Download fairyfire Free Java Code

Description

One day, this will grow up to be an awesome iOS game.

Icons

fairyfire

Source Files

The download file fairyfire-master.zip has the following entries.


.gitignore// ww w  .j  a  v  a 2s  .  c om
Art/Icons and Launch/README.md
Art/Icons and Launch/cupcake.pxm
Art/Icons and Launch/launch-Landscape~ipad.pxm
Art/Icons and Launch/launch-Portrait~ipad.pxm
Art/Icons and Launch/launch@2x.pxm
Art/background-hd.pxm
Art/background.pxm
Art/ipad-background.pxm
Fairy Fire/Fairy Fire.xcodeproj/project.pbxproj
Fairy Fire/Fairy Fire.xcodeproj/project.xcworkspace/contents.xcworkspacedata
Fairy Fire/Fairy Fire/Resources/Configuration/Main.plist
Fairy Fire/Fairy Fire/Resources/Entitlements.plist
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/cupcake-72.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/cupcake-Small-50.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/cupcake-Small.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/cupcake-Small@2x.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/cupcake.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/cupcake@2x.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/fps_images.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/iTunesArtwork
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/launch-Portrait~ipad.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/launch-landscape~ipad.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/launch.png
Fairy Fire/Fairy Fire/Resources/Graphics/Icons and Launch/launch@2x.png
Fairy Fire/Fairy Fire/Resources/Graphics/background-hd.jpg
Fairy Fire/Fairy Fire/Resources/Graphics/background.jpg
Fairy Fire/Fairy Fire/Resources/Graphics/boid.png
Fairy Fire/Fairy Fire/Resources/Graphics/ipad-background.jpg
Fairy Fire/Fairy Fire/Resources/Graphics/minicake.png
Fairy Fire/Fairy Fire/Resources/Info.plist
Fairy Fire/Fairy Fire/Supporting Files/Prefix.pch
Fairy Fire/Fairy Fire/Supporting Files/main.m
Fairy Fire/Fairy Fire/libs/Box2D/Box2D.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/Shapes/b2CircleShape.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/Shapes/b2CircleShape.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/Shapes/b2PolygonShape.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/Shapes/b2PolygonShape.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/Shapes/b2Shape.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2BroadPhase.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2BroadPhase.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2CollideCircle.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2CollidePolygon.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2Collision.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2Collision.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2Distance.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2Distance.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2DynamicTree.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2DynamicTree.h
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2TimeOfImpact.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Collision/b2TimeOfImpact.h
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2BlockAllocator.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2BlockAllocator.h
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2Math.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2Math.h
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2Settings.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2Settings.h
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2StackAllocator.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Common/b2StackAllocator.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2CircleContact.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2CircleContact.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2Contact.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2Contact.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2ContactSolver.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2NullContact.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2PolygonContact.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2TOISolver.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Contacts/b2TOISolver.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2DistanceJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2FrictionJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2GearJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2GearJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2Joint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2Joint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2LineJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2LineJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2MouseJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2MouseJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2PrismaticJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2PulleyJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2RevoluteJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2WeldJoint.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/Joints/b2WeldJoint.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2Body.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2Body.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2ContactManager.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2ContactManager.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2Fixture.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2Fixture.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2Island.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2Island.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2TimeStep.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2World.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2World.h
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2WorldCallbacks.cpp
Fairy Fire/Fairy Fire/libs/Box2D/Dynamics/b2WorldCallbacks.h
Fairy Fire/Fairy Fire/libs/CocosDenshion/CDAudioManager.h
Fairy Fire/Fairy Fire/libs/CocosDenshion/CDAudioManager.m
Fairy Fire/Fairy Fire/libs/CocosDenshion/CDConfig.h
Fairy Fire/Fairy Fire/libs/CocosDenshion/CDOpenALSupport.h
Fairy Fire/Fairy Fire/libs/CocosDenshion/CDOpenALSupport.m
Fairy Fire/Fairy Fire/libs/CocosDenshion/CocosDenshion.h
Fairy Fire/Fairy Fire/libs/CocosDenshion/CocosDenshion.m
Fairy Fire/Fairy Fire/libs/CocosDenshion/SimpleAudioEngine.h
Fairy Fire/Fairy Fire/libs/CocosDenshion/SimpleAudioEngine.m
Fairy Fire/Fairy Fire/libs/FontLabel/FontLabel.h
Fairy Fire/Fairy Fire/libs/FontLabel/FontLabel.m
Fairy Fire/Fairy Fire/libs/FontLabel/FontLabelStringDrawing.h
Fairy Fire/Fairy Fire/libs/FontLabel/FontLabelStringDrawing.m
Fairy Fire/Fairy Fire/libs/FontLabel/FontManager.h
Fairy Fire/Fairy Fire/libs/FontLabel/FontManager.m
Fairy Fire/Fairy Fire/libs/FontLabel/ZAttributedString.h
Fairy Fire/Fairy Fire/libs/FontLabel/ZAttributedString.m
Fairy Fire/Fairy Fire/libs/FontLabel/ZAttributedStringPrivate.h
Fairy Fire/Fairy Fire/libs/FontLabel/ZFont.h
Fairy Fire/Fairy Fire/libs/FontLabel/ZFont.m
Fairy Fire/Fairy Fire/libs/LICENSE_Box2D.txt
Fairy Fire/Fairy Fire/libs/LICENSE_CocosDenshion.txt
Fairy Fire/Fairy Fire/libs/LICENSE_FontLabel.txt
Fairy Fire/Fairy Fire/libs/LICENSE_TouchJSON.txt
Fairy Fire/Fairy Fire/libs/LICENSE_cocos2d.txt
Fairy Fire/Fairy Fire/libs/TouchJSON/CDataScanner.h
Fairy Fire/Fairy Fire/libs/TouchJSON/CDataScanner.m
Fairy Fire/Fairy Fire/libs/TouchJSON/Extensions/CDataScanner_Extensions.h
Fairy Fire/Fairy Fire/libs/TouchJSON/Extensions/CDataScanner_Extensions.m
Fairy Fire/Fairy Fire/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.h
Fairy Fire/Fairy Fire/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.m
Fairy Fire/Fairy Fire/libs/TouchJSON/JSON/CJSONDeserializer.h
Fairy Fire/Fairy Fire/libs/TouchJSON/JSON/CJSONDeserializer.m
Fairy Fire/Fairy Fire/libs/TouchJSON/JSON/CJSONScanner.h
Fairy Fire/Fairy Fire/libs/TouchJSON/JSON/CJSONScanner.m
Fairy Fire/Fairy Fire/libs/TouchJSON/JSON/CJSONSerializer.h
Fairy Fire/Fairy Fire/libs/TouchJSON/JSON/CJSONSerializer.m
Fairy Fire/Fairy Fire/libs/TouchJSON/JSON/JSONRepresentation.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCAction.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCAction.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionCamera.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionCamera.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionEase.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionEase.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionGrid.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionGrid.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionGrid3D.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionGrid3D.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionInstant.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionInstant.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionInterval.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionInterval.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionManager.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionManager.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionPageTurn3D.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionPageTurn3D.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionProgressTimer.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionProgressTimer.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionTiledGrid.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionTiledGrid.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionTween.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCActionTween.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCAnimation.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCAnimation.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCAnimationCache.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCAnimationCache.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCAtlasNode.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCAtlasNode.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCBlockSupport.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCBlockSupport.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCCamera.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCCamera.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCConfiguration.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCConfiguration.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCDirector.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCDirector.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCDrawingPrimitives.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCDrawingPrimitives.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCGrabber.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCGrabber.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCGrid.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCGrid.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCLabelAtlas.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCLabelAtlas.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCLabelBMFont.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCLabelBMFont.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCLabelTTF.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCLabelTTF.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCLayer.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCLayer.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCMenu.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCMenu.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCMenuItem.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCMenuItem.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCMotionStreak.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCMotionStreak.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCNode.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCNode.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCParallaxNode.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCParallaxNode.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleExamples.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleExamples.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleSystem.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleSystem.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleSystemPoint.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleSystemPoint.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleSystemQuad.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCParticleSystemQuad.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCProgressTimer.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCProgressTimer.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCProtocols.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCRenderTexture.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCRenderTexture.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCRibbon.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCRibbon.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCScene.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCScene.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCScheduler.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCScheduler.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCSprite.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCSprite.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCSpriteBatchNode.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCSpriteBatchNode.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCSpriteFrame.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCSpriteFrame.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCSpriteFrameCache.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCSpriteFrameCache.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXLayer.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXLayer.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXObjectGroup.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXObjectGroup.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXTiledMap.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXTiledMap.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXXMLParser.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTMXXMLParser.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTexture2D.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTexture2D.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTextureAtlas.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTextureAtlas.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTextureCache.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTextureCache.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTexturePVR.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTexturePVR.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTileMapAtlas.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTileMapAtlas.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTransition.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTransition.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTransitionPageTurn.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTransitionPageTurn.m
Fairy Fire/Fairy Fire/libs/cocos2d/CCTransitionRadial.h
Fairy Fire/Fairy Fire/libs/cocos2d/CCTransitionRadial.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/CCGL.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/CCNS.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/MacGLView.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/MacGLView.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/MacWindow.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/Mac/MacWindow.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/EAGLView.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/EAGLView.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/ES1Renderer.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/ES1Renderer.m
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/ESRenderer.h
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/glu.c
Fairy Fire/Fairy Fire/libs/cocos2d/Platforms/iOS/glu.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CCArray.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CCArray.m
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CCFileUtils.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CCFileUtils.m
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CCProfiling.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CCProfiling.m
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CGPointExtension.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/CGPointExtension.m
Fairy Fire/Fairy Fire/libs/cocos2d/Support/OpenGL_Internal.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/TGAlib.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/TGAlib.m
Fairy Fire/Fairy Fire/libs/cocos2d/Support/TransformUtils.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/TransformUtils.m
Fairy Fire/Fairy Fire/libs/cocos2d/Support/ZipUtils.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/ZipUtils.m
Fairy Fire/Fairy Fire/libs/cocos2d/Support/base64.c
Fairy Fire/Fairy Fire/libs/cocos2d/Support/base64.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/ccCArray.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/ccUtils.c
Fairy Fire/Fairy Fire/libs/cocos2d/Support/ccUtils.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/uthash.h
Fairy Fire/Fairy Fire/libs/cocos2d/Support/utlist.h
Fairy Fire/Fairy Fire/libs/cocos2d/ccConfig.h
Fairy Fire/Fairy Fire/libs/cocos2d/ccMacros.h
Fairy Fire/Fairy Fire/libs/cocos2d/ccTypes.h
Fairy Fire/Fairy Fire/libs/cocos2d/cocos2d.h
Fairy Fire/Fairy Fire/libs/cocos2d/cocos2d.m
Fairy Fire/Fairy Fire/libs/cocoslive/CLScoreServerPost.h
Fairy Fire/Fairy Fire/libs/cocoslive/CLScoreServerPost.m
Fairy Fire/Fairy Fire/libs/cocoslive/CLScoreServerRequest.h
Fairy Fire/Fairy Fire/libs/cocoslive/CLScoreServerRequest.m
Fairy Fire/Fairy Fire/libs/cocoslive/cocoslive.h
Fairy Fire/Fairy Fire/libs/cocoslive/cocoslive.m
Fairy Fire/Fairy Fire/src/App/AppDelegate.h
Fairy Fire/Fairy Fire/src/App/AppDelegate.m
Fairy Fire/Fairy Fire/src/App/RootViewController.h
Fairy Fire/Fairy Fire/src/App/RootViewController.m
Fairy Fire/Fairy Fire/src/BitsNBobs/Configuration.h
Fairy Fire/Fairy Fire/src/BitsNBobs/Configuration.m
Fairy Fire/Fairy Fire/src/BitsNBobs/Resource.h
Fairy Fire/Fairy Fire/src/BitsNBobs/Resource.m
Fairy Fire/Fairy Fire/src/GameConfig.h
Fairy Fire/Fairy Fire/src/Scenes/Play/Entities/PlayBackgroundEntity.h
Fairy Fire/Fairy Fire/src/Scenes/Play/Entities/PlayBackgroundEntity.m
Fairy Fire/Fairy Fire/src/Scenes/Play/Layers/PlayfieldLayer.h
Fairy Fire/Fairy Fire/src/Scenes/Play/Layers/PlayfieldLayer.mm
Fairy Fire/Fairy Fire/src/Scenes/Play/Model/PlayWorldModel.h
Fairy Fire/Fairy Fire/src/Scenes/Play/Model/PlayWorldModel.mm
Fairy Fire/Fairy Fire/src/Scenes/Play/PlayScene.h
Fairy Fire/Fairy Fire/src/Scenes/Play/PlayScene.mm
README.md

Download

Click the following link to download fairyfire-master.zip.

fairyfire-master.zip




















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