Android Open Source - Station42 Hacking Action Particles






From Project

Back to project page Station42.

License

The source code is released under:

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUC...

If you think the Android project Station42 listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

package com.station42.hacking;
/*from  w ww.j a va  2  s  .c  o m*/
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.loaders.ParticleEffectLoader;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.ParticleEffect;
import com.badlogic.gdx.graphics.g2d.ParticleEmitter;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Matrix4;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector3;
import com.station42.base.Entity;
import com.station42.basic.EntityLocation;
import com.station42.game.Station40Game;

public class HackingActionParticles {
  ParticleEffect particleEffect;
  Entity hacker;
  public HackingActionParticles(Entity hacker, ParticleEffect particleEffect) {
    this.particleEffect = particleEffect;
//    particleEffect = Station40Game.manager.get("red_hack", ParticleEffect.class);
    this.hacker = hacker;
//    particleEffect = new ParticleEffect();
//    particleEffect.load(Gdx.files.internal("red_hack"), Gdx.files.internal("./"));
  }
  public boolean dead = false;
  public void begin() {
    dead = false;
    particleEffect.reset();
    particleEffect.start();
  }
  public void update(float delta) {
    particleEffect.update(delta);
  }
  public void draw(SpriteBatch batch) {
    if (!alive())
      return;
    EntityLocation hackerLocation = hacker.getComponent(EntityLocation.class);
    HackingAction hackingAction = hacker.getComponent(HackingAction.class);
    if (hackingAction != null) {
      Entity target = hackingAction.getTarget();
      if (target != null) {
        EntityLocation targetLocation = target.getComponent(EntityLocation.class);
        double radians = Math.atan2(targetLocation.getCenterY() - hackerLocation.getCenterY(),
            targetLocation.getCenterX() - hackerLocation.getCenterX());
        float degrees = (int) ((radians / Math.PI) * 180);
        while (degrees < 0)
          degrees += 360;
        particleEffect.setPosition(hackerLocation.getCenterX(), hackerLocation.getCenterY());
        for (ParticleEmitter emitter : particleEffect.getEmitters()) {
          emitter.getAngle().setHigh(degrees);
        }
        particleEffect.draw(batch);
      }
    }
  }
  public void die() {
    dead = true;
    particleEffect.allowCompletion();
  }
  public boolean alive() {
    return !dead;
  }
}




Java Source Code List

com.station40.game.IOSLauncher.java
com.station40.game.android.AndroidLauncher.java
com.station40.game.android.OuyaMenuScreen.java
com.station40.game.android.OuyaPlayerJoiner.java
com.station40.game.client.HtmlLauncher.java
com.station40.game.desktop.DesktopLauncher.java
com.station42.base.EngineMessageListener.java
com.station42.base.EngineRenderer.java
com.station42.base.EngineUpdateListener.java
com.station42.base.Engine.java
com.station42.base.Entity.java
com.station42.basic.EntityFacing.java
com.station42.basic.EntityLocation.java
com.station42.basic.EntityRenderer.java
com.station42.basic.EntitySprite.java
com.station42.bullet.BulletCollisionSystem.java
com.station42.bullet.BulletRenderer.java
com.station42.bullet.BulletSpawner.java
com.station42.bullet.BulletUpdateSystem.java
com.station42.bullet.Bullet.java
com.station42.death.BulletDamageMessage.java
com.station42.death.BulletDamageSystem.java
com.station42.death.DeathMessage.java
com.station42.death.HealthRenderer.java
com.station42.death.Health.java
com.station42.death.PlayerRespawnSystem.java
com.station42.death.SpawnRoom.java
com.station42.faction.EntityFaction.java
com.station42.game.GameScreen.java
com.station42.game.Levels.java
com.station42.game.MainMenuScreen.java
com.station42.game.MatchSystem.java
com.station42.game.ScoringPortalHackingSystem.java
com.station42.game.ScoringPortalRenderer.java
com.station42.game.ScoringPortal.java
com.station42.game.Station40Game.java
com.station42.hacking.Hackable.java
com.station42.hacking.HackingActionParticles.java
com.station42.hacking.HackingActionRenderer.java
com.station42.hacking.HackingActionUpdater.java
com.station42.hacking.HackingAction.java
com.station42.hacking.HackingSystem.java
com.station42.hacking.HackingUI.java
com.station42.hacking.PlayerHacker.java
com.station42.hopping.HoppingAction.java
com.station42.hopping.HoppingSystem.java
com.station42.hopping.HoppingUI.java
com.station42.hopping.OffensiveHackingSystem.java
com.station42.hopping.PlayerHopper.java
com.station42.input.MouseAndKeyboardController.java
com.station42.loot.HealthBoost.java
com.station42.loot.LootDropSystem.java
com.station42.loot.LootDrop.java
com.station42.loot.LootPickupSystem.java
com.station42.loot.Loot.java
com.station42.loot.Looter.java
com.station42.loot.PointBoost.java
com.station42.loot.SpeedBoost.java
com.station42.loot.WorldSwap.java
com.station42.optimizations.CroppingHelper.java
com.station42.optimizations.RoomResidentSystem.java
com.station42.optimizations.RoomResident.java
com.station42.player.PlayerTrackingCameraSystem.java
com.station42.player.mouse.EntityMouseState.java
com.station42.player.mouse.PlayerActionStateSetter.java
com.station42.player.mouse.PlayerClientGunSystem.java
com.station42.player.mouse.PlayerControllerMouseStateSetter.java
com.station42.player.mouse.PlayerGunSystem.java
com.station42.player.mouse.PlayerMouseStateSetter.java
com.station42.player.move.EntityMoveState.java
com.station42.player.move.PlayerControllerMoveStateSetter.java
com.station42.player.move.PlayerMoveStateSetter.java
com.station42.player.move.PlayerWalker.java
com.station42.sentries.FactionSentrySystem.java
com.station42.sentries.SentryHackingSystem.java
com.station42.sentries.SentrySpawner.java
com.station42.sentries.Sentry.java
com.station42.server.BulletRequest.java
com.station42.server.ProtocolSetup.java
com.station42.server.Station40Client.java
com.station42.server.Station40Server.java
com.station42.server.serializers.EntitySerializer.java
com.station42.world.RoomRenderer.java
com.station42.world.Room.java
com.station42.world.WallCollisionSystem.java
com.station42.world.WallRenderer.java
com.station42.world.Wall.java
com.station42.world.WorldUI.java
com.station42.world.World.java