Embedding a bitmap at compile time : Bitmap « Graphics « Flash / Flex / ActionScript






Embedding a bitmap at compile time

 
package {
  import flash.display.*;
  import flash.events.*;
  import mx.core.BitmapAsset;
    [Embed(source="photo.jpg")]
  public class Main extends Sprite {

    private var Photo:Class;

    public function Main(  ) {
      var photo:BitmapAsset = new Photo(  );
      addChild(photo);
      trace(photo.bitmapData.getPixel(0, 0));
    }
  }
}

        








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