Java org.lwjgl.opengl GL33 fields, constructors, methods, implement or subclass

Example usage for Java org.lwjgl.opengl GL33 fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for org.lwjgl.opengl GL33.

The text is from its open source code.

Field

intGL_TEXTURE_SWIZZLE_RGBA
Accepted by the pname parameters of TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.

Method

voidglBindFragDataLocationIndexed(@NativeType("GLuint") int program, @NativeType("GLuint") int colorNumber, @NativeType("GLuint") int index, @NativeType("GLchar const *") ByteBuffer name)
Binds a user-defined varying out variable to a fragment shader color number and index.
voidglBindFragDataLocationIndexed(@NativeType("GLuint") int program, @NativeType("GLuint") int colorNumber, @NativeType("GLuint") int index, @NativeType("GLchar const *") CharSequence name)
Binds a user-defined varying out variable to a fragment shader color number and index.
voidglBindSampler(@NativeType("GLuint") int unit, @NativeType("GLuint") int sampler)
Binds a named sampler to a texturing target.
voidglColorP3ui(@NativeType("GLenum") int type, @NativeType("GLuint") int color)
Packed component version of GL11#glColor3f Color3f .
voidglColorP4ui(@NativeType("GLenum") int type, @NativeType("GLuint") int color)
Packed component version of GL11#glColor4f Color4f .
voidglDeleteSamplers(@NativeType("GLuint const *") IntBuffer samplers)
Deletes named sampler objects.
voidglDeleteSamplers(@NativeType("GLuint const *") int sampler)
Deletes named sampler objects.
voidglDeleteSamplers(@NativeType("GLuint const *") int[] samplers)
Array version of: #glDeleteSamplers DeleteSamplers
intglGenSamplers()
Generates sampler object names.
voidglGenSamplers(@NativeType("GLuint *") IntBuffer samplers)
Generates sampler object names.
voidglGenSamplers(@NativeType("GLuint *") int[] samplers)
Array version of: #glGenSamplers GenSamplers
intglGetFragDataIndex(@NativeType("GLuint") int program, @NativeType("GLchar const *") ByteBuffer name)
Queries the bindings of color indices to user-defined varying out variables.
intglGetFragDataIndex(@NativeType("GLuint") int program, @NativeType("GLchar const *") CharSequence name)
Queries the bindings of color indices to user-defined varying out variables.
longglGetQueryObjecti64(@NativeType("GLuint") int id, @NativeType("GLenum") int pname)
Returns the 64bit integer value of query object parameter.
longglGetQueryObjectui64(@NativeType("GLuint") int id, @NativeType("GLenum") int pname)
Unsigned version of #glGetQueryObjecti64v GetQueryObjecti64v .
floatglGetSamplerParameterf(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname)
Float version of #glGetSamplerParameteriv GetSamplerParameteriv .
voidglGetSamplerParameterfv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLfloat *") FloatBuffer params)
Float version of #glGetSamplerParameteriv GetSamplerParameteriv .
voidglGetSamplerParameterfv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLfloat *") float[] params)
Array version of: #glGetSamplerParameterfv GetSamplerParameterfv
intglGetSamplerParameteri(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname)
Return the integer value(s) of a sampler parameter.
intglGetSamplerParameterIi(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname)
Pure integer version of #glGetSamplerParameteriv GetSamplerParameteriv .
voidglGetSamplerParameterIiv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLint *") IntBuffer params)
Pure integer version of #glGetSamplerParameteriv GetSamplerParameteriv .
voidglGetSamplerParameterIiv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLint *") int[] params)
Array version of: #glGetSamplerParameterIiv GetSamplerParameterIiv
intglGetSamplerParameterIui(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname)
Unsigned pure integer version of #glGetSamplerParameteriv GetSamplerParameteriv .
voidglGetSamplerParameteriv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLint *") IntBuffer params)
Return the integer value(s) of a sampler parameter.
voidglGetSamplerParameteriv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLint *") int[] params)
Array version of: #glGetSamplerParameteriv GetSamplerParameteriv
booleanglIsSampler(@NativeType("GLuint") int sampler)
Determines if a name corresponds to a sampler object.
voidglMultiTexCoordP1ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL13#glMultiTexCoord1f MultiTexCoord1f .
voidglMultiTexCoordP2ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL13#glMultiTexCoord2f MultiTexCoord2f .
voidglMultiTexCoordP3ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL13#glMultiTexCoord3f MultiTexCoord3f .
voidglMultiTexCoordP4ui(@NativeType("GLenum") int texture, @NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL13#glMultiTexCoord4f MultiTexCoord4f .
voidglNormalP3ui(@NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL11#glNormal3f Normal3f .
voidglQueryCounter(@NativeType("GLuint") int id, @NativeType("GLenum") int target)
Records the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.
voidglSamplerParameterf(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLfloat") float param)
Float version of #glSamplerParameteri SamplerParameteri .
voidglSamplerParameterfv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLfloat const *") FloatBuffer params)
Float version of #glSamplerParameteriv SamplerParameteriv .
voidglSamplerParameterfv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLfloat const *") float[] params)
Array version of: #glSamplerParameterfv SamplerParameterfv
voidglSamplerParameteri(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLint") int param)
Set the integer value of a sampler parameter.
voidglSamplerParameteriv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLint const *") IntBuffer params)
Pointer version of #glSamplerParameteri SamplerParameteri .
voidglSamplerParameteriv(@NativeType("GLuint") int sampler, @NativeType("GLenum") int pname, @NativeType("GLint const *") int[] params)
Array version of: #glSamplerParameteriv SamplerParameteriv
voidglSecondaryColorP3ui(@NativeType("GLenum") int type, @NativeType("GLuint") int color)
Packed component version of GL14#glSecondaryColor3f SecondaryColor3f .
voidglTexCoordP1ui(@NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL11#glTexCoord1f TexCoord1f .
voidglTexCoordP2ui(@NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL11#glTexCoord2f TexCoord2f .
voidglTexCoordP3ui(@NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL11#glTexCoord3f TexCoord3f .
voidglTexCoordP4ui(@NativeType("GLenum") int type, @NativeType("GLuint") int coords)
Packed component version of GL11#glTexCoord4f TexCoord4f .
voidglVertexAttribDivisor(@NativeType("GLuint") int index, @NativeType("GLuint") int divisor)
Modifies the rate at which generic vertex attributes advance during instanced rendering.
voidglVertexAttribP1ui(@NativeType("GLuint") int index, @NativeType("GLenum") int type, @NativeType("GLboolean") boolean normalized, @NativeType("GLuint") int value)
Packed component version of GL20C#glVertexAttrib1f VertexAttrib1f .
voidglVertexAttribP2ui(@NativeType("GLuint") int index, @NativeType("GLenum") int type, @NativeType("GLboolean") boolean normalized, @NativeType("GLuint") int value)
Packed component version of GL20C#glVertexAttrib2f VertexAttrib2f .
voidglVertexAttribP3ui(@NativeType("GLuint") int index, @NativeType("GLenum") int type, @NativeType("GLboolean") boolean normalized, @NativeType("GLuint") int value)
Packed component version of GL20C#glVertexAttrib3f VertexAttrib3f .
voidglVertexAttribP4ui(@NativeType("GLuint") int index, @NativeType("GLenum") int type, @NativeType("GLboolean") boolean normalized, @NativeType("GLuint") int value)
Packed component version of GL20C#glVertexAttrib4f VertexAttrib4f .
voidglVertexP2ui(@NativeType("GLenum") int type, @NativeType("GLuint") int value)
Packed component version of GL11#glVertex2f Vertex2f .
voidglVertexP3ui(@NativeType("GLenum") int type, @NativeType("GLuint") int value)
Packed component version of GL11#glVertex3f Vertex3f .
voidglVertexP4ui(@NativeType("GLenum") int type, @NativeType("GLuint") int value)
Packed component version of GL11#glVertex4f Vertex4f .