Android Open Source - Station42 Scoring Portal






From Project

Back to project page Station42.

License

The source code is released under:

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUC...

If you think the Android project Station42 listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package com.station42.game;
//from  w ww  . jav  a 2  s .co  m
import com.badlogic.gdx.graphics.g2d.ParticleEffect;
import com.badlogic.gdx.graphics.g2d.ParticleEmitter;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.station42.base.Engine;
import com.station42.base.Entity;
import com.station42.basic.EntityLocation;
import com.station42.faction.EntityFaction;
import com.station42.hacking.Hackable;
import com.station42.hacking.HackingAction;
import com.station42.sentries.Sentry;
import com.station42.world.World;

public class ScoringPortal {
  public static Entity spawnPortal(Engine engine, float x, float y, World world) {
    Entity sentry = new Entity("Portal",
        new Hackable("Capture", 50, 5f),
        new EntityLocation(x - 8, y - 8, 16));
    sentry.setComponent(ScoringPortal.class, new ScoringPortal(sentry));
    engine.spawnEntity(sentry);
    return sentry;
  }
  private static ParticleEffect getParticleEffect(EntityFaction faction) {
    if (faction == EntityFaction.blue) {
      return new ParticleEffect(Station40Game.manager.get("blue_portal", ParticleEffect.class));
    } else if (faction == EntityFaction.red) {
      return new ParticleEffect(Station40Game.manager.get("red_portal", ParticleEffect.class));
    } else {
      return new ParticleEffect(Station40Game.manager.get("white_portal", ParticleEffect.class));
    }
  }
  ParticleEffect particleEffect;
  Entity portal;
  public ScoringPortal(Entity portal) {
    this.portal = portal;
    particleEffect = getParticleEffect(portal.getComponent(EntityFaction.class));
  }
  public boolean dead = false;
  public void begin() {
    dead = false;
    particleEffect.reset();
    particleEffect.start();
  }
  public void update(float delta) {
    particleEffect.update(delta);
  }
  public void draw(SpriteBatch batch) {
    EntityLocation portalLocation = portal.getComponent(EntityLocation.class);
    if (portalLocation != null) {
      particleEffect.setPosition(portalLocation.getCenterX(), portalLocation.getCenterY());
      particleEffect.draw(batch);
    }
  }
  public void switchFaction(EntityFaction faction) {
    particleEffect = getParticleEffect(faction);
  }
}




Java Source Code List

com.station40.game.IOSLauncher.java
com.station40.game.android.AndroidLauncher.java
com.station40.game.android.OuyaMenuScreen.java
com.station40.game.android.OuyaPlayerJoiner.java
com.station40.game.client.HtmlLauncher.java
com.station40.game.desktop.DesktopLauncher.java
com.station42.base.EngineMessageListener.java
com.station42.base.EngineRenderer.java
com.station42.base.EngineUpdateListener.java
com.station42.base.Engine.java
com.station42.base.Entity.java
com.station42.basic.EntityFacing.java
com.station42.basic.EntityLocation.java
com.station42.basic.EntityRenderer.java
com.station42.basic.EntitySprite.java
com.station42.bullet.BulletCollisionSystem.java
com.station42.bullet.BulletRenderer.java
com.station42.bullet.BulletSpawner.java
com.station42.bullet.BulletUpdateSystem.java
com.station42.bullet.Bullet.java
com.station42.death.BulletDamageMessage.java
com.station42.death.BulletDamageSystem.java
com.station42.death.DeathMessage.java
com.station42.death.HealthRenderer.java
com.station42.death.Health.java
com.station42.death.PlayerRespawnSystem.java
com.station42.death.SpawnRoom.java
com.station42.faction.EntityFaction.java
com.station42.game.GameScreen.java
com.station42.game.Levels.java
com.station42.game.MainMenuScreen.java
com.station42.game.MatchSystem.java
com.station42.game.ScoringPortalHackingSystem.java
com.station42.game.ScoringPortalRenderer.java
com.station42.game.ScoringPortal.java
com.station42.game.Station40Game.java
com.station42.hacking.Hackable.java
com.station42.hacking.HackingActionParticles.java
com.station42.hacking.HackingActionRenderer.java
com.station42.hacking.HackingActionUpdater.java
com.station42.hacking.HackingAction.java
com.station42.hacking.HackingSystem.java
com.station42.hacking.HackingUI.java
com.station42.hacking.PlayerHacker.java
com.station42.hopping.HoppingAction.java
com.station42.hopping.HoppingSystem.java
com.station42.hopping.HoppingUI.java
com.station42.hopping.OffensiveHackingSystem.java
com.station42.hopping.PlayerHopper.java
com.station42.input.MouseAndKeyboardController.java
com.station42.loot.HealthBoost.java
com.station42.loot.LootDropSystem.java
com.station42.loot.LootDrop.java
com.station42.loot.LootPickupSystem.java
com.station42.loot.Loot.java
com.station42.loot.Looter.java
com.station42.loot.PointBoost.java
com.station42.loot.SpeedBoost.java
com.station42.loot.WorldSwap.java
com.station42.optimizations.CroppingHelper.java
com.station42.optimizations.RoomResidentSystem.java
com.station42.optimizations.RoomResident.java
com.station42.player.PlayerTrackingCameraSystem.java
com.station42.player.mouse.EntityMouseState.java
com.station42.player.mouse.PlayerActionStateSetter.java
com.station42.player.mouse.PlayerClientGunSystem.java
com.station42.player.mouse.PlayerControllerMouseStateSetter.java
com.station42.player.mouse.PlayerGunSystem.java
com.station42.player.mouse.PlayerMouseStateSetter.java
com.station42.player.move.EntityMoveState.java
com.station42.player.move.PlayerControllerMoveStateSetter.java
com.station42.player.move.PlayerMoveStateSetter.java
com.station42.player.move.PlayerWalker.java
com.station42.sentries.FactionSentrySystem.java
com.station42.sentries.SentryHackingSystem.java
com.station42.sentries.SentrySpawner.java
com.station42.sentries.Sentry.java
com.station42.server.BulletRequest.java
com.station42.server.ProtocolSetup.java
com.station42.server.Station40Client.java
com.station42.server.Station40Server.java
com.station42.server.serializers.EntitySerializer.java
com.station42.world.RoomRenderer.java
com.station42.world.Room.java
com.station42.world.WallCollisionSystem.java
com.station42.world.WallRenderer.java
com.station42.world.Wall.java
com.station42.world.WorldUI.java
com.station42.world.World.java