HTML5 Canvas Reference - transform()








By using transformation matrix the transform() method can scale, rotate, move, and skew the current context.

Browser compatibility

transform() Yes Yes Yes Yes Yes

JavaScript syntax

context.transform(a,b,c,d,e,f);

Parameter Values

Parameter Description
a Scales the drawing horizontally
b Skew the the drawing horizontally
c Skew the the drawing vertically
d Scales the drawing vertically
e Moves the the drawing horizontally
f Moves the the drawing vertically




Example

The following code rotates the drawing content twice.


<!DOCTYPE html>
<html>
<body>
<canvas id="canvas" width='500px' height='200px'/>
<script type='text/javascript'>
   canvas  = document.getElementById("canvas"); 
   ctx = canvas.getContext("2d");
<!-- w w w  .  j  a  va  2 s .  c o  m-->
    ctx.fillStyle = "tomato";
    ctx.fillRect(0, 0, 250, 100)
    
    ctx.transform(1, 0.4, -0.4, 1, 30, 10);
    ctx.fillStyle = "red";
    ctx.fillRect(0, 0, 250, 100);
    
    ctx.transform(1, 0.6, -0.6, 1, 30, 10);
    ctx.fillStyle = "pink";
    ctx.fillRect(0, 0, 250, 100);

</script>
</body>
</html>

The code above is rendered as follows: