Android Open Source - RollOverSphere---a-simple-libgdx-game Box Type Factory From Project Back to project page RollOverSphere---a-simple-libgdx-game .
License The source code is released under:
MIT License
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Java Source Code package com.igorcrevar.rolloverchuck.objects.boxes;
/ * f r o m w w w . j a v a 2 s . c o m * /
import com.badlogic.gdx.graphics.Color;
import com.igorcrevar.rolloverchuck.objects.ChuckObject;
public class BoxTypeFactory {
private static class StandardBox implements IBoxType {
@Override
public float getScale() {
return 1.0f;
}
@Override
public int getPoint() {
return 1;
}
@Override
public void applyUpgrade(ChuckObject chuck) {
}
@Override
public Color getColor() {
return new Color(0.0f, 0.2f, 0.7f, 1.0f);
}
@Override
public float getRotationSpeed() {
return 50.0f;
}
}
private static class GrowUpBox implements IBoxType {
@Override
public float getScale() {
return 0.6f;
}
@Override
public int getPoint() {
return 0;
}
@Override
public void applyUpgrade(ChuckObject chuck) {
chuck.makeChuckBig();
}
@Override
public Color getColor() {
return new Color(0f, 1.0f, 0.7f, 1.0f);
}
@Override
public float getRotationSpeed() {
return 100.0f;
}
}
private static class ShrinkBox implements IBoxType {
@Override
public Color getColor() {
return new Color(1.0f, 0.9f, 0.0f, 1.0f);
}
@Override
public float getScale() {
return 0.6f;
}
@Override
public int getPoint() {
return 0;
}
@Override
public void applyUpgrade(ChuckObject chuck) {
chuck.makeChuckSmall();
}
@Override
public float getRotationSpeed() {
return 15.0f;
}
}
private static class BonusBox implements IBoxType {
@Override
public Color getColor() {
return new Color(0.8f, 0.8f, 0.8f, 1.0f);
}
@Override
public float getScale() {
return 0.6f;
}
@Override
public int getPoint() {
return 24;
}
@Override
public void applyUpgrade(ChuckObject chuck) {
}
@Override
public float getRotationSpeed() {
return 80.0f;
}
}
private static class NegativeBox implements IBoxType {
@Override
public Color getColor() {
return new Color(1.0f, 0.0f, 0.f, 1.0f);
}
@Override
public float getScale() {
return 1f;
}
@Override
public int getPoint() {
return -4;
}
@Override
public void applyUpgrade(ChuckObject chuck) {
}
@Override
public float getRotationSpeed() {
return 5.0f;
}
}
private static IBoxType[] types = new IBoxType[] { new StandardBox(), new GrowUpBox(), new ShrinkBox(), new BonusBox(), new NegativeBox() };
public static IBoxType create(int type) {
if (type < 0 || type >= types.length) {
throw new IllegalArgumentException("Unknown type" );
}
return types[type];
}
}
Java Source Code List com.google.example.games.basegameutils.GameHelperUtils.java com.google.example.games.basegameutils.GameHelper.java com.igorcrevar.rolloverchuck.DesktopRunner.java com.igorcrevar.rolloverchuck.GameConsts.java com.igorcrevar.rolloverchuck.GameData.java com.igorcrevar.rolloverchuck.GameListener.java com.igorcrevar.rolloverchuck.GameManager.java com.igorcrevar.rolloverchuck.GameType.java com.igorcrevar.rolloverchuck.IActivityRequestHandler.java com.igorcrevar.rolloverchuck.ISceneManager.java com.igorcrevar.rolloverchuck.IScene.java com.igorcrevar.rolloverchuck.mesh.CubeMeshWithNormals.java com.igorcrevar.rolloverchuck.mesh.CubeMesh.java com.igorcrevar.rolloverchuck.mesh.FieldMesh.java com.igorcrevar.rolloverchuck.mesh.IMesh.java com.igorcrevar.rolloverchuck.mesh.SphereMesh.java com.igorcrevar.rolloverchuck.objects.BoxObject.java com.igorcrevar.rolloverchuck.objects.ChuckObject.java com.igorcrevar.rolloverchuck.objects.ChuckSpriteObject.java com.igorcrevar.rolloverchuck.objects.EndGameButtonsObject.java com.igorcrevar.rolloverchuck.objects.FieldObject.java com.igorcrevar.rolloverchuck.objects.GameButton.java com.igorcrevar.rolloverchuck.objects.IntroSceneButtonsObject.java com.igorcrevar.rolloverchuck.objects.MainWallObject.java com.igorcrevar.rolloverchuck.objects.StarsObject.java com.igorcrevar.rolloverchuck.objects.TextButton.java com.igorcrevar.rolloverchuck.objects.TrailObject.java com.igorcrevar.rolloverchuck.objects.boxes.BoxManager.java com.igorcrevar.rolloverchuck.objects.boxes.BoxRegionManager.java com.igorcrevar.rolloverchuck.objects.boxes.BoxRegion.java com.igorcrevar.rolloverchuck.objects.boxes.BoxTypeFactory.java com.igorcrevar.rolloverchuck.objects.boxes.IBoxRegion.java com.igorcrevar.rolloverchuck.objects.boxes.IBoxType.java com.igorcrevar.rolloverchuck.physics.CollisionSolver.java com.igorcrevar.rolloverchuck.physics.ICollisionIterationHandler.java com.igorcrevar.rolloverchuck.physics.SphereMoving.java com.igorcrevar.rolloverchuck.points.PlayerPoint.java com.igorcrevar.rolloverchuck.points.PointsManager.java com.igorcrevar.rolloverchuck.scenes.GameLoadingScene.java com.igorcrevar.rolloverchuck.scenes.GameScene.java com.igorcrevar.rolloverchuck.scenes.IntroScene.java com.igorcrevar.rolloverchuck.scenes.GameMode.ArcadeGameMode.java com.igorcrevar.rolloverchuck.scenes.GameMode.IGameMode.java com.igorcrevar.rolloverchuck.scenes.GameMode.StressFreeGameMode.java com.igorcrevar.rolloverchuck.utils.CollisionHelper.java com.igorcrevar.rolloverchuck.utils.GameHelper.java com.igorcrevar.rolloverchuck.utils.IMyFontDrawerFont.java com.igorcrevar.rolloverchuck.utils.Mathf.java com.igorcrevar.rolloverchuck.utils.MyFontDrawerBatch.java com.igorcrevar.rolloverchuck.utils.MyFontDrawerDefaultFont.java com.igorcrevar.rolloverchuck.utils.MyFontDrawer.java com.igorcrevar.rolloverchuck.utils.ShaderAssetLoader.java com.wayilookatgames.rolloverball.MainActivity.java