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Java Source Code
/*
* The MIT License (MIT)//fromwww.java2s.com
*
* Copyright (c) 2014 Zapylaiev Kyrylo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/package org.zapylaev.game.truetennis.core.screen.menu;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import org.zapylaev.game.truetennis.core.Constants;
import org.zapylaev.game.truetennis.core.TrueTennisMain;
publicabstractclass MenuScreen implements Screen {
protected TrueTennisMain mGame;
protected Stage mStage;
protected Skin mSkin;
public MenuScreen(TrueTennisMain game) {
mGame = game;
}
@Override
publicvoid render(float delta) {
Gdx.gl.glClearColor(0.4f, 0.62f, 0.82f, 1f);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
mStage.act();
mStage.draw();
}
@Override
publicvoid show() {
mSkin = new Skin(Gdx.files.internal("skin/uiskin.json"));
mStage = new Stage(Constants.HUD_SCREEN_WIDTH, Constants.HUD_SCREEN_HEIGHT);
Gdx.input.setInputProcessor(mStage);
}
@Override
publicvoid resize(int width, int height) {
}
@Override
publicvoid hide() {
dispose();
}
@Override
publicvoid pause() {
}
@Override
publicvoid resume() {
}
@Override
publicvoid dispose() {
mSkin.dispose();
mStage.dispose();
}
}