableLosses.components.Appearance.java acceptableLosses.components.Cargo.java acceptableLosses.components.Citizen.java acceptableLosses.components.Destination.java acceptableLosses.components.Health.java acceptableLosses.components.Path.java acceptableLosses.components.Position.java acceptableLosses.components.Resume.java acceptableLosses.components.Sentience.java acceptableLosses.components.Task.java acceptableLosses.controls.GestureDetectorController.java acceptableLosses.controls.InputManager.java acceptableLosses.controls.ZoomInputProcessor.java acceptableLosses.controls.commands.Command.java acceptableLosses.controls.commands.TapCommand.java acceptableLosses.desktop.DesktopLauncher.java acceptableLosses.desktop.ImagePacker.java acceptableLosses.map.AsteroidGenerator.java acceptableLosses.map.Chunk.java acceptableLosses.map.Furniture.java acceptableLosses.map.MapTools.java acceptableLosses.map.Region.java acceptableLosses.map.Spawner.java acceptableLosses.pathing.FastNonOptimalHeuristic.java acceptableLosses.screens.GameScreen.java acceptableLosses.screens.SplashScreen.java acceptableLosses.systems.AiSystem.java acceptableLosses.systems.AppearanceRenderSystem.java acceptableLosses.systems.ElevationSystem.java acceptableLosses.systems.FurnitureRenderSystem.java acceptableLosses.systems.JobAssignerSystem.java acceptableLosses.systems.MapRenderSystem.java acceptableLosses.systems.MovementSystem.java acceptableLosses.systems.PathFinderSystem.java acceptableLosses.work.CivilianMover.java acceptableLosses.work.jobs.DigJob.java acceptableLosses.work.jobs.Job.java