Android Open Source - Station42 Offensive Hacking System






From Project

Back to project page Station42.

License

The source code is released under:

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUC...

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Java Source Code

package com.station42.hopping;
//from   w ww  .  j  ava  2 s  .  c  o m
import com.station42.base.Engine;
import com.station42.base.EngineUpdateListener;
import com.station42.base.Entity;
import com.station42.basic.EntitySprite;
import com.station42.faction.EntityFaction;
import com.station42.hacking.Hackable;
import com.station42.hacking.HackingAction;
import com.station42.world.World;

public class OffensiveHackingSystem implements EngineUpdateListener {
  @Override
  public void update(Engine engine, float delta) {
    for (Entity hackedEntity : engine.getEntitiesWithComponent(HackingAction.class)) { // Because only players can be hacked.
      Hackable hackable = hackedEntity.getComponent(Hackable.class);
      if (hackable != null && hackable.getHacker() != null) {
        hackedEntity.setComponent(World.class, hackedEntity.getComponent(World.class).nextWorld());
        hackedEntity.getComponent(HackingAction.class).setTarget(null);
        HoppingAction hopping = hackedEntity.getComponent(HoppingAction.class);
        if (hopping != null) {
          hopping.setWantHopping(false);
          hopping.reset();
        }
        hackable.clearHacker();
      }
    }
  }

//  private void updateHack(Entity sentryEntity, Entity hacker) {
//    HackingAction hackingAction = hacker.getComponent(HackingAction.class);
//    if (hackingAction != null) {
//      if (hackingAction.isHacking(sentryEntity) && hackingAction.getHackingTime() > hackingAction.getTarget().getComponent(Hackable.class).getDuration()) {
//        EntityFaction faction = hacker.getComponent(EntityFaction.class);
//        sentryEntity.setComponent(EntityFaction.class, faction);
//        sentryEntity.setComponent(EntitySprite.class, faction.getTurretSprite());
//        hackingAction.complete();
//      } else if (hackingAction.isTryingToHack() && sentryEntity.getComponent(EntityFaction.class) != hacker.getComponent(EntityFaction.class)) {
//        hackingAction.setTarget(sentryEntity);
//      }
//    }
//  }
}




Java Source Code List

com.station40.game.IOSLauncher.java
com.station40.game.android.AndroidLauncher.java
com.station40.game.android.OuyaMenuScreen.java
com.station40.game.android.OuyaPlayerJoiner.java
com.station40.game.client.HtmlLauncher.java
com.station40.game.desktop.DesktopLauncher.java
com.station42.base.EngineMessageListener.java
com.station42.base.EngineRenderer.java
com.station42.base.EngineUpdateListener.java
com.station42.base.Engine.java
com.station42.base.Entity.java
com.station42.basic.EntityFacing.java
com.station42.basic.EntityLocation.java
com.station42.basic.EntityRenderer.java
com.station42.basic.EntitySprite.java
com.station42.bullet.BulletCollisionSystem.java
com.station42.bullet.BulletRenderer.java
com.station42.bullet.BulletSpawner.java
com.station42.bullet.BulletUpdateSystem.java
com.station42.bullet.Bullet.java
com.station42.death.BulletDamageMessage.java
com.station42.death.BulletDamageSystem.java
com.station42.death.DeathMessage.java
com.station42.death.HealthRenderer.java
com.station42.death.Health.java
com.station42.death.PlayerRespawnSystem.java
com.station42.death.SpawnRoom.java
com.station42.faction.EntityFaction.java
com.station42.game.GameScreen.java
com.station42.game.Levels.java
com.station42.game.MainMenuScreen.java
com.station42.game.MatchSystem.java
com.station42.game.ScoringPortalHackingSystem.java
com.station42.game.ScoringPortalRenderer.java
com.station42.game.ScoringPortal.java
com.station42.game.Station40Game.java
com.station42.hacking.Hackable.java
com.station42.hacking.HackingActionParticles.java
com.station42.hacking.HackingActionRenderer.java
com.station42.hacking.HackingActionUpdater.java
com.station42.hacking.HackingAction.java
com.station42.hacking.HackingSystem.java
com.station42.hacking.HackingUI.java
com.station42.hacking.PlayerHacker.java
com.station42.hopping.HoppingAction.java
com.station42.hopping.HoppingSystem.java
com.station42.hopping.HoppingUI.java
com.station42.hopping.OffensiveHackingSystem.java
com.station42.hopping.PlayerHopper.java
com.station42.input.MouseAndKeyboardController.java
com.station42.loot.HealthBoost.java
com.station42.loot.LootDropSystem.java
com.station42.loot.LootDrop.java
com.station42.loot.LootPickupSystem.java
com.station42.loot.Loot.java
com.station42.loot.Looter.java
com.station42.loot.PointBoost.java
com.station42.loot.SpeedBoost.java
com.station42.loot.WorldSwap.java
com.station42.optimizations.CroppingHelper.java
com.station42.optimizations.RoomResidentSystem.java
com.station42.optimizations.RoomResident.java
com.station42.player.PlayerTrackingCameraSystem.java
com.station42.player.mouse.EntityMouseState.java
com.station42.player.mouse.PlayerActionStateSetter.java
com.station42.player.mouse.PlayerClientGunSystem.java
com.station42.player.mouse.PlayerControllerMouseStateSetter.java
com.station42.player.mouse.PlayerGunSystem.java
com.station42.player.mouse.PlayerMouseStateSetter.java
com.station42.player.move.EntityMoveState.java
com.station42.player.move.PlayerControllerMoveStateSetter.java
com.station42.player.move.PlayerMoveStateSetter.java
com.station42.player.move.PlayerWalker.java
com.station42.sentries.FactionSentrySystem.java
com.station42.sentries.SentryHackingSystem.java
com.station42.sentries.SentrySpawner.java
com.station42.sentries.Sentry.java
com.station42.server.BulletRequest.java
com.station42.server.ProtocolSetup.java
com.station42.server.Station40Client.java
com.station42.server.Station40Server.java
com.station42.server.serializers.EntitySerializer.java
com.station42.world.RoomRenderer.java
com.station42.world.Room.java
com.station42.world.WallCollisionSystem.java
com.station42.world.WallRenderer.java
com.station42.world.Wall.java
com.station42.world.WorldUI.java
com.station42.world.World.java