Android Open Source - clash_of_balls Alljoyn Interface






From Project

Back to project page clash_of_balls.

License

The source code is released under:

GNU General Public License

If you think the Android project clash_of_balls listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

/**
 * Implementation of AllJoyn interface.//  www.  j a va  2s .  c  o  m
 *
 * Copyright 2010-2011, Qualcomm Innovation Center, Inc.
 *
 * modified by:
 * 2013 Beat Kng <beat-kueng@gmx.net>
 * 
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 * 
 *        http://www.apache.org/licenses/LICENSE-2.0
 * 
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */
package com.sapos_aplastados.game.clash_of_balls.network;

import org.alljoyn.bus.BusException;
import org.alljoyn.bus.annotation.BusInterface;
import org.alljoyn.bus.annotation.BusSignal;


/*
 * see 
 * https://www.alljoyn.org/docs-and-downloads/documentation/guide-alljoyn-development-using-java-sdk-rev-g#unique_23
 * for annotation syntax
 */
@BusInterface (name = "com.android.game.clash_of_the_balls.alljoyn")
public interface AlljoynInterface {
    /*
     * The BusSignal annotation signifies that this function should be used as
     * part of the AllJoyn interface.  The runtime is smart enough to figure
     * out that this is a used as a signal emitter and is only called to send
     * signals and not to receive signals.
     */
  
  /* client --> server */
    @BusSignal(signature="idd")
    public void sensorUpdate(double pos_x, double pos_y) throws BusException;
    
    //let the server know our well-known name
    @BusSignal
    public void clientInfoToServer(String well_known_name);
    
    /* server --> clients */
    
    @BusSignal
    public void gameCommand(byte[] data) throws BusException;
    
    //let all clients know the well-known name of a newly joined member
    @BusSignal
    public void clientInfoToClients(String unique_name, String well_known_name);
    
}




Java Source Code List

au.com.bytecode.opencsv.CSVParser.java
au.com.bytecode.opencsv.CSVReader.java
au.com.bytecode.opencsv.CSVWriter.java
au.com.bytecode.opencsv.ResultSetHelperService.java
au.com.bytecode.opencsv.ResultSetHelper.java
com.sapos_aplastados.game.clash_of_balls.FPSCounter.java
com.sapos_aplastados.game.clash_of_balls.Font2D.java
com.sapos_aplastados.game.clash_of_balls.FontNumbers.java
com.sapos_aplastados.game.clash_of_balls.GameLevel.java
com.sapos_aplastados.game.clash_of_balls.GameRenderer.java
com.sapos_aplastados.game.clash_of_balls.GameSettings.java
com.sapos_aplastados.game.clash_of_balls.ITouchInput.java
com.sapos_aplastados.game.clash_of_balls.LevelManager.java
com.sapos_aplastados.game.clash_of_balls.MainActivity.java
com.sapos_aplastados.game.clash_of_balls.Maths.java
com.sapos_aplastados.game.clash_of_balls.NetworkService.java
com.sapos_aplastados.game.clash_of_balls.ShaderManager.java
com.sapos_aplastados.game.clash_of_balls.TextureBase.java
com.sapos_aplastados.game.clash_of_balls.TextureManager.java
com.sapos_aplastados.game.clash_of_balls.Texture.java
com.sapos_aplastados.game.clash_of_balls.UIBase.java
com.sapos_aplastados.game.clash_of_balls.UIHandler.java
com.sapos_aplastados.game.clash_of_balls.VertexBufferFloat.java
com.sapos_aplastados.game.clash_of_balls.game.DynamicGameObject.java
com.sapos_aplastados.game.clash_of_balls.game.GameBase.java
com.sapos_aplastados.game.clash_of_balls.game.GameField.java
com.sapos_aplastados.game.clash_of_balls.game.GameHole.java
com.sapos_aplastados.game.clash_of_balls.game.GameItem.java
com.sapos_aplastados.game.clash_of_balls.game.GameMenuInGame.java
com.sapos_aplastados.game.clash_of_balls.game.GameObject.java
com.sapos_aplastados.game.clash_of_balls.game.GamePlayer.java
com.sapos_aplastados.game.clash_of_balls.game.GameServer.java
com.sapos_aplastados.game.clash_of_balls.game.GameStatistics.java
com.sapos_aplastados.game.clash_of_balls.game.GameView.java
com.sapos_aplastados.game.clash_of_balls.game.GameWall.java
com.sapos_aplastados.game.clash_of_balls.game.Game.java
com.sapos_aplastados.game.clash_of_balls.game.IDrawable.java
com.sapos_aplastados.game.clash_of_balls.game.IMoveable.java
com.sapos_aplastados.game.clash_of_balls.game.RenderHelper.java
com.sapos_aplastados.game.clash_of_balls.game.SensorThread.java
com.sapos_aplastados.game.clash_of_balls.game.StaticGameObjectNoInteraction.java
com.sapos_aplastados.game.clash_of_balls.game.StaticGameObject.java
com.sapos_aplastados.game.clash_of_balls.game.Vector3D.java
com.sapos_aplastados.game.clash_of_balls.game.Vector.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventGameEnd.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventGameInfo.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventGameStartNow.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventImpact.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventItemAdded.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventItemRemoved.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventItemUpdate.java
com.sapos_aplastados.game.clash_of_balls.game.event.EventPool.java
com.sapos_aplastados.game.clash_of_balls.game.event.Event.java
com.sapos_aplastados.game.clash_of_balls.helper.RawResourceReader.java
com.sapos_aplastados.game.clash_of_balls.helper.ShaderHelper.java
com.sapos_aplastados.game.clash_of_balls.helper.TextureHelper.java
com.sapos_aplastados.game.clash_of_balls.menu.CreationMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.GameMenuBase.java
com.sapos_aplastados.game.clash_of_balls.menu.HelpMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.JoinMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.MainMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuBackground.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemArrow.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemButton.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemGreyButton.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemImg.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemKeyboard.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemLevel.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemList.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemResultEntry.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemStringMultiline.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItemString.java
com.sapos_aplastados.game.clash_of_balls.menu.MenuItem.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupBase.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupCredit.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupGameStart.java
com.sapos_aplastados.game.clash_of_balls.menu.PopupMsg.java
com.sapos_aplastados.game.clash_of_balls.menu.ResultsMenu.java
com.sapos_aplastados.game.clash_of_balls.menu.WaitMenu.java
com.sapos_aplastados.game.clash_of_balls.network.AlljoynInterface.java
com.sapos_aplastados.game.clash_of_balls.network.NetworkClient.java
com.sapos_aplastados.game.clash_of_balls.network.NetworkServer.java
com.sapos_aplastados.game.clash_of_balls.network.Networking.java