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Java Source Code
/*
* The MIT License (MIT)//www.java2s.com
*
* Copyright (c) 2014 Zapylaiev Kyrylo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/package org.zapylaev.game.truetennis.core.model;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.physics.box2d.BodyDef;
import com.badlogic.gdx.physics.box2d.Fixture;
import com.badlogic.gdx.physics.box2d.QueryCallback;
import com.badlogic.gdx.physics.box2d.World;
import com.badlogic.gdx.physics.box2d.joints.MouseJoint;
import com.badlogic.gdx.physics.box2d.joints.MouseJointDef;
import org.zapylaev.game.truetennis.core.Constants;
import java.util.*;
class JointControls implements ITouchControls {
privatefinal World mWorld;
private Map<Integer, MouseJoint> mMouseJoints;
JointControls(World world) {
mWorld = world;
mMouseJoints = new HashMap<Integer, MouseJoint>();
}
@Override
publicvoid sendTouchDown(finalfloat x, finalfloat y, finalint pointer) {
mWorld.QueryAABB(new QueryCallback() {
@Override
publicboolean reportFixture(Fixture fixture) {
MouseJointDef jointDef = new MouseJointDef();
jointDef.collideConnected = true;
jointDef.maxForce = Constants.MAX_MOUSE_JOINT_FORCE;
jointDef.bodyA = mWorld.createBody(new BodyDef());
jointDef.bodyB = fixture.getBody();
jointDef.target.set(x, y);
mMouseJoints.put(pointer, (MouseJoint) mWorld.createJoint(jointDef));
return false;
}
}, x, y, x, y);
}
@Override
publicvoid sendTouchDragged(float x, float y, int pointer) {
MouseJoint joint = mMouseJoints.get(pointer);
if (joint != null) {
joint.setTarget(new Vector2(x, y));
}
}
@Override
publicvoid sendTouchUp(float x, float y, int pointer) {
MouseJoint joint = mMouseJoints.get(pointer);
if (joint != null) {
mWorld.destroyJoint(joint);
mMouseJoints.remove(pointer);
}
}
}