# Shape « 2D Graphics GUI « Java

1.Creating Basic Shapes
2.fillRect (int, int, int, int) method draws a solid rectangle
3.Creating a Shape Using Lines and Curves
4.Combining Shapes
5.Draw rectangles, use the drawRect() method. To fill rectangles, use the fillRect() method
6.Draw line
7.Draw a Polygon
8.Draw an oval outline
9.Draw a (Round)rectangle
10.Fill a polygon
11.Fill a solid oval
12.Fill a (Round)rectangle
13.Change font
14.Draw rectangle 2
15.Draw Arc
16.Draw Ellipse
17.Fill a Rectangle 2
18.Fill Arc 2
19.Draw text
20.Draw unicode string
21.Shape combine
22.Effects
23.Mouse drag and drop to draw
24.Arc demonstration: scale, move, rotate, sheer
25.Hypnosis Spiral
26.GlyphVector.getNumGlyphs()
27.Resize a shape
28.Rectangle with rounded corners drawn using Java 2D Graphics API
29.Compares two ellipses and returns true if they are equal or both null.
30.Compares two lines are returns true if they are equal or both null.
31.Creates a diagonal cross shape.
32.Creates a diamond shape.
33.Creates a new Stroke-Object for the given type and with.
34.Creates a region surrounding a line segment by 'widening' the line segment.
35.Creates a triangle shape that points downwards.
36.Creates a triangle shape that points upwards.
37.Generate Polygon
38.Polygon with float coordinates.
39.Polyline 2D
40.Serialises a Shape object.
41.Tests two polygons for equality. If both are null this method returns true.
42.Union two rectangles
43.Calculate Intersection Clip
44.Draws a shape with the specified rotation about (x, y).
45.Checks, whether the given rectangle1 fully contains rectangle 2 (even if rectangle 2 has a height or width of zero!).
46.Reads a Point2D object that has been serialised by the writePoint2D(Point2D, ObjectOutputStream)} method.
47.Returns a point based on (x, y) but constrained to be within the bounds of a given rectangle.
48.RectListManager is a class to manage a list of rectangular regions.
49.Fill Rectangle2D.Double and Ellipse2D.Double
50.This program demonstrates the various 2D shapes