Download Venice Free Java Code

Description

Alex + Jose first game.

Icons

Venice

Source Files

The download file Venice-master.zip has the following entries.


Entitlements.plist/*w w  w . j a  v a  2 s.c  om*/
README
Venice.xcodeproj/project.pbxproj
Venice.xcodeproj/project.xcworkspace/contents.xcworkspacedata
Venice.xcodeproj/project.xcworkspace/xcuserdata/jose.xcuserdatad/UserInterfaceState.xcuserstate
Venice.xcodeproj/project.xcworkspace/xcuserdata/jose.xcuserdatad/WorkspaceSettings.xcsettings
Venice.xcodeproj/xcuserdata/jose.xcuserdatad/xcdebugger/Breakpoints.xcbkptlist
Venice.xcodeproj/xcuserdata/jose.xcuserdatad/xcschemes/Copy of Runaway (Distrubution).xcscheme
Venice.xcodeproj/xcuserdata/jose.xcuserdatad/xcschemes/Runaway (Distrubution).xcscheme
Venice.xcodeproj/xcuserdata/jose.xcuserdatad/xcschemes/Venice.xcscheme
Venice.xcodeproj/xcuserdata/jose.xcuserdatad/xcschemes/test3.xcscheme
Venice.xcodeproj/xcuserdata/jose.xcuserdatad/xcschemes/xcschememanagement.plist
Venice/.DS_Store
Venice/AppDelegate.h
Venice/AppDelegate.mm
Venice/GLES-Render.h
Venice/GLES-Render.mm
Venice/GameConfig.h
Venice/HelloWorldLayer.h
Venice/HelloWorldLayer.mm
Venice/MyContactListener/MyContactListener.h
Venice/MyContactListener/MyContactListener.mm
Venice/Prefix.pch
Venice/Resources/.DS_Store
Venice/Resources/Default.png
Venice/Resources/Icon-72.png
Venice/Resources/Icon-Small-50.png
Venice/Resources/Icon-Small.png
Venice/Resources/Icon-Small@2x.png
Venice/Resources/Icon.png
Venice/Resources/Icon@2x.png
Venice/Resources/Info.plist
Venice/Resources/Quetsi.png
Venice/Resources/bg1.png
Venice/Resources/bg_loop_summer.png
Venice/Resources/dust1.png
Venice/Resources/dust2.png
Venice/Resources/dust3.png
Venice/Resources/dust4.png
Venice/Resources/dust5.png
Venice/Resources/dust_coordinates.plist
Venice/Resources/dust_texture.png
Venice/Resources/fps_images.png
Venice/Resources/iTunesArtwork
Venice/Resources/player_shadow.png
Venice/Resources/q1.png
Venice/Resources/q1_texture.png
Venice/Resources/q2.png
Venice/Resources/q3.png
Venice/Resources/q4.png
Venice/Resources/q5.png
Venice/Resources/quetsi.ztp
Venice/Resources/quetsi_coordinates.plist
Venice/Resources/quetsi_texture.png
Venice/Resources/r1.png
Venice/Resources/r1_texture.png
Venice/Resources/r2.png
Venice/Resources/r3.png
Venice/Resources/r4.png
Venice/Resources/r5.png
Venice/Resources/red_coordinates.plist
Venice/Resources/red_texture.png
Venice/Resources/splash_screen.psd
Venice/Resources/texture.png
Venice/RootViewController.h
Venice/RootViewController.mm
Venice/hahaha.caf
Venice/libs/.DS_Store
Venice/libs/Box2D/.DS_Store
Venice/libs/Box2D/Box2D.h
Venice/libs/Box2D/Collision/Shapes/b2CircleShape.cpp
Venice/libs/Box2D/Collision/Shapes/b2CircleShape.h
Venice/libs/Box2D/Collision/Shapes/b2PolygonShape.cpp
Venice/libs/Box2D/Collision/Shapes/b2PolygonShape.h
Venice/libs/Box2D/Collision/Shapes/b2Shape.h
Venice/libs/Box2D/Collision/b2BroadPhase.cpp
Venice/libs/Box2D/Collision/b2BroadPhase.h
Venice/libs/Box2D/Collision/b2CollideCircle.cpp
Venice/libs/Box2D/Collision/b2CollidePolygon.cpp
Venice/libs/Box2D/Collision/b2Collision.cpp
Venice/libs/Box2D/Collision/b2Collision.h
Venice/libs/Box2D/Collision/b2Distance.cpp
Venice/libs/Box2D/Collision/b2Distance.h
Venice/libs/Box2D/Collision/b2DynamicTree.cpp
Venice/libs/Box2D/Collision/b2DynamicTree.h
Venice/libs/Box2D/Collision/b2TimeOfImpact.cpp
Venice/libs/Box2D/Collision/b2TimeOfImpact.h
Venice/libs/Box2D/Common/b2BlockAllocator.cpp
Venice/libs/Box2D/Common/b2BlockAllocator.h
Venice/libs/Box2D/Common/b2Math.cpp
Venice/libs/Box2D/Common/b2Math.h
Venice/libs/Box2D/Common/b2Settings.cpp
Venice/libs/Box2D/Common/b2Settings.h
Venice/libs/Box2D/Common/b2StackAllocator.cpp
Venice/libs/Box2D/Common/b2StackAllocator.h
Venice/libs/Box2D/Dynamics/Contacts/b2CircleContact.cpp
Venice/libs/Box2D/Dynamics/Contacts/b2CircleContact.h
Venice/libs/Box2D/Dynamics/Contacts/b2Contact.cpp
Venice/libs/Box2D/Dynamics/Contacts/b2Contact.h
Venice/libs/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
Venice/libs/Box2D/Dynamics/Contacts/b2ContactSolver.h
Venice/libs/Box2D/Dynamics/Contacts/b2NullContact.h
Venice/libs/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
Venice/libs/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
Venice/libs/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
Venice/libs/Box2D/Dynamics/Contacts/b2PolygonContact.h
Venice/libs/Box2D/Dynamics/Contacts/b2TOISolver.cpp
Venice/libs/Box2D/Dynamics/Contacts/b2TOISolver.h
Venice/libs/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2DistanceJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2FrictionJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2GearJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2GearJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2Joint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2Joint.h
Venice/libs/Box2D/Dynamics/Joints/b2LineJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2LineJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2MouseJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2MouseJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2PrismaticJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2PulleyJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2RevoluteJoint.h
Venice/libs/Box2D/Dynamics/Joints/b2WeldJoint.cpp
Venice/libs/Box2D/Dynamics/Joints/b2WeldJoint.h
Venice/libs/Box2D/Dynamics/b2Body.cpp
Venice/libs/Box2D/Dynamics/b2Body.h
Venice/libs/Box2D/Dynamics/b2ContactManager.cpp
Venice/libs/Box2D/Dynamics/b2ContactManager.h
Venice/libs/Box2D/Dynamics/b2Fixture.cpp
Venice/libs/Box2D/Dynamics/b2Fixture.h
Venice/libs/Box2D/Dynamics/b2Island.cpp
Venice/libs/Box2D/Dynamics/b2Island.h
Venice/libs/Box2D/Dynamics/b2TimeStep.h
Venice/libs/Box2D/Dynamics/b2World.cpp
Venice/libs/Box2D/Dynamics/b2World.h
Venice/libs/Box2D/Dynamics/b2WorldCallbacks.cpp
Venice/libs/Box2D/Dynamics/b2WorldCallbacks.h
Venice/libs/CocosDenshion/CDAudioManager.h
Venice/libs/CocosDenshion/CDAudioManager.m
Venice/libs/CocosDenshion/CDConfig.h
Venice/libs/CocosDenshion/CDOpenALSupport.h
Venice/libs/CocosDenshion/CDOpenALSupport.m
Venice/libs/CocosDenshion/CocosDenshion.h
Venice/libs/CocosDenshion/CocosDenshion.m
Venice/libs/CocosDenshion/SimpleAudioEngine.h
Venice/libs/CocosDenshion/SimpleAudioEngine.m
Venice/libs/FontLabel/FontLabel.h
Venice/libs/FontLabel/FontLabel.m
Venice/libs/FontLabel/FontLabelStringDrawing.h
Venice/libs/FontLabel/FontLabelStringDrawing.m
Venice/libs/FontLabel/FontManager.h
Venice/libs/FontLabel/FontManager.m
Venice/libs/FontLabel/ZAttributedString.h
Venice/libs/FontLabel/ZAttributedString.m
Venice/libs/FontLabel/ZAttributedStringPrivate.h
Venice/libs/FontLabel/ZFont.h
Venice/libs/FontLabel/ZFont.m
Venice/libs/LICENSE_CocosDenshion.txt
Venice/libs/LICENSE_FontLabel.txt
Venice/libs/LICENSE_TouchJSON.txt
Venice/libs/LICENSE_cocos2d.txt
Venice/libs/TouchJSON/CDataScanner.h
Venice/libs/TouchJSON/CDataScanner.m
Venice/libs/TouchJSON/Extensions/CDataScanner_Extensions.h
Venice/libs/TouchJSON/Extensions/CDataScanner_Extensions.m
Venice/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.h
Venice/libs/TouchJSON/Extensions/NSDictionary_JSONExtensions.m
Venice/libs/TouchJSON/JSON/CJSONDeserializer.h
Venice/libs/TouchJSON/JSON/CJSONDeserializer.m
Venice/libs/TouchJSON/JSON/CJSONScanner.h
Venice/libs/TouchJSON/JSON/CJSONScanner.m
Venice/libs/TouchJSON/JSON/CJSONSerializer.h
Venice/libs/TouchJSON/JSON/CJSONSerializer.m
Venice/libs/TouchJSON/JSON/JSONRepresentation.h
Venice/libs/cocos2d/CCAction.h
Venice/libs/cocos2d/CCAction.m
Venice/libs/cocos2d/CCActionCamera.h
Venice/libs/cocos2d/CCActionCamera.m
Venice/libs/cocos2d/CCActionEase.h
Venice/libs/cocos2d/CCActionEase.m
Venice/libs/cocos2d/CCActionGrid.h
Venice/libs/cocos2d/CCActionGrid.m
Venice/libs/cocos2d/CCActionGrid3D.h
Venice/libs/cocos2d/CCActionGrid3D.m
Venice/libs/cocos2d/CCActionInstant.h
Venice/libs/cocos2d/CCActionInstant.m
Venice/libs/cocos2d/CCActionInterval.h
Venice/libs/cocos2d/CCActionInterval.m
Venice/libs/cocos2d/CCActionManager.h
Venice/libs/cocos2d/CCActionManager.m
Venice/libs/cocos2d/CCActionPageTurn3D.h
Venice/libs/cocos2d/CCActionPageTurn3D.m
Venice/libs/cocos2d/CCActionProgressTimer.h
Venice/libs/cocos2d/CCActionProgressTimer.m
Venice/libs/cocos2d/CCActionTiledGrid.h
Venice/libs/cocos2d/CCActionTiledGrid.m
Venice/libs/cocos2d/CCActionTween.h
Venice/libs/cocos2d/CCActionTween.m
Venice/libs/cocos2d/CCAnimation.h
Venice/libs/cocos2d/CCAnimation.m
Venice/libs/cocos2d/CCAnimationCache.h
Venice/libs/cocos2d/CCAnimationCache.m
Venice/libs/cocos2d/CCAtlasNode.h
Venice/libs/cocos2d/CCAtlasNode.m
Venice/libs/cocos2d/CCBlockSupport.h
Venice/libs/cocos2d/CCBlockSupport.m
Venice/libs/cocos2d/CCCamera.h
Venice/libs/cocos2d/CCCamera.m
Venice/libs/cocos2d/CCConfiguration.h
Venice/libs/cocos2d/CCConfiguration.m
Venice/libs/cocos2d/CCDirector.h
Venice/libs/cocos2d/CCDirector.m
Venice/libs/cocos2d/CCDrawingPrimitives.h
Venice/libs/cocos2d/CCDrawingPrimitives.m
Venice/libs/cocos2d/CCGrabber.h
Venice/libs/cocos2d/CCGrabber.m
Venice/libs/cocos2d/CCGrid.h
Venice/libs/cocos2d/CCGrid.m
Venice/libs/cocos2d/CCLabelAtlas.h
Venice/libs/cocos2d/CCLabelAtlas.m
Venice/libs/cocos2d/CCLabelBMFont.h
Venice/libs/cocos2d/CCLabelBMFont.m
Venice/libs/cocos2d/CCLabelTTF.h
Venice/libs/cocos2d/CCLabelTTF.m
Venice/libs/cocos2d/CCLayer.h
Venice/libs/cocos2d/CCLayer.m
Venice/libs/cocos2d/CCMenu.h
Venice/libs/cocos2d/CCMenu.m
Venice/libs/cocos2d/CCMenuItem.h
Venice/libs/cocos2d/CCMenuItem.m
Venice/libs/cocos2d/CCMotionStreak.h
Venice/libs/cocos2d/CCMotionStreak.m
Venice/libs/cocos2d/CCNode.h
Venice/libs/cocos2d/CCNode.m
Venice/libs/cocos2d/CCParallaxNode.h
Venice/libs/cocos2d/CCParallaxNode.m
Venice/libs/cocos2d/CCParticleExamples.h
Venice/libs/cocos2d/CCParticleExamples.m
Venice/libs/cocos2d/CCParticleSystem.h
Venice/libs/cocos2d/CCParticleSystem.m
Venice/libs/cocos2d/CCParticleSystemPoint.h
Venice/libs/cocos2d/CCParticleSystemPoint.m
Venice/libs/cocos2d/CCParticleSystemQuad.h
Venice/libs/cocos2d/CCParticleSystemQuad.m
Venice/libs/cocos2d/CCProgressTimer.h
Venice/libs/cocos2d/CCProgressTimer.m
Venice/libs/cocos2d/CCProtocols.h
Venice/libs/cocos2d/CCRenderTexture.h
Venice/libs/cocos2d/CCRenderTexture.m
Venice/libs/cocos2d/CCRibbon.h
Venice/libs/cocos2d/CCRibbon.m
Venice/libs/cocos2d/CCScene.h
Venice/libs/cocos2d/CCScene.m
Venice/libs/cocos2d/CCScheduler.h
Venice/libs/cocos2d/CCScheduler.m
Venice/libs/cocos2d/CCSprite.h
Venice/libs/cocos2d/CCSprite.m
Venice/libs/cocos2d/CCSpriteBatchNode.h
Venice/libs/cocos2d/CCSpriteBatchNode.m
Venice/libs/cocos2d/CCSpriteFrame.h
Venice/libs/cocos2d/CCSpriteFrame.m
Venice/libs/cocos2d/CCSpriteFrameCache.h
Venice/libs/cocos2d/CCSpriteFrameCache.m
Venice/libs/cocos2d/CCTMXLayer.h
Venice/libs/cocos2d/CCTMXLayer.m
Venice/libs/cocos2d/CCTMXObjectGroup.h
Venice/libs/cocos2d/CCTMXObjectGroup.m
Venice/libs/cocos2d/CCTMXTiledMap.h
Venice/libs/cocos2d/CCTMXTiledMap.m
Venice/libs/cocos2d/CCTMXXMLParser.h
Venice/libs/cocos2d/CCTMXXMLParser.m
Venice/libs/cocos2d/CCTexture2D.h
Venice/libs/cocos2d/CCTexture2D.m
Venice/libs/cocos2d/CCTextureAtlas.h
Venice/libs/cocos2d/CCTextureAtlas.m
Venice/libs/cocos2d/CCTextureCache.h
Venice/libs/cocos2d/CCTextureCache.m
Venice/libs/cocos2d/CCTexturePVR.h
Venice/libs/cocos2d/CCTexturePVR.m
Venice/libs/cocos2d/CCTileMapAtlas.h
Venice/libs/cocos2d/CCTileMapAtlas.m
Venice/libs/cocos2d/CCTransition.h
Venice/libs/cocos2d/CCTransition.m
Venice/libs/cocos2d/CCTransitionPageTurn.h
Venice/libs/cocos2d/CCTransitionPageTurn.m
Venice/libs/cocos2d/CCTransitionRadial.h
Venice/libs/cocos2d/CCTransitionRadial.m
Venice/libs/cocos2d/Platforms/CCGL.h
Venice/libs/cocos2d/Platforms/CCNS.h
Venice/libs/cocos2d/Platforms/Mac/CCDirectorMac.h
Venice/libs/cocos2d/Platforms/Mac/CCDirectorMac.m
Venice/libs/cocos2d/Platforms/Mac/CCEventDispatcher.h
Venice/libs/cocos2d/Platforms/Mac/CCEventDispatcher.m
Venice/libs/cocos2d/Platforms/Mac/MacGLView.h
Venice/libs/cocos2d/Platforms/Mac/MacGLView.m
Venice/libs/cocos2d/Platforms/Mac/MacWindow.h
Venice/libs/cocos2d/Platforms/Mac/MacWindow.m
Venice/libs/cocos2d/Platforms/iOS/CCDirectorIOS.h
Venice/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m
Venice/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h
Venice/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.h
Venice/libs/cocos2d/Platforms/iOS/CCTouchDispatcher.m
Venice/libs/cocos2d/Platforms/iOS/CCTouchHandler.h
Venice/libs/cocos2d/Platforms/iOS/CCTouchHandler.m
Venice/libs/cocos2d/Platforms/iOS/EAGLView.h
Venice/libs/cocos2d/Platforms/iOS/EAGLView.m
Venice/libs/cocos2d/Platforms/iOS/ES1Renderer.h
Venice/libs/cocos2d/Platforms/iOS/ES1Renderer.m
Venice/libs/cocos2d/Platforms/iOS/ESRenderer.h
Venice/libs/cocos2d/Platforms/iOS/glu.c
Venice/libs/cocos2d/Platforms/iOS/glu.h
Venice/libs/cocos2d/Support/CCArray.h
Venice/libs/cocos2d/Support/CCArray.m
Venice/libs/cocos2d/Support/CCFileUtils.h
Venice/libs/cocos2d/Support/CCFileUtils.m
Venice/libs/cocos2d/Support/CCProfiling.h
Venice/libs/cocos2d/Support/CCProfiling.m
Venice/libs/cocos2d/Support/CGPointExtension.h
Venice/libs/cocos2d/Support/CGPointExtension.m
Venice/libs/cocos2d/Support/OpenGL_Internal.h
Venice/libs/cocos2d/Support/TGAlib.h
Venice/libs/cocos2d/Support/TGAlib.m
Venice/libs/cocos2d/Support/TransformUtils.h
Venice/libs/cocos2d/Support/TransformUtils.m
Venice/libs/cocos2d/Support/ZipUtils.h
Venice/libs/cocos2d/Support/ZipUtils.m
Venice/libs/cocos2d/Support/base64.c
Venice/libs/cocos2d/Support/base64.h
Venice/libs/cocos2d/Support/ccCArray.h
Venice/libs/cocos2d/Support/ccUtils.c
Venice/libs/cocos2d/Support/ccUtils.h
Venice/libs/cocos2d/Support/uthash.h
Venice/libs/cocos2d/Support/utlist.h
Venice/libs/cocos2d/ccConfig.h
Venice/libs/cocos2d/ccMacros.h
Venice/libs/cocos2d/ccTypes.h
Venice/libs/cocos2d/cocos2d.h
Venice/libs/cocos2d/cocos2d.m
Venice/libs/cocoslive/CLScoreServerPost.h
Venice/libs/cocoslive/CLScoreServerPost.m
Venice/libs/cocoslive/CLScoreServerRequest.h
Venice/libs/cocoslive/CLScoreServerRequest.m
Venice/libs/cocoslive/cocoslive.h
Venice/libs/cocoslive/cocoslive.m
Venice/main.m

Download

Click the following link to download Venice-master.zip.

Venice-master.zip




















Home »
  Objective C Free Code »
    Game »




2D Game
Card Game
Cocoa Game
Game
Game Center
Game Design
Game Engine
Game Framework
Hangman
Mobile Game
Multiplayer Game
Network Game
Objective C Game
OsX Game
Puzzle Game
Snake Game
Space Game
TicTacToe
Tile Game
Video Game