Android Open Source - geoar-app Referenced Grid Feature






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Back to project page geoar-app.

License

The source code is released under:

Apache License

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Java Source Code

/**
 * Copyright 2012 52North Initiative for Geospatial Open Source Software GmbH
 *//w ww  .j ava  2s .  c  o m
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.n52.geoar.view.geoar.gl.mode.features;

import org.n52.geoar.view.geoar.gl.mode.BilligerColorShader;
import org.n52.geoar.view.geoar.gl.mode.RenderFeature2;

import android.opengl.GLES20;
import android.opengl.Matrix;

public class ReferencedGridFeature extends RenderFeature2 {

  static final int SIZE_PER_SIDE = 64;
  static final float MIN_POSITION = -10f;
  static final float POSITION_RANGE = 20f;

  @Override
  public void onPreRender() {
    GLES20.glLineWidth(2f);

  }

  public ReferencedGridFeature() {
    // HeightMap map = new HeightMap();
    // addChild(map);
    // setPosition(new float[]{0f,0.00001f,0f});
    int xLength = 64;
    int yLength = 64;

    final int floatsPerVertex = 3;
    final int floatsPerColor = 4;
    final int floatsPerNormal = 3;

    final float[] vertices = new float[xLength * yLength * floatsPerVertex];
    final float[] colors = new float[xLength * yLength * floatsPerColor];
    final float[] normals = new float[xLength * yLength * floatsPerNormal];

    int offset = 0;
    int normalOffSet = 0;
    int colorOffset = 0;

    for (int y = 0; y < yLength; y++) {
      for (int x = 0; x < xLength; x++) {
        final float xRatio = x / (float) (xLength - 1);

        // Build our heightmap from the top down, so that our
        // triangles are counter-clockwise.
        final float yRatio = 1f - (y / (float) (yLength - 1));

        final float xPosition = MIN_POSITION
            + (xRatio * POSITION_RANGE);
        final float yPosition = MIN_POSITION
            + (yRatio * POSITION_RANGE);

        vertices[offset++] = xPosition;
        vertices[offset++] = ((xPosition * xPosition) + (yPosition * yPosition)) / 20f;
        vertices[offset++] = yPosition;

        final float xSlope = (2 * xPosition) / 10f;
        final float ySlope = (2 * yPosition) / 10f;

        // Calculate the normal using the cross product of the
        // slopes.
        final float[] planeVectorX = { 1f, 0f, xSlope };
        final float[] planeVectorY = { 0f, 1f, ySlope };
        final float[] normalVector = {
            (planeVectorX[1] * planeVectorY[2])
                - (planeVectorX[2] * planeVectorY[1]),
            (planeVectorX[2] * planeVectorY[0])
                - (planeVectorX[0] * planeVectorY[2]),
            (planeVectorX[0] * planeVectorY[1])
                - (planeVectorX[1] * planeVectorY[0]) };

        // Normalize the normal
        final float length = Matrix.length(normalVector[0],
            normalVector[1], normalVector[2]);

        normals[normalOffSet++] = normalVector[0] / length;
        normals[normalOffSet++] = normalVector[1] / length;
        normals[normalOffSet++] = normalVector[2] / length;

        colors[colorOffset++] = 1.f;
        colors[colorOffset++] = 0.5f;
        colors[colorOffset++] = 0.5f;
        colors[colorOffset++] = 0.5f;
      }
    }

    // Now build the index data
    final int numStripsRequired = yLength - 1;
    final int numDegensRequired = 2 * (numStripsRequired - 1);
    final int verticesPerStrip = 2 * xLength - 1;

    final short[] heightMapIndexData = new short[(verticesPerStrip * verticesPerStrip)];

    offset = 0;

    for (int y = 0; y < yLength; y++) {
      for (int x = 0; x < xLength - 1; x++) {
        heightMapIndexData[offset++] = (short) ((y * yLength) + x);
        heightMapIndexData[offset++] = (short) ((y * yLength) + x + 1);
      }
    }

    for (int x = 0; x < xLength; x++) {
      for (int y = 0; y < yLength - 1; y++) {
        heightMapIndexData[offset++] = (short) ((y * yLength) + x);
        heightMapIndexData[offset++] = (short) (((y + 1) * yLength) + x);
      }
    }
    renderer = BilligerColorShader.getInstance();
    drawingMode = GLES20.GL_LINES;
    setRenderObjectives(vertices, colors, normals, null, heightMapIndexData);
  }

  @Override
  public void setOpenGLPreRenderingSettings() {
    // TODO Auto-generated method stub

  }

  @Override
  public void setColor(int androidColor) {
    // TODO Auto-generated method stub

  }

  @Override
  public void setColor(float[] colorArray) {
    // TODO Auto-generated method stub

  }

  @Override
  public void enableCullface(boolean cullface) {
    // TODO Auto-generated method stub

  }

  @Override
  public void enableBlending(boolean blending, float alpha) {
    // TODO Auto-generated method stub

  }

  @Override
  public void enableDepthtest(boolean depthTest) {
    // TODO Auto-generated method stub

  }

  @Override
  public void setDrawingMode(int drawingMode) {
    // TODO Auto-generated method stub

  }

  @Override
  public void onCreateInGLESThread() {
    // TODO Auto-generated method stub

  }

}




Java Source Code List

.DataSourcesOverlay.java
.VisualizationOverlayItem.java
org.n52.geoar.AboutDialog.java
org.n52.geoar.DataSourceListAdapter.java
org.n52.geoar.GeoARActivity.java
org.n52.geoar.GeoARApplication.java
org.n52.geoar.ar.view.ARFragment.java
org.n52.geoar.ar.view.ARObject.java
org.n52.geoar.ar.view.ARView.java
org.n52.geoar.ar.view.DataSourceVisualizationHandler.java
org.n52.geoar.ar.view.IntroController.java
org.n52.geoar.ar.view.IntroViewer.java
org.n52.geoar.ar.view.gl.ARSurfaceViewRenderer.java
org.n52.geoar.ar.view.gl.ARSurfaceView.java
org.n52.geoar.ar.view.gl.GLESCamera.java
org.n52.geoar.ar.view.gl.MultisampleConfigs.java
org.n52.geoar.ar.view.gl.SurfaceTopology.java
org.n52.geoar.ar.view.overlay.ARCanvasSurfaceView.java
org.n52.geoar.ar.view.overlay.GUIDrawable.java
org.n52.geoar.ar.view.overlay.Radar.java
org.n52.geoar.exception.UnsupportedGeometryType.java
org.n52.geoar.map.view.DataSourceOverlayHandler.java
org.n52.geoar.map.view.GeoARMapView.java
org.n52.geoar.map.view.MapActivityContext.java
org.n52.geoar.map.view.MapFragment.java
org.n52.geoar.map.view.overlay.DataSourceOverlay.java
org.n52.geoar.map.view.overlay.DataSourcePointOverlay.java
org.n52.geoar.map.view.overlay.DataSourcePolygonOverlay.java
org.n52.geoar.map.view.overlay.DataSourcePolylineOverlay.java
org.n52.geoar.map.view.overlay.DataSourcesOverlay.java
org.n52.geoar.map.view.overlay.OverlayType.java
org.n52.geoar.map.view.overlay.PointOverlayType.java
org.n52.geoar.map.view.overlay.PolygonOverlayType.java
org.n52.geoar.map.view.overlay.PolylineOverlayType.java
org.n52.geoar.newdata.CheckList.java
org.n52.geoar.newdata.DataCache.java
org.n52.geoar.newdata.DataSourceHolder.java
org.n52.geoar.newdata.DataSourceInstanceHolder.java
org.n52.geoar.newdata.DataSourceInstanceSettingsDialogActivity.java
org.n52.geoar.newdata.InstalledPluginHolder.java
org.n52.geoar.newdata.PluginActivityContext.java
org.n52.geoar.newdata.PluginContext.java
org.n52.geoar.newdata.PluginDialogFragment.java
org.n52.geoar.newdata.PluginDownloadHolder.java
org.n52.geoar.newdata.PluginDownloader.java
org.n52.geoar.newdata.PluginFragment.java
org.n52.geoar.newdata.PluginGridAdapter.java
org.n52.geoar.newdata.PluginHolder.java
org.n52.geoar.newdata.PluginLoader.java
org.n52.geoar.newdata.PluginLogger.java
org.n52.geoar.newdata.PluginStateInputStream.java
org.n52.geoar.newdata.Tile.java
org.n52.geoar.settings.DateTimeSettingsViewField.java
org.n52.geoar.settings.DateUtils.java
org.n52.geoar.settings.NumberSettingsViewField.java
org.n52.geoar.settings.SettingsException.java
org.n52.geoar.settings.SettingsHelper.java
org.n52.geoar.settings.SettingsViewField.java
org.n52.geoar.settings.SettingsView.java
org.n52.geoar.settings.SpinnerSettingsViewField.java
org.n52.geoar.settings.StringSettingsViewField.java
org.n52.geoar.tracking.camera.CameraView.java
org.n52.geoar.tracking.camera.RealityCamera.java
org.n52.geoar.tracking.location.AdaptiveLowPassSensorBuffer.java
org.n52.geoar.tracking.location.LocationHandler.java
org.n52.geoar.tracking.location.LowPassSensorBuffer.java
org.n52.geoar.tracking.location.MeanSensorBuffer.java
org.n52.geoar.tracking.location.SensorBuffer.java
org.n52.geoar.view.InfoView.java
org.n52.geoar.view.geoar.CalibrationControlView.java
org.n52.geoar.view.geoar.Settings.java
org.n52.geoar.view.geoar.gl.mode.BilligerColorShader.java
org.n52.geoar.view.geoar.gl.mode.BilligerLightShader.java
org.n52.geoar.view.geoar.gl.mode.BilligerTextureShader.java
org.n52.geoar.view.geoar.gl.mode.BoundingBox.java
org.n52.geoar.view.geoar.gl.mode.FeatureShader.java
org.n52.geoar.view.geoar.gl.mode.PhongFeatureShader.java
org.n52.geoar.view.geoar.gl.mode.RenderFeature2.java
org.n52.geoar.view.geoar.gl.mode.Spatial.java
org.n52.geoar.view.geoar.gl.mode.TextureFeatureShader.java
org.n52.geoar.view.geoar.gl.mode.Texture.java
org.n52.geoar.view.geoar.gl.mode.features.CubeFeature2.java
org.n52.geoar.view.geoar.gl.mode.features.FlatCircleFeature.java
org.n52.geoar.view.geoar.gl.mode.features.HeightMapFeature.java
org.n52.geoar.view.geoar.gl.mode.features.NewGridFeature.java
org.n52.geoar.view.geoar.gl.mode.features.ReferencedGridFeature.java
org.n52.geoar.view.geoar.gl.mode.features.SphereFeature.java
org.n52.geoar.view.geoar.gl.mode.features.TriangleFeature.java