Download JumpCube Free Java Code

Description

A simple game based on Cocos2d.

Icons

JumpCube

Source Files

The download file JumpCube-master.zip has the following entries.


.gitignore//from w ww  .  j av a2 s.  c  o m
Default.png
Default@2x.png
README.md
jump.xcodeproj/project.pbxproj
jump.xcodeproj/project.xcworkspace/contents.xcworkspacedata
jump/About.h
jump/About.m
jump/AppDelegate.h
jump/AppDelegate.m
jump/Background.h
jump/Background.m
jump/GameDone.h
jump/GameDone.m
jump/GameScene.h
jump/GameScene.m
jump/Hero.h
jump/Hero.m
jump/IntroLayer.h
jump/IntroLayer.m
jump/MainMenu.h
jump/MainMenu.m
jump/MainMenuLayer.h
jump/MainMenuLayer.m
jump/PauseMenu.h
jump/PauseMenu.m
jump/Prefix.pch
jump/Resources/BlockFont.fnt
jump/Resources/BlockFont.png
jump/Resources/BlockFont2.fnt
jump/Resources/BlockFont2.png
jump/Resources/BlockFont3.fnt
jump/Resources/BlockFont3.png
jump/Resources/Defauit.png
jump/Resources/Defauit@2x.png
jump/Resources/Default-Landscape~ipad.png
jump/Resources/Icon-72.png
jump/Resources/Icon-Small-50.png
jump/Resources/Icon-Small.png
jump/Resources/Icon-Small@2x.png
jump/Resources/Icon.png
jump/Resources/Icon@2x.png
jump/Resources/Info.plist
jump/Resources/PowerStar.png
jump/Resources/PowerStar@2x.png
jump/Resources/Shinjiblues2.fnt
jump/Resources/Shinjiblues2.png
jump/Resources/bgMusic.mp3
jump/Resources/fps_images-hd.png
jump/Resources/fps_images-ipadhd.png
jump/Resources/fps_images.png
jump/Resources/hero.png
jump/Resources/hero@2x.png
jump/Resources/huixing.plist
jump/Resources/huixing.png
jump/Resources/iTunesArtwork
jump/Resources/mariostar.png
jump/Resources/mariostar@2x.png
jump/Resources/shinjiblues.fnt
jump/Resources/shinjiblues.png
jump/Resources/smallCube.png
jump/Resources/square.plist
jump/Resources/square.png
jump/Resources/star.plist
jump/Resources/star.png
jump/Resources/starCrash.plist
jump/UserInterFaceLayer.h
jump/UserInterFaceLayer.m
jump/gameStaticData.h
jump/gameStaticData.m
jump/libs/CocosDenshion/CDAudioManager.h
jump/libs/CocosDenshion/CDAudioManager.m
jump/libs/CocosDenshion/CDConfig.h
jump/libs/CocosDenshion/CDOpenALSupport.h
jump/libs/CocosDenshion/CDOpenALSupport.m
jump/libs/CocosDenshion/CocosDenshion.h
jump/libs/CocosDenshion/CocosDenshion.m
jump/libs/CocosDenshion/SimpleAudioEngine.h
jump/libs/CocosDenshion/SimpleAudioEngine.m
jump/libs/LICENSE_CocosDenshion.txt
jump/libs/LICENSE_Kazmath.txt
jump/libs/LICENSE_cocos2d.txt
jump/libs/cocos2d/CCAction.h
jump/libs/cocos2d/CCAction.m
jump/libs/cocos2d/CCActionCamera.h
jump/libs/cocos2d/CCActionCamera.m
jump/libs/cocos2d/CCActionCatmullRom.h
jump/libs/cocos2d/CCActionCatmullRom.m
jump/libs/cocos2d/CCActionEase.h
jump/libs/cocos2d/CCActionEase.m
jump/libs/cocos2d/CCActionGrid.h
jump/libs/cocos2d/CCActionGrid.m
jump/libs/cocos2d/CCActionGrid3D.h
jump/libs/cocos2d/CCActionGrid3D.m
jump/libs/cocos2d/CCActionInstant.h
jump/libs/cocos2d/CCActionInstant.m
jump/libs/cocos2d/CCActionInterval.h
jump/libs/cocos2d/CCActionInterval.m
jump/libs/cocos2d/CCActionManager.h
jump/libs/cocos2d/CCActionManager.m
jump/libs/cocos2d/CCActionPageTurn3D.h
jump/libs/cocos2d/CCActionPageTurn3D.m
jump/libs/cocos2d/CCActionProgressTimer.h
jump/libs/cocos2d/CCActionProgressTimer.m
jump/libs/cocos2d/CCActionTiledGrid.h
jump/libs/cocos2d/CCActionTiledGrid.m
jump/libs/cocos2d/CCActionTween.h
jump/libs/cocos2d/CCActionTween.m
jump/libs/cocos2d/CCAnimation.h
jump/libs/cocos2d/CCAnimation.m
jump/libs/cocos2d/CCAnimationCache.h
jump/libs/cocos2d/CCAnimationCache.m
jump/libs/cocos2d/CCAtlasNode.h
jump/libs/cocos2d/CCAtlasNode.m
jump/libs/cocos2d/CCCamera.h
jump/libs/cocos2d/CCCamera.m
jump/libs/cocos2d/CCConfiguration.h
jump/libs/cocos2d/CCConfiguration.m
jump/libs/cocos2d/CCDirector.h
jump/libs/cocos2d/CCDirector.m
jump/libs/cocos2d/CCDrawingPrimitives.h
jump/libs/cocos2d/CCDrawingPrimitives.m
jump/libs/cocos2d/CCGLProgram.h
jump/libs/cocos2d/CCGLProgram.m
jump/libs/cocos2d/CCGrabber.h
jump/libs/cocos2d/CCGrabber.m
jump/libs/cocos2d/CCGrid.h
jump/libs/cocos2d/CCGrid.m
jump/libs/cocos2d/CCLabelAtlas.h
jump/libs/cocos2d/CCLabelAtlas.m
jump/libs/cocos2d/CCLabelBMFont.h
jump/libs/cocos2d/CCLabelBMFont.m
jump/libs/cocos2d/CCLabelTTF.h
jump/libs/cocos2d/CCLabelTTF.m
jump/libs/cocos2d/CCLayer.h
jump/libs/cocos2d/CCLayer.m
jump/libs/cocos2d/CCMenu.h
jump/libs/cocos2d/CCMenu.m
jump/libs/cocos2d/CCMenuItem.h
jump/libs/cocos2d/CCMenuItem.m
jump/libs/cocos2d/CCMotionStreak.h
jump/libs/cocos2d/CCMotionStreak.m
jump/libs/cocos2d/CCNode+Debug.h
jump/libs/cocos2d/CCNode+Debug.m
jump/libs/cocos2d/CCNode.h
jump/libs/cocos2d/CCNode.m
jump/libs/cocos2d/CCParallaxNode.h
jump/libs/cocos2d/CCParallaxNode.m
jump/libs/cocos2d/CCParticleBatchNode.h
jump/libs/cocos2d/CCParticleBatchNode.m
jump/libs/cocos2d/CCParticleExamples.h
jump/libs/cocos2d/CCParticleExamples.m
jump/libs/cocos2d/CCParticleSystem.h
jump/libs/cocos2d/CCParticleSystem.m
jump/libs/cocos2d/CCParticleSystemQuad.h
jump/libs/cocos2d/CCParticleSystemQuad.m
jump/libs/cocos2d/CCProgressTimer.h
jump/libs/cocos2d/CCProgressTimer.m
jump/libs/cocos2d/CCProtocols.h
jump/libs/cocos2d/CCRenderTexture.h
jump/libs/cocos2d/CCRenderTexture.m
jump/libs/cocos2d/CCScene.h
jump/libs/cocos2d/CCScene.m
jump/libs/cocos2d/CCScheduler.h
jump/libs/cocos2d/CCScheduler.m
jump/libs/cocos2d/CCShaderCache.h
jump/libs/cocos2d/CCShaderCache.m
jump/libs/cocos2d/CCSprite.h
jump/libs/cocos2d/CCSprite.m
jump/libs/cocos2d/CCSpriteBatchNode.h
jump/libs/cocos2d/CCSpriteBatchNode.m
jump/libs/cocos2d/CCSpriteFrame.h
jump/libs/cocos2d/CCSpriteFrame.m
jump/libs/cocos2d/CCSpriteFrameCache.h
jump/libs/cocos2d/CCSpriteFrameCache.m
jump/libs/cocos2d/CCTMXLayer.h
jump/libs/cocos2d/CCTMXLayer.m
jump/libs/cocos2d/CCTMXObjectGroup.h
jump/libs/cocos2d/CCTMXObjectGroup.m
jump/libs/cocos2d/CCTMXTiledMap.h
jump/libs/cocos2d/CCTMXTiledMap.m
jump/libs/cocos2d/CCTMXXMLParser.h
jump/libs/cocos2d/CCTMXXMLParser.m
jump/libs/cocos2d/CCTexture2D.h
jump/libs/cocos2d/CCTexture2D.m
jump/libs/cocos2d/CCTextureAtlas.h
jump/libs/cocos2d/CCTextureAtlas.m
jump/libs/cocos2d/CCTextureCache.h
jump/libs/cocos2d/CCTextureCache.m
jump/libs/cocos2d/CCTexturePVR.h
jump/libs/cocos2d/CCTexturePVR.m
jump/libs/cocos2d/CCTileMapAtlas.h
jump/libs/cocos2d/CCTileMapAtlas.m
jump/libs/cocos2d/CCTransition.h
jump/libs/cocos2d/CCTransition.m
jump/libs/cocos2d/CCTransitionPageTurn.h
jump/libs/cocos2d/CCTransitionPageTurn.m
jump/libs/cocos2d/CCTransitionProgress.h
jump/libs/cocos2d/CCTransitionProgress.m
jump/libs/cocos2d/Platforms/CCGL.h
jump/libs/cocos2d/Platforms/CCNS.h
jump/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
jump/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
jump/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
jump/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
jump/libs/cocos2d/Platforms/Mac/CCGLView.h
jump/libs/cocos2d/Platforms/Mac/CCGLView.m
jump/libs/cocos2d/Platforms/Mac/CCWindow.h
jump/libs/cocos2d/Platforms/Mac/CCWindow.m
jump/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
jump/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
jump/libs/cocos2d/Platforms/iOS/CCES2Renderer.h
jump/libs/cocos2d/Platforms/iOS/CCES2Renderer.m
jump/libs/cocos2d/Platforms/iOS/CCESRenderer.h
jump/libs/cocos2d/Platforms/iOS/CCGLView.h
jump/libs/cocos2d/Platforms/iOS/CCGLView.m
jump/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
jump/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
jump/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
jump/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
jump/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
jump/libs/cocos2d/Support/CCArray.h
jump/libs/cocos2d/Support/CCArray.m
jump/libs/cocos2d/Support/CCFileUtils.h
jump/libs/cocos2d/Support/CCFileUtils.m
jump/libs/cocos2d/Support/CCProfiling.h
jump/libs/cocos2d/Support/CCProfiling.m
jump/libs/cocos2d/Support/CCVertex.h
jump/libs/cocos2d/Support/CCVertex.m
jump/libs/cocos2d/Support/CGPointExtension.h
jump/libs/cocos2d/Support/CGPointExtension.m
jump/libs/cocos2d/Support/NSThread+performBlock.h
jump/libs/cocos2d/Support/NSThread+performBlock.m
jump/libs/cocos2d/Support/OpenGL_Internal.h
jump/libs/cocos2d/Support/TGAlib.h
jump/libs/cocos2d/Support/TGAlib.m
jump/libs/cocos2d/Support/TransformUtils.h
jump/libs/cocos2d/Support/TransformUtils.m
jump/libs/cocos2d/Support/ZipUtils.h
jump/libs/cocos2d/Support/ZipUtils.m
jump/libs/cocos2d/Support/base64.c
jump/libs/cocos2d/Support/base64.h
jump/libs/cocos2d/Support/ccCArray.h
jump/libs/cocos2d/Support/ccCArray.m
jump/libs/cocos2d/Support/ccUtils.c
jump/libs/cocos2d/Support/ccUtils.h
jump/libs/cocos2d/Support/uthash.h
jump/libs/cocos2d/Support/utlist.h
jump/libs/cocos2d/ccConfig.h
jump/libs/cocos2d/ccDeprecated.h
jump/libs/cocos2d/ccDeprecated.m
jump/libs/cocos2d/ccGLStateCache.h
jump/libs/cocos2d/ccGLStateCache.m
jump/libs/cocos2d/ccMacros.h
jump/libs/cocos2d/ccShader_PositionColor_frag.h
jump/libs/cocos2d/ccShader_PositionColor_vert.h
jump/libs/cocos2d/ccShader_PositionTextureA8Color_frag.h
jump/libs/cocos2d/ccShader_PositionTextureA8Color_vert.h
jump/libs/cocos2d/ccShader_PositionTextureColorAlphaTest_frag.h
jump/libs/cocos2d/ccShader_PositionTextureColor_frag.h
jump/libs/cocos2d/ccShader_PositionTextureColor_vert.h
jump/libs/cocos2d/ccShader_PositionTexture_frag.h
jump/libs/cocos2d/ccShader_PositionTexture_uColor_frag.h
jump/libs/cocos2d/ccShader_PositionTexture_uColor_vert.h
jump/libs/cocos2d/ccShader_PositionTexture_vert.h
jump/libs/cocos2d/ccShader_Position_uColor_frag.h
jump/libs/cocos2d/ccShader_Position_uColor_vert.h
jump/libs/cocos2d/ccShaders.h
jump/libs/cocos2d/ccShaders.m
jump/libs/cocos2d/ccTypes.h
jump/libs/cocos2d/cocos2d.h
jump/libs/cocos2d/cocos2d.m
jump/libs/kazmath/include/kazmath/GL/mat4stack.h
jump/libs/kazmath/include/kazmath/GL/matrix.h
jump/libs/kazmath/include/kazmath/aabb.h
jump/libs/kazmath/include/kazmath/kazmath.h
jump/libs/kazmath/include/kazmath/mat3.h
jump/libs/kazmath/include/kazmath/mat4.h
jump/libs/kazmath/include/kazmath/neon_matrix_impl.h
jump/libs/kazmath/include/kazmath/plane.h
jump/libs/kazmath/include/kazmath/quaternion.h
jump/libs/kazmath/include/kazmath/ray2.h
jump/libs/kazmath/include/kazmath/utility.h
jump/libs/kazmath/include/kazmath/vec2.h
jump/libs/kazmath/include/kazmath/vec3.h
jump/libs/kazmath/include/kazmath/vec4.h
jump/libs/kazmath/src/CMakeLists.txt
jump/libs/kazmath/src/ChangeLog
jump/libs/kazmath/src/GL/mat4stack.c
jump/libs/kazmath/src/GL/matrix.c
jump/libs/kazmath/src/aabb.c
jump/libs/kazmath/src/mat3.c
jump/libs/kazmath/src/mat4.c
jump/libs/kazmath/src/neon_matrix_impl.c
jump/libs/kazmath/src/plane.c
jump/libs/kazmath/src/quaternion.c
jump/libs/kazmath/src/ray2.c
jump/libs/kazmath/src/utility.c
jump/libs/kazmath/src/vec2.c
jump/libs/kazmath/src/vec3.c
jump/libs/kazmath/src/vec4.c
jump/main.m
jump/option.h
jump/option.m
jump/stage1.h
jump/stage1.m
jump/stage10.h
jump/stage10.m
jump/stage2.h
jump/stage2.m
jump/stage3.h
jump/stage3.m
jump/stage4.h
jump/stage4.m
jump/stage5.h
jump/stage5.m
jump/stage6.h
jump/stage6.m
jump/stage7.h
jump/stage7.m
jump/stage8.h
jump/stage8.m
jump/stage9.h
jump/stage9.m

Download

Click the following link to download JumpCube-master.zip.

JumpCube-master.zip




















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