Android Open Source - RollOverSphere---a-simple-libgdx-game Game Loading Scene






From Project

Back to project page RollOverSphere---a-simple-libgdx-game.

License

The source code is released under:

MIT License

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Java Source Code

package com.igorcrevar.rolloverchuck.scenes;
//from  w ww .  jav  a  2 s  .  c  om
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.igorcrevar.rolloverchuck.IScene;
import com.igorcrevar.rolloverchuck.ISceneManager;
import com.igorcrevar.rolloverchuck.ISceneManager.Type;
import com.igorcrevar.rolloverchuck.utils.GameHelper;

public class GameLoadingScene implements IScene {
  private SpriteBatch spriteBatch = new SpriteBatch();
  private boolean isDisposed;
  
  public GameLoadingScene(ISceneManager sceneManager) {
  }
  
  @Override
  public void init(ISceneManager sceneManager) {
  }

  @Override
  public void update(ISceneManager sceneManager, float deltaTime) {
    GameHelper.clearScreen();
    if (sceneManager.getGameManager().updateLoading()) {
      sceneManager.setScene(Type.IntroScene);
      return;
    }
    
    if (sceneManager.getGameManager().isBitmapFontLoaded()) {
      GameHelper.setProjectionFor2D(spriteBatch, 1920, 1080);
      spriteBatch.begin();
      // draw score
      BitmapFont font = sceneManager.getGameManager().getBitmapFont();
      font.setScale(1.0f);
      font.setColor(Color.WHITE);
      String txt = "loading...";
      font.draw(spriteBatch, txt, GameHelper.getAlignedPosX(font, txt, 1920), GameHelper.getAlignedPosY(font, txt, 1080) + 100);
      spriteBatch.end();
    }
  }

  @Override
  public void leave(ISceneManager sceneManager) {
    dispose(sceneManager);
  }

  @Override
  public void dispose(ISceneManager sceneManager) {
    if (!isDisposed) {
      spriteBatch.dispose();
      isDisposed = true;
    }
  }
}




Java Source Code List

com.google.example.games.basegameutils.GameHelperUtils.java
com.google.example.games.basegameutils.GameHelper.java
com.igorcrevar.rolloverchuck.DesktopRunner.java
com.igorcrevar.rolloverchuck.GameConsts.java
com.igorcrevar.rolloverchuck.GameData.java
com.igorcrevar.rolloverchuck.GameListener.java
com.igorcrevar.rolloverchuck.GameManager.java
com.igorcrevar.rolloverchuck.GameType.java
com.igorcrevar.rolloverchuck.IActivityRequestHandler.java
com.igorcrevar.rolloverchuck.ISceneManager.java
com.igorcrevar.rolloverchuck.IScene.java
com.igorcrevar.rolloverchuck.mesh.CubeMeshWithNormals.java
com.igorcrevar.rolloverchuck.mesh.CubeMesh.java
com.igorcrevar.rolloverchuck.mesh.FieldMesh.java
com.igorcrevar.rolloverchuck.mesh.IMesh.java
com.igorcrevar.rolloverchuck.mesh.SphereMesh.java
com.igorcrevar.rolloverchuck.objects.BoxObject.java
com.igorcrevar.rolloverchuck.objects.ChuckObject.java
com.igorcrevar.rolloverchuck.objects.ChuckSpriteObject.java
com.igorcrevar.rolloverchuck.objects.EndGameButtonsObject.java
com.igorcrevar.rolloverchuck.objects.FieldObject.java
com.igorcrevar.rolloverchuck.objects.GameButton.java
com.igorcrevar.rolloverchuck.objects.IntroSceneButtonsObject.java
com.igorcrevar.rolloverchuck.objects.MainWallObject.java
com.igorcrevar.rolloverchuck.objects.StarsObject.java
com.igorcrevar.rolloverchuck.objects.TextButton.java
com.igorcrevar.rolloverchuck.objects.TrailObject.java
com.igorcrevar.rolloverchuck.objects.boxes.BoxManager.java
com.igorcrevar.rolloverchuck.objects.boxes.BoxRegionManager.java
com.igorcrevar.rolloverchuck.objects.boxes.BoxRegion.java
com.igorcrevar.rolloverchuck.objects.boxes.BoxTypeFactory.java
com.igorcrevar.rolloverchuck.objects.boxes.IBoxRegion.java
com.igorcrevar.rolloverchuck.objects.boxes.IBoxType.java
com.igorcrevar.rolloverchuck.physics.CollisionSolver.java
com.igorcrevar.rolloverchuck.physics.ICollisionIterationHandler.java
com.igorcrevar.rolloverchuck.physics.SphereMoving.java
com.igorcrevar.rolloverchuck.points.PlayerPoint.java
com.igorcrevar.rolloverchuck.points.PointsManager.java
com.igorcrevar.rolloverchuck.scenes.GameLoadingScene.java
com.igorcrevar.rolloverchuck.scenes.GameScene.java
com.igorcrevar.rolloverchuck.scenes.IntroScene.java
com.igorcrevar.rolloverchuck.scenes.GameMode.ArcadeGameMode.java
com.igorcrevar.rolloverchuck.scenes.GameMode.IGameMode.java
com.igorcrevar.rolloverchuck.scenes.GameMode.StressFreeGameMode.java
com.igorcrevar.rolloverchuck.utils.CollisionHelper.java
com.igorcrevar.rolloverchuck.utils.GameHelper.java
com.igorcrevar.rolloverchuck.utils.IMyFontDrawerFont.java
com.igorcrevar.rolloverchuck.utils.Mathf.java
com.igorcrevar.rolloverchuck.utils.MyFontDrawerBatch.java
com.igorcrevar.rolloverchuck.utils.MyFontDrawerDefaultFont.java
com.igorcrevar.rolloverchuck.utils.MyFontDrawer.java
com.igorcrevar.rolloverchuck.utils.ShaderAssetLoader.java
com.wayilookatgames.rolloverball.MainActivity.java