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The source code is released under:
MIT License
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package com.min3d.lib.vos; //from w ww . j a va 2s. com import javax.microedition.khronos.opengles.GL10; public enum FogType { LINEAR (GL10.GL_LINEAR), EXP (GL10.GL_EXP), EXP2 (GL10.GL_EXP2); private final int _glValue; private FogType(int $glValue) { _glValue = $glValue; } public int glValue() { return _glValue; } }