Android Open Source - truetennis H U D






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Back to project page truetennis.

License

The source code is released under:

MIT License

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Java Source Code

/*
 * The MIT License (MIT)// w  ww  .ja  v a 2s. c o  m
 *
 * Copyright (c) 2014 Zapylaiev Kyrylo
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

package org.zapylaev.game.truetennis.core.render;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import org.zapylaev.game.truetennis.core.Assets;
import org.zapylaev.game.truetennis.core.Constants;
import org.zapylaev.game.truetennis.core.Debug;
import org.zapylaev.game.truetennis.core.domain.Field;

/**
 * @author k.zapylaev <zapylaev@gmail.com>
 */
class HUD {
    private static final float SCORE_RIGHT_MARGIN = 520;
    private static final float SCORE_TOP_MARGIN = 15;

    private final OrthographicCamera mHUDCamera;
    private FpsCounter mFpsCounter;
    private final BitmapFont mBitmapFont;

    public HUD(OrthographicCamera hudCamera) {
        mBitmapFont = Assets.getInstance().fontDroidSans17;
        mHUDCamera = hudCamera;
        if (Debug.DEBUG) {
            mFpsCounter = new FpsCounter();
        }
    }

    public void render(SpriteBatch batch, Field field) {
        batch.setProjectionMatrix(mHUDCamera.combined);
        batch.begin();
        int leftTeamScore = field.getLeftPlayerScore();
        int rightTeamScore = field.getRightPlayerScore();
        mBitmapFont.draw(batch, "Score " + leftTeamScore + " : " + rightTeamScore,
                Constants.HUD_SCREEN_WIDTH / 2 - SCORE_RIGHT_MARGIN, Constants.HUD_SCREEN_HEIGHT / 2 - SCORE_TOP_MARGIN);
        if (mFpsCounter != null) {
            mFpsCounter.render(batch);
        }

        Color original = mBitmapFont.getColor();
        mBitmapFont.setColor(0.05f, 0.35f, 0.65f, 1f);
        mBitmapFont.setScale(1.2f);
        batch.end();
        mBitmapFont.setColor(original);
        mBitmapFont.setScale(1);
    }

    private static final class FpsCounter {

        private static final float MARGIN_LEFT = 30;
        private static final float MARGIN_TOP = 15;

        private final BitmapFont mBitmapFont;

        private FpsCounter() {
            mBitmapFont = Assets.getInstance().fontDroidSans17;
        }

        private void render(SpriteBatch batch) {
            if (Debug.SHOW_FPS) {
                int framesPerSecond = Gdx.graphics.getFramesPerSecond();
                Color oldColor = mBitmapFont.getColor();
                if (framesPerSecond >= 55) {
                    mBitmapFont.setColor(Color.GREEN);
                } else if (framesPerSecond < 55 && framesPerSecond >= 30 ) {
                    mBitmapFont.setColor(Color.YELLOW);
                } else if (framesPerSecond < 30) {
                    mBitmapFont.setColor(Color.RED);
                }
                mBitmapFont.draw(batch, "FPS: " + framesPerSecond, -Constants.HUD_SCREEN_WIDTH / 2 + MARGIN_LEFT, Constants.HUD_SCREEN_HEIGHT / 2 - MARGIN_TOP);
                mBitmapFont.setColor(oldColor);
            }
        }
    }
}




Java Source Code List

com.nuggeta.sample.libgdx.MainActivity.java
com.nuggeta.sample.libgdx.Main.java
com.nuggeta.sample.libgdx.RobovmLauncher.java
com.nuggeta.sample.libgdx.client.GwtLauncher.java
com.nuggeta.sample.libgdx.truetennis.java
org.zapylaev.game.truetennis.android.TrueTennisMainActivity.java
org.zapylaev.game.truetennis.core.Assets.java
org.zapylaev.game.truetennis.core.Constants.java
org.zapylaev.game.truetennis.core.Debug.java
org.zapylaev.game.truetennis.core.GamePrefs.java
org.zapylaev.game.truetennis.core.IRenderer.java
org.zapylaev.game.truetennis.core.TrueTennisMain.java
org.zapylaev.game.truetennis.core.domain.Ball.java
org.zapylaev.game.truetennis.core.domain.Field.java
org.zapylaev.game.truetennis.core.domain.Player.java
org.zapylaev.game.truetennis.core.domain.Team.java
org.zapylaev.game.truetennis.core.input.Controls.java
org.zapylaev.game.truetennis.core.input.State.java
org.zapylaev.game.truetennis.core.model.Box2dBall.java
org.zapylaev.game.truetennis.core.model.Box2dRect.java
org.zapylaev.game.truetennis.core.model.Box2dStick.java
org.zapylaev.game.truetennis.core.model.Box2dWalls.java
org.zapylaev.game.truetennis.core.model.DebugRenderer.java
org.zapylaev.game.truetennis.core.model.IModelListener.java
org.zapylaev.game.truetennis.core.model.IModel.java
org.zapylaev.game.truetennis.core.model.ITouchControls.java
org.zapylaev.game.truetennis.core.model.JointControls.java
org.zapylaev.game.truetennis.core.model.PhysicalModel.java
org.zapylaev.game.truetennis.core.net.ClientModelProxy.java
org.zapylaev.game.truetennis.core.net.Messages.java
org.zapylaev.game.truetennis.core.net.ServerModelProxy.java
org.zapylaev.game.truetennis.core.net.communicator.AsyncRequest.java
org.zapylaev.game.truetennis.core.net.communicator.INetCommunicator.java
org.zapylaev.game.truetennis.core.net.communicator.NetCommunicatorBuilder.java
org.zapylaev.game.truetennis.core.net.communicator.NetGame.java
org.zapylaev.game.truetennis.core.net.communicator.NuggetaNetCommunicator.java
org.zapylaev.game.truetennis.core.render.GameRenderer.java
org.zapylaev.game.truetennis.core.render.HUD.java
org.zapylaev.game.truetennis.core.render.effects.BallLightEffect.java
org.zapylaev.game.truetennis.core.render.effects.BallTailEffect.java
org.zapylaev.game.truetennis.core.render.effects.IEffect.java
org.zapylaev.game.truetennis.core.render.effects.WinEffect.java
org.zapylaev.game.truetennis.core.render.textures.BallTexture.java
org.zapylaev.game.truetennis.core.render.textures.ITexture.java
org.zapylaev.game.truetennis.core.render.textures.PlayerTexture.java
org.zapylaev.game.truetennis.core.screen.GameController.java
org.zapylaev.game.truetennis.core.screen.menu.GamesListGame.java
org.zapylaev.game.truetennis.core.screen.menu.MenuScreen.java
org.zapylaev.game.truetennis.core.screen.menu.OptionsMenu.java
org.zapylaev.game.truetennis.core.screen.menu.StartScreen.java
org.zapylaev.game.truetennis.core.utils.ShaderHelper.java
org.zapylaev.game.truetennis.html.TrueTennisMainHtml.java
org.zapylaev.game.truetennis.java.TrueTennisMainDesktop.java