Android Open Source - Avoidance Game Constants






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Back to project page Avoidance.

License

The source code is released under:

GNU General Public License

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Java Source Code

/* 
 * Copyright (c) 2012 Jakob Svensson, Markus Ekstr?m
 * /*from   w ww  .ja v a 2  s . c  om*/
 * This file is part of Avoidance.
 * 
 * Avoidance is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Avoidance is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Avoidance.  If not, see <http://www.gnu.org/licenses/>. 
 *  
 */

package se.chalmers.avoidance.constants;

/**
 * Container of constants for mapping groups and tags.
 * 
 * @author Jakob Svensson, Markus Ekstr?m
 * 
 */
public final class GameConstants {

  /**
   * Hidden constructor
   */
  private GameConstants() {
  }

  /**
   * Identifier for the player tag.
   */
  public static final String TAG_PLAYER = "tag_player";

  /**
   * Identifier for the score tag.
   */
  public static final String TAG_SCORE = "tag_score";

  /**
   * Identifier for the player group.
   */
  public static final String GROUP_PLAYER = "group_player";

  /**
   * Identifier for the wall group.
   */
  public static final String GROUP_OBSTACLE_WALLS = "group_obstacle_walls";

  /**
   * Identifier for the movingentities group.
   */
  public static final String GROUP_MOVING_ENTITIES = "group_moving_entities";

  /**
   * Identifier for the powerups group.
   */
  public static final String GROUP_POWERUPS = "group_powerups";

  /**
   * Identifier for the pitobstacle group.
   */
  public static final String GROUP_OBSTACLE_PITS = "group_obstacle_pits";

  /**
   * Identifier for the killplayerobstacle group.
   */
  public static final String GROUP_OBSTACLE_SPIKES = "group_obstacle_spikes";

  /**
   * Identifier for the enemies group.
   */
  public static final String GROUP_ENEMIES = "group_enemies";

  /**
   * Identifier for the circleshapes group.
   */
  public static final String GROUP_CIRCLE_SHAPES = "group_circle_shapes";

}




Java Source Code List

se.chalmers.avoidance.MainActivity.java
se.chalmers.avoidance.constants.EventMessageConstants.java
se.chalmers.avoidance.constants.FileConstants.java
se.chalmers.avoidance.constants.FontConstants.java
se.chalmers.avoidance.constants.GameConstants.java
se.chalmers.avoidance.core.EntityFactory.java
se.chalmers.avoidance.core.collisionhandlers.CollisionHandler.java
se.chalmers.avoidance.core.collisionhandlers.EnemyCollisionHandler.java
se.chalmers.avoidance.core.collisionhandlers.GameOverNotifier.java
se.chalmers.avoidance.core.collisionhandlers.KillplayerobstacleCollisionHandler.java
se.chalmers.avoidance.core.collisionhandlers.PitobstacleCollisionHandler.java
se.chalmers.avoidance.core.collisionhandlers.PowerUpCollisionHandler.java
se.chalmers.avoidance.core.collisionhandlers.WallCollisionHandler.java
se.chalmers.avoidance.core.components.Acceleration.java
se.chalmers.avoidance.core.components.Buff.java
se.chalmers.avoidance.core.components.Friction.java
se.chalmers.avoidance.core.components.Immortal.java
se.chalmers.avoidance.core.components.Jump.java
se.chalmers.avoidance.core.components.Score.java
se.chalmers.avoidance.core.components.Size.java
se.chalmers.avoidance.core.components.Sound.java
se.chalmers.avoidance.core.components.Spatial.java
se.chalmers.avoidance.core.components.Time.java
se.chalmers.avoidance.core.components.Transform.java
se.chalmers.avoidance.core.components.Velocity.java
se.chalmers.avoidance.core.states.GameOverScene.java
se.chalmers.avoidance.core.states.GameState.java
se.chalmers.avoidance.core.states.HighScoreState.java
se.chalmers.avoidance.core.states.IState.java
se.chalmers.avoidance.core.states.MenuState.java
se.chalmers.avoidance.core.states.StateID.java
se.chalmers.avoidance.core.states.StateManager.java
se.chalmers.avoidance.core.systems.CollisionSystem.java
se.chalmers.avoidance.core.systems.EnemyControlSystem.java
se.chalmers.avoidance.core.systems.HudRenderSystem.java
se.chalmers.avoidance.core.systems.PlayerControlSystem.java
se.chalmers.avoidance.core.systems.SoundSystem.java
se.chalmers.avoidance.core.systems.SpatialRenderSystem.java
se.chalmers.avoidance.core.systems.SpawnSystem.java
se.chalmers.avoidance.input.AccelerometerListener.java
se.chalmers.avoidance.input.TouchListener.java
se.chalmers.avoidance.util.AudioManager.java
se.chalmers.avoidance.util.FileUtils.java
se.chalmers.avoidance.util.ScreenResolution.java
se.chalmers.avoidance.util.Utils.java