Create a non-rectangular shell to simulate transparency : Shell « SWT « Java Tutorial






Create a non-rectangular shell to simulate transparency
/*******************************************************************************
 * Copyright (c) 2000, 2005 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
//package org.eclipse.swt.snippets;
/*
 * Create a non-rectangular shell to simulate transparency
 * 
 * For a list of all SWT example snippets see
 * http://www.eclipse.org/swt/snippets/
 * 
 * @since 3.0
 */
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.graphics.Region;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;

public class NonRectangularTransparency {

  public static void main(String[] args) {
    Display display = new Display();
    final Image image = display.getSystemImage(SWT.ICON_WARNING);
    // Shell must be created with style SWT.NO_TRIM
    final Shell shell = new Shell(display, SWT.NO_TRIM | SWT.ON_TOP);
    shell.setBackground(display.getSystemColor(SWT.COLOR_RED));
    // define a region
    Region region = new Region();
    Rectangle pixel = new Rectangle(0, 0, 1, 1);
    for (int y = 0; y < 200; y += 2) {
      for (int x = 0; x < 200; x += 2) {
        pixel.x = x;
        pixel.y = y;
        region.add(pixel);
      }
    }
    // define the shape of the shell using setRegion
    shell.setRegion(region);
    Rectangle size = region.getBounds();
    shell.setSize(size.width, size.height);
    shell.addPaintListener(new PaintListener() {
      public void paintControl(PaintEvent e) {
        Rectangle bounds = image.getBounds();
        Point size = shell.getSize();
        e.gc.drawImage(image, 0, 0, bounds.width, bounds.height, 10, 10, size.x - 20, size.y - 20);
      }
    });
    shell.open();
    while (!shell.isDisposed()) {
      if (!display.readAndDispatch())
        display.sleep();
    }
    region.dispose();
    display.dispose();
  }
}








17.4.Shell
17.4.1.Understanding the Shell Object
17.4.2.Creating Shells
17.4.3.Open a shell minimized (iconified)
17.4.4.Open a shell maximized (full screen)
17.4.5.Center a shell on the primary monitorCenter a shell on the primary monitor
17.4.6.Set icons with different resolutions
17.4.7.Create a non-rectangular windowCreate a non-rectangular window
17.4.8.Create a non-rectangular shell to simulate transparencyCreate a non-rectangular shell to simulate transparency
17.4.9.Create non-rectangular shell from an image with transparencyCreate non-rectangular shell from an image with transparency
17.4.10.Allow escape to close a shellAllow escape to close a shell
17.4.11.Prevent a shell from closing (prompt the user)Prevent a shell from closing (prompt the user)
17.4.12.Create GC from Shell and paint on windowCreate GC from Shell and paint on window
17.4.13.Getting Controls on a shellGetting Controls on a shell
17.4.14.Set default Button for ShellSet default Button for Shell
17.4.15.Get Default ButtonGet Default Button
17.4.16.Shell with SWT.SHELL_TRIM|SWT.TOOL styleShell with SWT.SHELL_TRIM|SWT.TOOL style
17.4.17.Ring ShellRing Shell
17.4.18.Set left upper corner imageSet left upper corner image
17.4.19.Shell without Title bar
17.4.20.ON_TOP: This style bit causes the shell to always float on the top of the desktop.
17.4.21.SHELL_TRIM = (CLOSE | TITLE | MIN | MAX | RESIZE): top-level shells.SHELL_TRIM = (CLOSE | TITLE | MIN | MAX | RESIZE): top-level shells.
17.4.22.DIALOG_TRIM = (CLOSE | TITLE | BORDER): dialog shells.
17.4.23.The modal state of shells: APPLICATION_MODAL, MODELESS, PRIMARY_MODAL, SYSTEM_MODAL
17.4.24.TOOL: the shell is a tool window(floating toolbars)
17.4.25.Shell States
17.4.26.Setting the Title