Android Open Source - clash_of_balls Menu Background






From Project

Back to project page clash_of_balls.

License

The source code is released under:

GNU General Public License

If you think the Android project clash_of_balls listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

/*
 * Copyright (C) 2012-2013 Hans Hardmeier <hanshardmeier@gmail.com>
 * Copyright (C) 2012-2013 Andrin Jenal/*from  ww w  .j  a v  a2s . c o  m*/
 * Copyright (C) 2012-2013 Beat Kng <beat-kueng@gmx.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 3 of the License.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 */

package com.sapos_aplastados.game.clash_of_balls.menu;

import android.opengl.GLES20;

import com.sapos_aplastados.game.clash_of_balls.Texture;
import com.sapos_aplastados.game.clash_of_balls.VertexBufferFloat;
import com.sapos_aplastados.game.clash_of_balls.game.GameObject;
import com.sapos_aplastados.game.clash_of_balls.game.RenderHelper;
import com.sapos_aplastados.game.clash_of_balls.game.Vector;

/**
 * Background of a Menu: spans a texture over the screen
 *
 */
public class MenuBackground extends GameObject {
  
  private Texture m_texture;
  private float m_aspect_ratio;
  private Vector m_size=new Vector();
  
  public void setAspect(float aspect) { m_aspect_ratio = aspect; }
  public float aspect() { return m_aspect_ratio; }
  
  private float m_color[] = new float[4];
  private VertexBufferFloat m_position_data;
  
  //aspect_ratio is texture width/height
  public MenuBackground(Texture t, float aspect_ratio) {
    m_texture = t;
    m_aspect_ratio = aspect_ratio;
    
    m_position_data = new VertexBufferFloat(VertexBufferFloat.sprite_position_data, 3);
    RenderHelper.initColorArray(0xffffffff, m_color);
  }

  public void draw(RenderHelper renderer) {
    //texture
    renderer.shaderManager().activateTexture(0);
    m_texture.useTexture(renderer);
    
    //position & size
    getViewport(renderer.m_screen_width, renderer.m_screen_height
        , m_position, m_size);
    
    //translate & scale to fit screen
    renderer.pushModelMat();
    renderer.modelMatTranslate(m_position.x, m_position.y, 0.f);
    renderer.modelMatScale(m_size.x, m_size.y, 0.f);
    
    int position_handle = renderer.shaderManager().a_Position_handle;
    if(position_handle != -1)
      m_position_data.apply(position_handle);
    
        
        // color
    int color_handle = renderer.shaderManager().u_Color_handle;
    if(color_handle != -1)
      GLES20.glUniform4fv(color_handle, 1, m_color, 0);
        
    
    renderer.apply();
    
        // Draw
        GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);                               
        
        renderer.popModelMat();
  }
  
  //get menu viewport: this depends on screen aspect ratio
  public void getViewport(float screen_width, float screen_height
      , Vector pos, Vector size) {
    
    //touch screen border from inside
    float screen_aspect = screen_width / screen_height;
    if(screen_aspect > m_aspect_ratio) {
      size.y = screen_height;
      pos.y = 0.f;
      size.x = m_aspect_ratio * screen_height;
      pos.x = (screen_width-size.x) / 2.f;
    } else {
      size.x = screen_width;
      pos.x = 0.f;
      size.y = screen_width / m_aspect_ratio;
      pos.y = (screen_height-size.y) / 2.f;
    }
  }

  public void move(float dsec) {
    // nothing to do
  }
}




Java Source Code List

au.com.bytecode.opencsv.CSVParser.java
au.com.bytecode.opencsv.CSVReader.java
au.com.bytecode.opencsv.CSVWriter.java
au.com.bytecode.opencsv.ResultSetHelperService.java
au.com.bytecode.opencsv.ResultSetHelper.java
com.sapos_aplastados.game.clash_of_balls.FPSCounter.java
com.sapos_aplastados.game.clash_of_balls.Font2D.java
com.sapos_aplastados.game.clash_of_balls.FontNumbers.java
com.sapos_aplastados.game.clash_of_balls.GameLevel.java
com.sapos_aplastados.game.clash_of_balls.GameRenderer.java
com.sapos_aplastados.game.clash_of_balls.GameSettings.java
com.sapos_aplastados.game.clash_of_balls.ITouchInput.java
com.sapos_aplastados.game.clash_of_balls.LevelManager.java
com.sapos_aplastados.game.clash_of_balls.MainActivity.java
com.sapos_aplastados.game.clash_of_balls.Maths.java
com.sapos_aplastados.game.clash_of_balls.NetworkService.java
com.sapos_aplastados.game.clash_of_balls.ShaderManager.java
com.sapos_aplastados.game.clash_of_balls.TextureBase.java
com.sapos_aplastados.game.clash_of_balls.TextureManager.java
com.sapos_aplastados.game.clash_of_balls.Texture.java
com.sapos_aplastados.game.clash_of_balls.UIBase.java
com.sapos_aplastados.game.clash_of_balls.UIHandler.java
com.sapos_aplastados.game.clash_of_balls.VertexBufferFloat.java
com.sapos_aplastados.game.clash_of_balls.game.DynamicGameObject.java
com.sapos_aplastados.game.clash_of_balls.game.GameBase.java
com.sapos_aplastados.game.clash_of_balls.game.GameField.java
com.sapos_aplastados.game.clash_of_balls.game.GameHole.java
com.sapos_aplastados.game.clash_of_balls.game.GameItem.java
com.sapos_aplastados.game.clash_of_balls.game.GameMenuInGame.java
com.sapos_aplastados.game.clash_of_balls.game.GameObject.java
com.sapos_aplastados.game.clash_of_balls.game.GamePlayer.java
com.sapos_aplastados.game.clash_of_balls.game.GameServer.java
com.sapos_aplastados.game.clash_of_balls.game.GameStatistics.java
com.sapos_aplastados.game.clash_of_balls.game.GameView.java
com.sapos_aplastados.game.clash_of_balls.game.GameWall.java
com.sapos_aplastados.game.clash_of_balls.game.Game.java
com.sapos_aplastados.game.clash_of_balls.game.IDrawable.java
com.sapos_aplastados.game.clash_of_balls.game.IMoveable.java
com.sapos_aplastados.game.clash_of_balls.game.RenderHelper.java
com.sapos_aplastados.game.clash_of_balls.game.SensorThread.java
com.sapos_aplastados.game.clash_of_balls.game.StaticGameObjectNoInteraction.java
com.sapos_aplastados.game.clash_of_balls.game.StaticGameObject.java
com.sapos_aplastados.game.clash_of_balls.game.Vector3D.java
com.sapos_aplastados.game.clash_of_balls.game.Vector.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventGameEnd.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventGameInfo.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventGameStartNow.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventImpact.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventItemAdded.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventItemRemoved.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventItemUpdate.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventPool.java
com.sapos_aplastados.game.clash_of_balls.game.event.Event.java
com.sapos_aplastados.game.clash_of_balls.helper.RawResourceReader.java
com.sapos_aplastados.game.clash_of_balls.helper.ShaderHelper.java
com.sapos_aplastados.game.clash_of_balls.helper.TextureHelper.java
com.sapos_aplastados.game.clash_of_balls.menu.CreationMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.GameMenuBase.java
com.sapos_aplastados.game.clash_of_balls.menu.HelpMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.JoinMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.MainMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuBackground.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemArrow.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemButton.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemGreyButton.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemImg.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemKeyboard.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemLevel.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemList.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemResultEntry.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemStringMultiline.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemString.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItem.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupBase.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupCredit.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupGameStart.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupMsg.java
com.sapos_aplastados.game.clash_of_balls.menu.ResultsMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.WaitMenu.java
com.sapos_aplastados.game.clash_of_balls.network.AlljoynInterface.java
com.sapos_aplastados.game.clash_of_balls.network.NetworkClient.java
com.sapos_aplastados.game.clash_of_balls.network.NetworkServer.java
com.sapos_aplastados.game.clash_of_balls.network.Networking.java