Android Open Source - aCARdeRUN Point






From Project

Back to project page aCARdeRUN.

License

The source code is released under:

Apache License

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Java Source Code

/* Copyright 2012 Dennis Grewe
 *//from www  .  j  av  a2  s.com
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License. */
package de.hdm.mib.dg041.collision;

import de.hdm.mib.dg041.math.Vector2;

/**
 * @author dennis.grewe [dg041@hdm-stuttgart.de]
 * Created on 23.02.2012.
 */
public class Point implements Shape2D
{
    // --------------------------------------------------------
    // PROPERTIES
    // --------------------------------------------------------

    private Vector2 position;

    // --------------------------------------------------------
    // CONSTRUCTORS
    // --------------------------------------------------------

    /**
     * The default constructor initializes a new instance of Vector2
     */
    public Point()
    {
      this.position = new Vector2();
    }

    /**
     * The constructor initializes a new POINT depending on the given two values.
     *
     * @param x x-axis value of the point.
     * @param y y-axis value of the point.
     */
    public Point(float x, float y)
    {
      this.position = new Vector2(x, y);
    }

    /**
     * The constructor initializes a new POINT depending on the given vector.
     *
     * @param position the Vector2 instance to define a new point
     */
    public Point(Vector2 position)
    {
      this.position = new Vector2(position.v[0], position.v[1]);
    }

    // --------------------------------------------------------
    // METHODS
    // --------------------------------------------------------
    
    // *** IMPLEMENTATION OF THE DOUBLE DISPATCHER PATTERN *** //
    
    @Override
    public boolean intersects(Shape2D shape)
    {
        return shape.intersects(this);
    }

    @Override
    public boolean intersects(Point point)
    {
      return 0.0000001 > Vector2.subtract(point.position, this.position).getLengthSqr();
    }
  
    @Override
    public boolean intersects(Circle circle)
    {
        float r = circle.getRadius();
        float distSqr = Vector2.subtract(circle.getCenter(), this.position).getLengthSqr();

        return distSqr <= r * r;
    }

    @Override
    public boolean intersects(AxisAlignedBoundingBox box)
    {
        if (this.position.getX() < box.getMin().getX() || this.position.getX() > box.getMax().getX()) return false;
        if (this.position.getY() < box.getMin().getY() || this.position.getY() > box.getMax().getY()) return false;

        return true;
    }

    @Override
    public Vector2 getPosition()
    {
      return position;
    }

    @Override
    public void setPosition(Vector2 position)
    {
        this.position.v[0] = position.v[0];
        this.position.v[1] = position.v[1];
    }
}




Java Source Code List

de.hdm.mib.dg041.acarderun.aCARdeRunActivity.java
de.hdm.mib.dg041.acarderun.aCARdeRunView.java
de.hdm.mib.dg041.collision.AxisAlignedBoundingBox.java
de.hdm.mib.dg041.collision.Circle.java
de.hdm.mib.dg041.collision.Point.java
de.hdm.mib.dg041.collision.Shape2D.java
de.hdm.mib.dg041.game.GameScreen.java
de.hdm.mib.dg041.game.Game.java
de.hdm.mib.dg041.game.HUD.java
de.hdm.mib.dg041.game.Hero.java
de.hdm.mib.dg041.game.InGameScreen.java
de.hdm.mib.dg041.game.MenuScreen.java
de.hdm.mib.dg041.game.Obstacle.java
de.hdm.mib.dg041.game.Ranking.java
de.hdm.mib.dg041.game.World.java
de.hdm.mib.dg041.game.aCARdeRunGame.java
de.hdm.mib.dg041.graphics.BlendFactor.java
de.hdm.mib.dg041.graphics.Camera.java
de.hdm.mib.dg041.graphics.CompareFunction.java
de.hdm.mib.dg041.graphics.GraphicDevice.java
de.hdm.mib.dg041.graphics.Material.java
de.hdm.mib.dg041.graphics.Mesh.java
de.hdm.mib.dg041.graphics.Renderer.java
de.hdm.mib.dg041.graphics.Side.java
de.hdm.mib.dg041.graphics.SpriteFont.java
de.hdm.mib.dg041.graphics.TextBuffer.java
de.hdm.mib.dg041.graphics.TextureBlendMode.java
de.hdm.mib.dg041.graphics.TextureFilter.java
de.hdm.mib.dg041.graphics.TextureWrapMode.java
de.hdm.mib.dg041.graphics.Texture.java
de.hdm.mib.dg041.graphics.VertexBuffer.java
de.hdm.mib.dg041.graphics.VertexElement.java
de.hdm.mib.dg041.input.InputEvent.java
de.hdm.mib.dg041.input.InputSystem.java
de.hdm.mib.dg041.math.MathHelper.java
de.hdm.mib.dg041.math.Matrix4x4.java
de.hdm.mib.dg041.math.Vector2.java
de.hdm.mib.dg041.math.Vector3.java
de.hdm.mib.dg041.math.Vector4.java