Android Open Source - Station42 Bullet






From Project

Back to project page Station42.

License

The source code is released under:

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUC...

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Java Source Code

package com.station42.bullet;
//  www . j ava  2 s .c  o  m
import com.badlogic.gdx.math.Intersector;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;
import com.station42.base.Entity;

public class Bullet {
  private static Vector2 temp = new Vector2();
  private Vector2 startingLocation;
  private Vector2 nextLocation;
  private Vector2 velocity;
  private Entity shooter;
  private float lifetime;
  public Bullet(Vector2 origin, Vector2 velocity, Entity shooter) {
    this(origin, velocity, shooter, 1);
  }
  public Bullet(Vector2 origin, Vector2 velocity, Entity shooter, float lifetime) {
    this.startingLocation = origin.cpy();
    this.velocity = velocity.cpy();
    nextLocation = startingLocation.cpy().add(velocity);
    this.shooter = shooter;
    this.lifetime = lifetime;
  }
  public float intersectDurationLine(Vector2 segmentStart, Vector2 segmentEnd) {
    if (Intersector.intersectSegments(startingLocation,  nextLocation, 
        segmentStart, segmentEnd, temp))
    {
      return temp.dst(startingLocation) / velocity.len();
    } else {
      return -1;
    }
  }
  public float intersectDurationCircle(Vector2 center, float radius) {
    float displacement = Intersector.intersectSegmentCircleDisplace(startingLocation, nextLocation, center, radius, temp);
    if (displacement != Float.POSITIVE_INFINITY) {
      return temp.scl(-displacement).add(center).dst(startingLocation) / velocity.len();
    } else {
      return -1;
    }
  }
  public boolean isShooter(Entity testedEntity) {
    return testedEntity == shooter;
  }
  public boolean isAlive() {
    return lifetime > 0;
  }
  public void update(float delta) {
    temp.set(velocity);
    temp.scl(delta);
    startingLocation.add(temp);
    nextLocation.add(temp);
    lifetime -= delta;
  }
  public Vector2 getCurrentLocation() {
    return startingLocation;
  }
  public Vector2 getNextLocation() {
    return nextLocation;
  }
  public Vector2 getNextLocation(float f) {
    return temp.set(velocity).scl(f).add(startingLocation);
  }
  public Entity getShooter() {
    return shooter;
  }
}




Java Source Code List

com.station40.game.IOSLauncher.java
com.station40.game.android.AndroidLauncher.java
com.station40.game.android.OuyaMenuScreen.java
com.station40.game.android.OuyaPlayerJoiner.java
com.station40.game.client.HtmlLauncher.java
com.station40.game.desktop.DesktopLauncher.java
com.station42.base.EngineMessageListener.java
com.station42.base.EngineRenderer.java
com.station42.base.EngineUpdateListener.java
com.station42.base.Engine.java
com.station42.base.Entity.java
com.station42.basic.EntityFacing.java
com.station42.basic.EntityLocation.java
com.station42.basic.EntityRenderer.java
com.station42.basic.EntitySprite.java
com.station42.bullet.BulletCollisionSystem.java
com.station42.bullet.BulletRenderer.java
com.station42.bullet.BulletSpawner.java
com.station42.bullet.BulletUpdateSystem.java
com.station42.bullet.Bullet.java
com.station42.death.BulletDamageMessage.java
com.station42.death.BulletDamageSystem.java
com.station42.death.DeathMessage.java
com.station42.death.HealthRenderer.java
com.station42.death.Health.java
com.station42.death.PlayerRespawnSystem.java
com.station42.death.SpawnRoom.java
com.station42.faction.EntityFaction.java
com.station42.game.GameScreen.java
com.station42.game.Levels.java
com.station42.game.MainMenuScreen.java
com.station42.game.MatchSystem.java
com.station42.game.ScoringPortalHackingSystem.java
com.station42.game.ScoringPortalRenderer.java
com.station42.game.ScoringPortal.java
com.station42.game.Station40Game.java
com.station42.hacking.Hackable.java
com.station42.hacking.HackingActionParticles.java
com.station42.hacking.HackingActionRenderer.java
com.station42.hacking.HackingActionUpdater.java
com.station42.hacking.HackingAction.java
com.station42.hacking.HackingSystem.java
com.station42.hacking.HackingUI.java
com.station42.hacking.PlayerHacker.java
com.station42.hopping.HoppingAction.java
com.station42.hopping.HoppingSystem.java
com.station42.hopping.HoppingUI.java
com.station42.hopping.OffensiveHackingSystem.java
com.station42.hopping.PlayerHopper.java
com.station42.input.MouseAndKeyboardController.java
com.station42.loot.HealthBoost.java
com.station42.loot.LootDropSystem.java
com.station42.loot.LootDrop.java
com.station42.loot.LootPickupSystem.java
com.station42.loot.Loot.java
com.station42.loot.Looter.java
com.station42.loot.PointBoost.java
com.station42.loot.SpeedBoost.java
com.station42.loot.WorldSwap.java
com.station42.optimizations.CroppingHelper.java
com.station42.optimizations.RoomResidentSystem.java
com.station42.optimizations.RoomResident.java
com.station42.player.PlayerTrackingCameraSystem.java
com.station42.player.mouse.EntityMouseState.java
com.station42.player.mouse.PlayerActionStateSetter.java
com.station42.player.mouse.PlayerClientGunSystem.java
com.station42.player.mouse.PlayerControllerMouseStateSetter.java
com.station42.player.mouse.PlayerGunSystem.java
com.station42.player.mouse.PlayerMouseStateSetter.java
com.station42.player.move.EntityMoveState.java
com.station42.player.move.PlayerControllerMoveStateSetter.java
com.station42.player.move.PlayerMoveStateSetter.java
com.station42.player.move.PlayerWalker.java
com.station42.sentries.FactionSentrySystem.java
com.station42.sentries.SentryHackingSystem.java
com.station42.sentries.SentrySpawner.java
com.station42.sentries.Sentry.java
com.station42.server.BulletRequest.java
com.station42.server.ProtocolSetup.java
com.station42.server.Station40Client.java
com.station42.server.Station40Server.java
com.station42.server.serializers.EntitySerializer.java
com.station42.world.RoomRenderer.java
com.station42.world.Room.java
com.station42.world.WallCollisionSystem.java
com.station42.world.WallRenderer.java
com.station42.world.Wall.java
com.station42.world.WorldUI.java
com.station42.world.World.java