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Java Source Code
/*
* The MIT License (MIT)//www.java2s.com
*
* Copyright (c) 2014 Zapylaiev Kyrylo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/package org.zapylaev.game.truetennis.core;
import com.badlogic.gdx.Application;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import org.zapylaev.game.truetennis.core.model.IModel;
import org.zapylaev.game.truetennis.core.model.PhysicalModel;
import org.zapylaev.game.truetennis.core.screen.GameController;
import org.zapylaev.game.truetennis.core.screen.menu.OptionsMenu;
import org.zapylaev.game.truetennis.core.screen.menu.StartScreen;
publicclass TrueTennisMain extends Game {
private IModel mModel;
@Override
publicvoid create() {
Assets.getInstance().init();
setScreen(new StartScreen(this));
Gdx.app.setLogLevel(Application.LOG_ERROR);
}
publicvoid createGame() {
mModel = new PhysicalModel();
setScreen(new GameController(mModel));
}
@Override
publicvoid render() {
Gdx.gl.glClearColor(0.4f, 0.62f, 0.82f, 1f);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
super.render();
}
@Override
publicvoid dispose() {
super.dispose();
if (mModel != null) {
mModel.dispose();
}
}
publicvoid showOptions() {
setScreen(new OptionsMenu(this));
}
}