Example usage for com.badlogic.gdx.graphics Color WHITE

List of usage examples for com.badlogic.gdx.graphics Color WHITE

Introduction

In this page you can find the example usage for com.badlogic.gdx.graphics Color WHITE.

Prototype

Color WHITE

To view the source code for com.badlogic.gdx.graphics Color WHITE.

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Usage

From source file:com.thetruthbeyond.gui.objects.tabs.overtabs.OperationTab.java

License:Open Source License

@Override
public void draw(SmartSpriteBatch batch) {
    if (showTime > 0.0f) {
        // Calculating whole currTab alpha.
        float alpha = showTime / SHOW_TIME;

        // Drawing black background.
        batch.setColor(1.0f, 1.0f, 1.0f, alpha * BLACKNESS_ALPHA);
        batch.draw(darkness, parent.getX(), parent.getY(), parent.getW(), parent.getH());

        batch.end();/*w  w w  .  j  av a  2  s  .c  om*/

        drawToBuffer(batch);

        batch.begin();
        drawBuffer(batch, alpha);

        batch.setColor(Color.WHITE);
    }
}

From source file:com.thetruthbeyond.gui.objects.tabs.overtabs.WildcardsTab.java

License:Open Source License

@Override
public void draw(SmartSpriteBatch batch) {
    super.draw(batch);

    if (isVisible()) {
        batch.end();//from   w ww .  ja  v  a 2  s  .co m

        drawToBuffer(batch);

        batch.begin();
        drawBuffer(batch, buffer, getVisibilityAlpha());

        batch.setColor(Color.WHITE);
    }
}

From source file:com.todoroo.zxzx.general.SimpleButton.java

License:Apache License

public void draw(SpriteBatch spriteBatch) {
    Color oldColor = font.getColor();
    if (down) {//  ww  w . j a  v  a  2 s. c o m
        spriteBatch.setColor(Color.RED);
    } else {
        spriteBatch.setColor(Color.BLUE);
    }
    spriteBatch.setColor(Color.WHITE);
    if (down) {
        font.setColor(oldColor.r / 2, oldColor.g / 2, oldColor.b / 2, oldColor.a);
    }
    float textX = x;
    float textY = y + h;
    textY -= (h - textHeight) / 2;
    font.drawWrapped(spriteBatch, text, textX, textY, w, alignment);
    font.setColor(oldColor);
}

From source file:com.todoroo.zxzx.ParticleAdapter.java

License:Apache License

public void onPlayerHit() {
    Player player = world.getPlayer();/*from  ww  w  . ja v  a2s.c o  m*/
    float x = player.x + player.width / 2;
    float y = player.y + player.height / 2;
    particleManager.add(x, y, 2 * PARTICLES, Color.WHITE);
}

From source file:com.todoroo.zxzx.WorldView.java

License:Apache License

private void drawText(CharSequence string) {
    BitmapFont font = Assets.textFont;/*ww  w.j a  v a 2s . c  o  m*/
    spriteBatch.begin();
    spriteBatch.setColor(Color.WHITE);
    font.drawWrapped(spriteBatch, string, worldCam.viewportWidth * 0.1f, worldCam.viewportHeight / 2,
            worldCam.viewportWidth * 0.8f, HAlignment.CENTER);
    spriteBatch.end();
}

From source file:com.todoroo.zxzx.WorldView.java

License:Apache License

private void drawMobiles() {
    spriteBatch.setProjectionMatrix(worldCam.combined);
    spriteBatch.begin();//www  .  j a  v  a 2s.c o m
    spriteBatch.setColor(Color.WHITE);
    drawPlayersShots();
    drawBullets();
    drawBoss();
    drawPlayer();
    drawParticles();
    spriteBatch.end();
}

From source file:com.tumblr.oddlydrawn.stupidworm.Renderer.java

License:Apache License

public Renderer(OrthographicCamera cam, Worm worm, Food food, Level level) {
    font = new BitmapFont(Gdx.files.internal(FONT_LOC));
    this.cam = cam;
    this.worm = worm;
    wholeWorm = worm.getAllBody();//from   w ww  .j a  v  a2  s.c  om
    this.food = food;
    levelArray = level.getLevelArray();
    shapeRenderer = new ShapeRenderer();
    random = new Random();
    color = new Color();
    color.r = Color.WHITE.r;
    color.g = Color.WHITE.g;
    color.b = Color.WHITE.b;
    color.a = Color.WHITE.a;
    rect = new Rectangle();
    batch = new SpriteBatch();
}

From source file:com.tumblr.oddlydrawn.stupidworm.Renderer.java

License:Apache License

private void renderFood() {
    // food/* w  w  w  . j ava 2s  .  c o  m*/
    shapeRenderer.setColor(Color.WHITE);
    for (int i = 0; i < food.getRectangles().size(); i++) {
        oneFood = food.getRectangles().get(i);
        shapeRenderer.rect(oneFood.x, oneFood.y, oneFood.width, oneFood.height);
    }
}

From source file:com.uwsoft.editor.renderer.factory.component.ColorPrimitiveComponentFactory.java

License:Apache License

protected TextureRegionComponent createTextureRegionComponent(Entity entity, MainItemVO vo) {
    TextureRegionComponent component = new TextureRegionComponent();

    Pixmap pixmap = new Pixmap(1, 1, Pixmap.Format.RGBA8888);
    pixmap.setColor(Color.WHITE);
    pixmap.fill();//from   w w  w.  j  a  va2 s . c om
    Texture texture = new Texture(pixmap);
    texture.setFilter(Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest);
    TextureRegion textureRegion = new TextureRegion(texture);
    component.region = textureRegion;
    component.isRepeat = false;
    component.isPolygon = true;
    entity.add(component);

    return component;
}

From source file:com.uwsoft.editor.renderer.factory.component.LightComponentFactory.java

License:Apache License

protected LightObjectComponent createLightObjectComponent(Entity entity, LightVO vo) {
    if (vo.softnessLength == -1f) {
        vo.softnessLength = vo.distance * 0.1f * PhysicsBodyLoader.getScale();
    }/*  w ww.j ava2s .  c  o m*/
    LightObjectComponent component = new LightObjectComponent(vo.type);
    component.coneDegree = vo.coneDegree;
    component.directionDegree = vo.directionDegree;
    component.distance = vo.distance;
    component.softnessLength = vo.softnessLength;
    component.isStatic = vo.isStatic;
    component.isXRay = vo.isXRay;
    component.rays = vo.rays;

    if (component.getType() == LightVO.LightType.POINT) {
        component.lightObject = new PointLight(rayHandler, component.rays);
    } else {
        component.lightObject = new ConeLight(rayHandler, component.rays, Color.WHITE, 1, 0, 0, 0, 0);
    }

    component.lightObject.setSoftnessLength(component.softnessLength);

    entity.add(component);
    return component;
}