Download MyShooting Free Java Code

Description

Just a simple sample shooting game with cocos2d for iPhone(http://www.cocos2d iphone.org/).

Icons

MyShooting

Source Files

The download file MyShooting-master.zip has the following entries.


.gitignore/*w w w.  ja va2s  . c o m*/
Classes/GameOverScene.h
Classes/GameOverScene.m
Classes/GameScene.h
Classes/GameScene.m
Classes/MSTGActionFactory.h
Classes/MSTGActionFactory.m
Classes/MSTGObject.h
Classes/MSTGObject.m
Classes/MSTGObjectFactory.h
Classes/MSTGObjectFactory.m
Classes/MainScene.h
Classes/MainScene.m
Classes/MyShootingAppDelegate.h
Classes/MyShootingAppDelegate.m
LICENSE
MyShooting.xcodeproj/project.pbxproj
Other Sources/MyShooting.pch
Other Sources/main.m
README
Resources/Images/background.png
Resources/Images/bullet.png
Resources/Images/cannon.png
Resources/Images/fire.png
Resources/Images/fps_images.png
Resources/Images/ship.png
Resources/Images/shot.png
Resources/Images/smoke.png
Resources/Images/snow.png
Resources/Images/stars.png
Resources/Images/stars2.png
Resources/MyShooting-Info.plist
Support/cocos2d/Action.h
Support/cocos2d/Action.m
Support/cocos2d/ActionManager.h
Support/cocos2d/ActionManager.m
Support/cocos2d/AtlasNode.h
Support/cocos2d/AtlasNode.m
Support/cocos2d/AtlasSprite.h
Support/cocos2d/AtlasSprite.m
Support/cocos2d/AtlasSpriteManager.h
Support/cocos2d/AtlasSpriteManager.m
Support/cocos2d/BitmapFontAtlas.h
Support/cocos2d/BitmapFontAtlas.m
Support/cocos2d/Camera.h
Support/cocos2d/Camera.m
Support/cocos2d/CameraAction.h
Support/cocos2d/CameraAction.m
Support/cocos2d/CocosNode.h
Support/cocos2d/CocosNode.m
Support/cocos2d/Director.h
Support/cocos2d/Director.m
Support/cocos2d/DrawingPrimitives.h
Support/cocos2d/DrawingPrimitives.m
Support/cocos2d/EaseAction.h
Support/cocos2d/EaseAction.m
Support/cocos2d/Grabber.h
Support/cocos2d/Grabber.m
Support/cocos2d/Grid.h
Support/cocos2d/Grid.m
Support/cocos2d/Grid3DAction.h
Support/cocos2d/Grid3DAction.m
Support/cocos2d/GridAction.h
Support/cocos2d/GridAction.m
Support/cocos2d/InstantAction.h
Support/cocos2d/InstantAction.m
Support/cocos2d/IntervalAction.h
Support/cocos2d/IntervalAction.m
Support/cocos2d/Label.h
Support/cocos2d/Label.m
Support/cocos2d/LabelAtlas.h
Support/cocos2d/LabelAtlas.m
Support/cocos2d/Layer.h
Support/cocos2d/Layer.m
Support/cocos2d/Menu.h
Support/cocos2d/Menu.m
Support/cocos2d/MenuItem.h
Support/cocos2d/MenuItem.m
Support/cocos2d/ParallaxNode.h
Support/cocos2d/ParallaxNode.m
Support/cocos2d/ParticleExamples.h
Support/cocos2d/ParticleExamples.m
Support/cocos2d/ParticleSystem.h
Support/cocos2d/ParticleSystem.m
Support/cocos2d/PointParticleSystem.h
Support/cocos2d/PointParticleSystem.m
Support/cocos2d/QuadParticleSystem.h
Support/cocos2d/QuadParticleSystem.m
Support/cocos2d/Scene.h
Support/cocos2d/Scene.m
Support/cocos2d/Scheduler.h
Support/cocos2d/Scheduler.m
Support/cocos2d/Sprite.h
Support/cocos2d/Sprite.m
Support/cocos2d/Support/CGPointExtension.h
Support/cocos2d/Support/CGPointExtension.m
Support/cocos2d/Support/EAGLView.h
Support/cocos2d/Support/EAGLView.m
Support/cocos2d/Support/FileUtils.h
Support/cocos2d/Support/FileUtils.m
Support/cocos2d/Support/OpenGL_Internal.h
Support/cocos2d/Support/PVRTexture.h
Support/cocos2d/Support/PVRTexture.m
Support/cocos2d/Support/TGAlib.h
Support/cocos2d/Support/TGAlib.m
Support/cocos2d/Support/Texture2D.h
Support/cocos2d/Support/Texture2D.m
Support/cocos2d/Support/TransformUtils.h
Support/cocos2d/Support/TransformUtils.m
Support/cocos2d/Support/ccArray.h
Support/cocos2d/Support/ccHashSet.h
Support/cocos2d/Support/ccHashSet.m
Support/cocos2d/Support/glu.c
Support/cocos2d/Support/glu.h
Support/cocos2d/TextureAtlas.h
Support/cocos2d/TextureAtlas.m
Support/cocos2d/TextureMgr.h
Support/cocos2d/TextureMgr.m
Support/cocos2d/TextureNode.h
Support/cocos2d/TextureNode.m
Support/cocos2d/TileMapAtlas.h
Support/cocos2d/TileMapAtlas.m
Support/cocos2d/TiledGridAction.h
Support/cocos2d/TiledGridAction.m
Support/cocos2d/TouchDelegateProtocol.h
Support/cocos2d/TouchDispatcher.h
Support/cocos2d/TouchDispatcher.m
Support/cocos2d/TouchHandler.h
Support/cocos2d/TouchHandler.m
Support/cocos2d/Transition.h
Support/cocos2d/Transition.m
Support/cocos2d/ccExceptions.h
Support/cocos2d/ccMacros.h
Support/cocos2d/ccTypes.h
Support/cocos2d/cocos2d.h
Support/cocos2d/cocos2d.m
Support/cocoslive/ScoreServerPost.h
Support/cocoslive/ScoreServerPost.m
Support/cocoslive/ScoreServerRequest.h
Support/cocoslive/ScoreServerRequest.m
Support/cocoslive/cocoslive.h
Support/cocoslive/cocoslive.m
Support/experimental/CocosDenshion/CDAudioManager.h
Support/experimental/CocosDenshion/CDAudioManager.m
Support/experimental/CocosDenshion/CDOpenALSupport.h
Support/experimental/CocosDenshion/CocosDenshion.h
Support/experimental/CocosDenshion/CocosDenshion.m
Support/experimental/CocosDenshion/SimpleAudioEngine.h
Support/experimental/CocosDenshion/SimpleAudioEngine.m
Support/experimental/StreakMotion/MotionStreak.h
Support/experimental/StreakMotion/MotionStreak.m
Support/experimental/StreakMotion/Ribbon.h
Support/experimental/StreakMotion/Ribbon.m
Support/experimental/sound-engine/MyOpenALSupport.h
Support/experimental/sound-engine/PASoundListener.h
Support/experimental/sound-engine/PASoundListener.m
Support/experimental/sound-engine/PASoundMgr.h
Support/experimental/sound-engine/PASoundMgr.m
Support/experimental/sound-engine/PASoundSource.h
Support/experimental/sound-engine/PASoundSource.m
Support/external/Box2d/Include/Box2D.h
Support/external/Box2d/Source/Collision/Shapes/b2CircleShape.cpp
Support/external/Box2d/Source/Collision/Shapes/b2CircleShape.h
Support/external/Box2d/Source/Collision/Shapes/b2EdgeShape.cpp
Support/external/Box2d/Source/Collision/Shapes/b2EdgeShape.h
Support/external/Box2d/Source/Collision/Shapes/b2PolygonShape.cpp
Support/external/Box2d/Source/Collision/Shapes/b2PolygonShape.h
Support/external/Box2d/Source/Collision/Shapes/b2Shape.cpp
Support/external/Box2d/Source/Collision/Shapes/b2Shape.h
Support/external/Box2d/Source/Collision/b2BroadPhase.cpp
Support/external/Box2d/Source/Collision/b2BroadPhase.h
Support/external/Box2d/Source/Collision/b2CollideCircle.cpp
Support/external/Box2d/Source/Collision/b2CollidePoly.cpp
Support/external/Box2d/Source/Collision/b2Collision.cpp
Support/external/Box2d/Source/Collision/b2Collision.h
Support/external/Box2d/Source/Collision/b2Distance.cpp
Support/external/Box2d/Source/Collision/b2PairManager.cpp
Support/external/Box2d/Source/Collision/b2PairManager.h
Support/external/Box2d/Source/Collision/b2TimeOfImpact.cpp
Support/external/Box2d/Source/Common/Fixed.h
Support/external/Box2d/Source/Common/b2BlockAllocator.cpp
Support/external/Box2d/Source/Common/b2BlockAllocator.h
Support/external/Box2d/Source/Common/b2Math.cpp
Support/external/Box2d/Source/Common/b2Math.h
Support/external/Box2d/Source/Common/b2Settings.cpp
Support/external/Box2d/Source/Common/b2Settings.h
Support/external/Box2d/Source/Common/b2StackAllocator.cpp
Support/external/Box2d/Source/Common/b2StackAllocator.h
Support/external/Box2d/Source/Common/jtypes.h
Support/external/Box2d/Source/Dynamics/Contacts/b2CircleContact.cpp
Support/external/Box2d/Source/Dynamics/Contacts/b2CircleContact.h
Support/external/Box2d/Source/Dynamics/Contacts/b2Contact.cpp
Support/external/Box2d/Source/Dynamics/Contacts/b2Contact.h
Support/external/Box2d/Source/Dynamics/Contacts/b2ContactSolver.cpp
Support/external/Box2d/Source/Dynamics/Contacts/b2ContactSolver.h
Support/external/Box2d/Source/Dynamics/Contacts/b2EdgeAndCircleContact.cpp
Support/external/Box2d/Source/Dynamics/Contacts/b2EdgeAndCircleContact.h
Support/external/Box2d/Source/Dynamics/Contacts/b2NullContact.h
Support/external/Box2d/Source/Dynamics/Contacts/b2PolyAndCircleContact.cpp
Support/external/Box2d/Source/Dynamics/Contacts/b2PolyAndCircleContact.h
Support/external/Box2d/Source/Dynamics/Contacts/b2PolyAndEdgeContact.cpp
Support/external/Box2d/Source/Dynamics/Contacts/b2PolyAndEdgeContact.h
Support/external/Box2d/Source/Dynamics/Contacts/b2PolyContact.cpp
Support/external/Box2d/Source/Dynamics/Contacts/b2PolyContact.h
Support/external/Box2d/Source/Dynamics/Controllers/b2BuoyancyController.cpp
Support/external/Box2d/Source/Dynamics/Controllers/b2BuoyancyController.h
Support/external/Box2d/Source/Dynamics/Controllers/b2ConstantAccelController.cpp
Support/external/Box2d/Source/Dynamics/Controllers/b2ConstantAccelController.h
Support/external/Box2d/Source/Dynamics/Controllers/b2ConstantForceController.cpp
Support/external/Box2d/Source/Dynamics/Controllers/b2ConstantForceController.h
Support/external/Box2d/Source/Dynamics/Controllers/b2Controller.cpp
Support/external/Box2d/Source/Dynamics/Controllers/b2Controller.h
Support/external/Box2d/Source/Dynamics/Controllers/b2GravityController.cpp
Support/external/Box2d/Source/Dynamics/Controllers/b2GravityController.h
Support/external/Box2d/Source/Dynamics/Controllers/b2TensorDampingController.cpp
Support/external/Box2d/Source/Dynamics/Controllers/b2TensorDampingController.h
Support/external/Box2d/Source/Dynamics/Joints/b2DistanceJoint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2DistanceJoint.h
Support/external/Box2d/Source/Dynamics/Joints/b2GearJoint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2GearJoint.h
Support/external/Box2d/Source/Dynamics/Joints/b2Joint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2Joint.h
Support/external/Box2d/Source/Dynamics/Joints/b2LineJoint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2LineJoint.h
Support/external/Box2d/Source/Dynamics/Joints/b2MouseJoint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2MouseJoint.h
Support/external/Box2d/Source/Dynamics/Joints/b2PrismaticJoint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2PrismaticJoint.h
Support/external/Box2d/Source/Dynamics/Joints/b2PulleyJoint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2PulleyJoint.h
Support/external/Box2d/Source/Dynamics/Joints/b2RevoluteJoint.cpp
Support/external/Box2d/Source/Dynamics/Joints/b2RevoluteJoint.h
Support/external/Box2d/Source/Dynamics/b2Body.cpp
Support/external/Box2d/Source/Dynamics/b2Body.h
Support/external/Box2d/Source/Dynamics/b2ContactManager.cpp
Support/external/Box2d/Source/Dynamics/b2ContactManager.h
Support/external/Box2d/Source/Dynamics/b2Island.cpp
Support/external/Box2d/Source/Dynamics/b2Island.h
Support/external/Box2d/Source/Dynamics/b2World.cpp
Support/external/Box2d/Source/Dynamics/b2World.h
Support/external/Box2d/Source/Dynamics/b2WorldCallbacks.cpp
Support/external/Box2d/Source/Dynamics/b2WorldCallbacks.h
Support/external/Chipmunk/src/chipmunk.c
Support/external/Chipmunk/src/chipmunk.h
Support/external/Chipmunk/src/cpArbiter.c
Support/external/Chipmunk/src/cpArbiter.h
Support/external/Chipmunk/src/cpArray.c
Support/external/Chipmunk/src/cpArray.h
Support/external/Chipmunk/src/cpBB.c
Support/external/Chipmunk/src/cpBB.h
Support/external/Chipmunk/src/cpBody.c
Support/external/Chipmunk/src/cpBody.h
Support/external/Chipmunk/src/cpCollision.c
Support/external/Chipmunk/src/cpCollision.h
Support/external/Chipmunk/src/cpHashSet.c
Support/external/Chipmunk/src/cpHashSet.h
Support/external/Chipmunk/src/cpJoint.c
Support/external/Chipmunk/src/cpJoint.h
Support/external/Chipmunk/src/cpPolyShape.c
Support/external/Chipmunk/src/cpPolyShape.h
Support/external/Chipmunk/src/cpShape.c
Support/external/Chipmunk/src/cpShape.h
Support/external/Chipmunk/src/cpSpace.c
Support/external/Chipmunk/src/cpSpace.h
Support/external/Chipmunk/src/cpSpaceHash.c
Support/external/Chipmunk/src/cpSpaceHash.h
Support/external/Chipmunk/src/cpVect.c
Support/external/Chipmunk/src/cpVect.h
Support/external/Chipmunk/src/prime.h
Support/external/TouchJSON/CDataScanner.h
Support/external/TouchJSON/CDataScanner.m
Support/external/TouchJSON/Extensions/CDataScanner_Extensions.h
Support/external/TouchJSON/Extensions/CDataScanner_Extensions.m
Support/external/TouchJSON/Extensions/NSCharacterSet_Extensions.h
Support/external/TouchJSON/Extensions/NSCharacterSet_Extensions.m
Support/external/TouchJSON/Extensions/NSDictionary_JSONExtensions.h
Support/external/TouchJSON/Extensions/NSDictionary_JSONExtensions.m
Support/external/TouchJSON/Extensions/NSScanner_Extensions.h
Support/external/TouchJSON/Extensions/NSScanner_Extensions.m
Support/external/TouchJSON/JSON/CJSONDeserializer.h
Support/external/TouchJSON/JSON/CJSONDeserializer.m
Support/external/TouchJSON/JSON/CJSONScanner.h
Support/external/TouchJSON/JSON/CJSONScanner.m
Support/external/TouchJSON/JSON/CJSONSerializer.h
Support/external/TouchJSON/JSON/CJSONSerializer.m
Support/external/Tremor/asm_arm.h
Support/external/Tremor/backends.h
Support/external/Tremor/bitwise.c
Support/external/Tremor/block.c
Support/external/Tremor/block.h
Support/external/Tremor/codebook.c
Support/external/Tremor/codebook.h
Support/external/Tremor/codec_internal.h
Support/external/Tremor/config_types.h
Support/external/Tremor/floor0.c
Support/external/Tremor/floor1.c
Support/external/Tremor/framing.c
Support/external/Tremor/info.c
Support/external/Tremor/ivorbiscodec.h
Support/external/Tremor/ivorbisfile.h
Support/external/Tremor/ivorbisfile_example.c
Support/external/Tremor/lsp_lookup.h
Support/external/Tremor/mapping0.c
Support/external/Tremor/mdct.c
Support/external/Tremor/mdct.h
Support/external/Tremor/mdct_lookup.h
Support/external/Tremor/misc.h
Support/external/Tremor/ogg.h
Support/external/Tremor/os.h
Support/external/Tremor/os_types.h
Support/external/Tremor/registry.c
Support/external/Tremor/registry.h
Support/external/Tremor/res012.c
Support/external/Tremor/sharedbook.c
Support/external/Tremor/synthesis.c
Support/external/Tremor/vorbisfile.c
Support/external/Tremor/window.c
Support/external/Tremor/window.h
Support/external/Tremor/window_lookup.h

Download

Click the following link to download MyShooting-master.zip.

MyShooting-master.zip




















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